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Topic: The Contra ReBirth Thread

Posts 1 to 20 of 28

Wiiloveit

Here's a thread for discussing the new game...

I myself haven't got the game, and was wondering if someone could help me with the following things:

  • How difficult is the game? I really can't be bothered putting the effort into trying some Mega Man-style-difficulty at the moment cos I'm overloaded with stuff to do etc, so if you could tell me how tricky it is on the easy setting, that'd be helpful
  • Does it make use of the Konami code?

Thanks

[Edited by Wiiloveit]

Wiiloveit

Bass_X0

Its more fun than Megaman 9 is.

I started on easy with seven lives because I figured I would need them. Although I kept getting hit due to not knowing the patterns of the enemies on my first play, death is much less frustrating than in it is Megaman 9 or the earlier Contra games.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

Omega

I haven't played the game yet. This is what I found by googling the internet.

  • According to IGN, the Konami code doesn't work. But I think it isn't necessary because the game gives the player infinite continues.
  • There are 4 difficulties: Easy, Normal, Hard, Nightmare (must beat hard first). They differ in the number of enemies.
  • In Easy Mode if you die you still keep your current weapon.
  • In Hard Mode the Bosses have more attacks and more "hitpoints".
  • In Nightmare Mode enemies fire blue circles on death.

Ωɱɛɡɑ

Wiiloveit

Thanks guys, I shall consider this as a purchase.

Wiiloveit

Wiiloveit

According to Sean's first impressions and NGamer's review today, it seems a lot harder than you find it, Bass - how difficult would you rate it on a scale of one to ten, and does anyone else have any thoughts?

Wiiloveit

Knux

So you get infinite continues? Nice, I will be purchasing Contra ReBirth on either this Monday or Tuesday.

Knux

Sean_Aaron

The first couple of levels aren't too hard, but it does get more challenging. I expect any Megaman pros will think it's a cakewalk.

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Outrunner

I got Game Over within the first 20 seconds LOL! Although after a few tries i got better and can now reach level 3 without much difficulty. I'd say this was well worth a purchase.

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KoKoO_Psy

My question is though, do you pay 1000 for ReBirth, or aer you better of going with Contra 3 for SNES at 800points. Pure content wise.

KoKoO_Psy

Bass_X0

Contra 3 is way more epic. Even in the first level of Contra 3 alone there are many more cool bits than in the first three stages of Contra ReBirth.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

Blue_Protoman

I already have Contra III on a SNES emulator from Dreamcast. It's the European version, though, because European games run faster in that emulator.

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King_Elemento

Should this be my first Contra, or should I check out the earlier entries in the series first?

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bonham2

In order to truly appreciate a "ReBirth", I think you should experience the original birth first. It's like Mega Man 9...if it was the first MM game you ever played, it would still be great, but you would miss out on that whole nostalgia factor.

I am very excited about Contra ReBirth. I hope they got it right. This is a day 1 download for me, and only my 3rd WiiWare game. Nintendo needs to do this with more 8 bit and 16 bit titles. Castlvevania ReBirth? New Legend of Zelda??? Yes please.

bonham2

jbrodack

I'd check out the originals first though the consensus does seem to be that this is a solid representation of the series so nothing wrong with checking this out first then going back to the originals. Actually starting with this might be best then if you like it you still have some classics to discover.
@bonham2 If you missed out on it when it first came out I'd think there would be no way to have the nostalgia factor except for maybe remembering that game you played a couple weeks ago.

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DjPhatskillz

Bass+X0 wrote:

death is much less frustrating than in it is Megaman 9 or the earlier Contra games.

well thats good, cause my classic controller barely made it out some brutal Fatal Fury 2 sessions last week and than Mega Man 9 this week....you ever had a controller that had that peice of something rattling around inside of it before? yeah i got like 3 or 4 of them in my classic controller now lol i dunno if it could survive a new contra game if it was super frustrating....

KILLDOZER!!!!!!!!!!!!!!!

Blue_Protoman

Relax, this one's easy. And by "easy", I mean, "you can beat Level 1 on Easy your first time without using a Continue".

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Cheezy

Blue+Protoman wrote:

Relax, this one's easy. And by "easy", I mean, "you can beat Level 1 on Easy your first time without using a Continue".

What he said, AND you do get unlimited continues, as well as checkpoints for when you have to continue, you don't have to start from the beginning of the stage. The game is just far less frustrating as the others, it's actually BEATABLE without a code or anything.

[Edited by Cheezy]

Who Are You?

KDR_11k

Blue+Protoman wrote:

Relax, this one's easy. And by "easy", I mean, "you can beat Level 1 on Easy your first time without using a Continue".

Pfft, IIRC I did that with Super C and Contra 3, I think also with the arcade version of Contra 1. I consider that the standard of Contra difficulty, you'll pass the first level as a motivation to get further, Contra 4 started hard right away and pretty much told you "forget about progressing".

Raincoat whore!

odd69

This game is very hard, for me. I just play it on easy. Best 10$ I've spent on a Wiiware game.

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DjPhatskillz

i can't believe they let you keep your weapons after you die and you get unlimited continues. how un-contra like....this game is a cake walk compared to any other contra games. great game! gotta love the forgiving check points too!

[Edited by DjPhatskillz]

KILLDOZER!!!!!!!!!!!!!!!

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