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Topic: The Conduit 2 Details Revealed

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Slapshot

Improvements from first game

-Improved lighting and shadow effects
-Up to 4 player split-screen or on-line co-op
-Better narrative and storytelling
-Improved art style
-New weapons (including a gun that shoots through walls)
-New enemies and bigger boss battles
-New on-line mode
-New uses for the A.S.E
-New locations and environments (including Atlantis)
-New character creator
-New currency system
-Motion Plus support

http://forums.gametrailers.com/thread/official-conduit-2-thre...

Follow the link to see the screenshots, they look pretty incredible.

Edited on by Slapshot

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Chrono_Cross

Those screen shots aren't the final graphics for the sequel. On their FaceBook they said that those are still Conduit 1 graphics, because they have a completely sharper looking engine. Which is something I look forward to see.

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retired_account

I'm soooo excited. As long as they fix the online glitches and the splitscreen won't have a sucky framerate, I'm sold.

retired_account

SherlockHolmes

I haven't played the first one but I'll buy this.

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BulbasaurusRex

Um, Nintendo Power already told us all of that (except for Motion Plus, which has already been a news story here) over a month ago.

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Slapshot

@Bulbasaurus.... I saw the article at the E3 site and figured some here would be interested in the info, so I posted it. It seems a few have found the thread helpful.

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irken004
  • Conduit 2 will allow for remote patches to fix online issues
  • ships with a headset
  • chat actively in the gameplay lobby before matches, during the matches themselves, and in-between setup for matches that follow
  • SCAR semi-automatic rifle has secondary charge side effect that allows you to be invisible on radar
  • perk system akin to Modern Warfare
  • may see vehicles in specific multiplayer maps
  • short downtime between online matches
  • alternate fire for TPC launcher: sticky proximity mines
  • 30 suit upgrades
  • weapon blueprints (for unlocking weapons in multiplayer mode)
  • Conspiracy items which unlock background materials
  • Teammates can revive you if you die
  • Expose enemy weakspots by blasting off helmets and armor
  • DLC still in discussion
    "One in particular is that it will ship with a headset so there will be no reason that you can’t voice chat playing the game. The question remains if this will up the price of the game or if it will be included in the $50 purchase. Another interesting fact I saw was that the game will run at a blistering 70 frames per second……if you’re staring at a wall. When the action gets real it runs around 28-30 frames per second, which is comparable to the previous game, so no real drop in performance. "
    http://nintendo-okie.com/2010/06/21/conduit-2-more-multiplayer-details/
RandomWiiPlayer

I really hate to admit it, but this game sounds great after the details in this thread.

The Game.

Is it after 9PM EST? You should probably ignore the above post.

retired_account

Sounding good, though if they force that headset upon you AND hike up the price, that may be a dealbreaker for me.

Do it like Monster Hunter Tri, Sega, and have a separate bundle.

Edited on by retired_account

retired_account

Min

irken004 wrote:

  • perk system akin to Modern Warfare

NICE. I do loves me some perks.... But kill streak rewards would be better.

I also heard it was going to have something similar to the Special Ops in MW2 (2-player missions), which would be great.

I'll be picking this up for sure.

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Ravage

This does indeed sound quite good. Better than the first, although, I did have quite a bit of fun with that one.
EDIT: As long as there are no kill streaks.

Edited on by Ravage

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romulux

it does sound great so far, but i worry about all the call of dutyisms they're adding. it's not very nintendo-like to just take ideas from other games; i wish high voltage would focus on what they achieved with the wiimote in the first game to build their own scheme further. they tried the 'HD shooter on the wii' thing the first time and it didn't work as well as games like corruption that played to the strengths of the wii...

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jbrodack

"Conduit 2 will allow for remote patches to fix online issues"

That is probably the most exciting part to me since even if they mess up and have glitches in the online again at least they will be able to fix them this time.

Overall it sounds like they are playing to the strengths of the wii while also taking elements from HD consoles fps titles. Sounds like a good plan to me.

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romulux

video of one of the new levels: http://www.youtube.com/watch?v=R9WAajzosKw

looks like they tweaked the pistol to only hold 15 rounds. it was my favorite gun, but in the end it probably did need to be a little less awesome.

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retired_account

jbrodack wrote:

"Conduit 2 will allow for remote patches to fix online issues"

That is probably the most exciting part to me since even if they mess up and have glitches in the online again at least they will be able to fix them this time.

I think it's both good and bad news. It seems apparent that they haven't fixed the bug, and if they can't fix it now then I'm somewhat doubtful that they'll be able fix it later.

Edited on by retired_account

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Cia

Online co-op? That sounds actually good =). Otherwise this doesn't look too interesting.

Cia

Sean_Aaron

I'm a bit surprised about the patching thing - I'm assuming this only refers to online play and not the main game code as that would seem to be a pretty big leap for Nintendo.

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