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Topic: So Miyamota is hot for Wuhu Island, eh?

Posts 21 to 40 of 54

Ricardo91

I haven't played Wii Fit or Resort (yet), but I don't see such a happy, cheery island infested with Octoroks. Sorry.

And before you insult my imagination, I'll have you know that i draw cartoons, and have thought up 4 seperate series and dozens of characters, so my imagination isn't what you'd call "limited".

mrmicawber wrote:

Zelda Wuhu

This made me chuckle, by the way.

Edited on by Ricardo91

mrmicawber

I'm in agreement with SuperSonic1990; it sounds like Wuhu Island would end up the setting for any future Wii Sports/Wii Music/Wii Play/Wii ____ games, not for any other established series.

Ehm, that is not the point - he said adventure (and other) games, and adam said an adventure game would not work, so I used Zelda for an example. So lets go by what miyamoto said, not by what adam or super sonic THINK can or cannot be done. You know what I mean? This is so close minded, like the backlash against Crossbow Trainig or the touch screen controls in Phantom Hourglass - let NONE of us pretend we know what will or will not be done with Zelda! I have seen arms in toilets, I have had to find cats in a ghost town as a wolf, I have turned into a fairy and flown through key holes, I have raced a beaver through a stream, I have dug up secret seashells, I have gambled my last damn ruppee away from an old man in a cave.

I feel like I am being made a fool of here, are you guys just playing with me? Why do you want to restrict what Wuhu Island can and cannot do. Here let me throw another one for you, Miyamoto said Wuhu is now a licensed character so -

Wuhu for Smash Brothers! (as a playable stage) epic, eh? Would be cool if the Wii FIt balance board, or Mii Maestro, or Wii Fit Trainer were in Smash as well....!

IGN: The holiday Wii lineup looks thin for the hardcore crowd. We see this. Gamers see this. What, if anything, is Nintendo planning to address it?

Oh good, I am neither a gamer or hardcore. Saves me from having to be IGNorant.
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Adam

Comparing Crossbow Training and touch screen controls to Wuhu Island is completely unfair.

Just as a reminder: It is a place called Wuhu Island. It's too ridiculous a setting for Zelda, a game that has traditionally taken itself seriously. Again: Wuhu Island. It just is not a name that commands respect.

Plus, I don't think anyone said touch screen controls in PH were bad. They were great. The game was not that great, but the controls certainly were. And Crossbow Training is good for what it is, a simple light gun pack-in. None of them have the same problems as Wuhu. Both are just Zelda games controlled differently. What do controls have to do with Wuhu Island? It would simply break suspension of disbelief to see Link in a land inhabited by Miis.

Wuhu Island as a Smash Brothers stage though, yea, that's completely plausible and would be interesting. I'm still surprised they didn't put Miis as playable characters. But that's because Smash is built around the idea of intersecting game universes. Zelda is not.

Edited on by Adam

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Adam

Don't be silly, we already saw the trailer and know otherwise. You've got it backwards. Wii Fit Plus takes place on Zebes.

Come on, friends,
To the bear arcades again.

Adam

No offense, but your mother was a hamster.

Come on, friends,
To the bear arcades again.

Philip_J_Reed

Adam, sometimes I like to pretend that our avatars are making eyes at each other.

Philip_J_Reed

Twitter:

theblackdragon

mrmicawber wrote:

This is so close minded, like the backlash against Crossbow Trainig or the touch screen controls in Phantom Hourglass...

... I feel like I am being made a fool of here, are you guys just playing with me? Why do you want to restrict what Wuhu Island can and cannot do.

so in essence, 'waaaaaah, you're not agreeing with me?' come on, are we already back at that same tired argument?

Per your earlier example (and I don't understand why you want us to ignore it when you were the one who brought it up in the first place like it was the greatest idea ever or something), I feel that Wuhu island is a very generic setting and it is already established for Nintendo's Wii ___ series, which is pretty bland anyway. it's not like having Link visit the Mushroom Kingdom or Mario and Luigi riding a Lizalfos instead of a Yoshi, it sounds like it would be like having Link visit a public bath or Mario and Luigi playing golf or tennis -- in the latter case, for which there are already stand-alone releases, and I didn't buy them because, bottom line, they did not interest me at all.

Wuhu as a stage in Smash Brothers wouldn't be too far beyond them, considering they had a PictoChat stage, but Wuhu as the main setting for a title in a bigger established series (Mario, Zelda, Pokemon, etc.) is not something I would be interested in playing. It sounds like it would be boring as hell. Unless they've got plans for Wuhu to be the setting for that Nintendo-based KH-style RPG i've been dying for (and in that case they'd better be giving it a damn good story to make up for the lame setting), I am not interested.

Per what the article says, it sounds like exactly what I said before -- they're looking to set up Wuhu Island as the setting for future Wii ___ releases by introducing familiar landmarks that span different games, and they may also choose to license the Wuhu Island setting out to developers. on one hand, I gotta wonder who the hell would want to license a setting from Nintendo when they can make up their own for free, but on the other, it all sounds like they're just throwing out ideas that'll never happen IRL, which happens all the time, which has already been brought up someplace in this thread. no big deal.

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Adam

Except that mind doesn't seem to have eyes, Chicken. Scary.

Black Dragon, I think Mr. Wrayburn is just not good at picking examples. I never got the impression Miyamoto wanted to do a Zelda game on Wuhu Island. It just doesn't make sense for so many reasons the Geney is happy to ignore, as usual. Instead, when Shiggy says "adventure game," I can only assume he means a generic adventure game, probably even starring a Mii. Might be good for kids, but I don't see such a game having the broad appeal that the rest of the Wii series (or should we say Wuhu series now? Goodness gracious, Miyamoto, why that name?) has had. The setting is just not adventurous. It's relaxed and friendly. The city builder is the one example he gave that I think might have potential in Wuhuistan.

Come on, friends,
To the bear arcades again.

theblackdragon

@Adam: that is why I separated my reply into 'per your earlier example' and 'per what the article says' to differentiate as to focusing on him and then focusing on the actual article. :3

a Sim-series-like game for Wuhu Island, whether it be city-building or the hidden lives of Miis or whatever-else-building/maintaining, i could see happening as a part of the Wii ___ series, sure. i don't know if it would sell all that well, but i could see them giving something like that a shot.

Edited on by theblackdragon

BEST THREAD EVER
future of NL >:3
[16:43] James: I should learn these site rules more clearly
[16:44] LztheBlehBird: James doesn't know the rules? For shame!!!

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mrmicawber
  • I never got the impression Miyamoto wanted to do a Zelda game on Wuhu Island. It just doesn't make sense for so many reasons the Geney is happy to ignore, as usual. Instead, when Shiggy says "adventure game," I can only assume he means a generic adventure game, probably even starring a Mii. Might be good for kids, but I don't see such a game having the broad appeal that the rest of the Wii series (or should we say Wuhu series now? Goodness gracious, Miyamoto, why that name?) has had. The setting is just not adventurous. It's relaxed and friendly. The city builder is the one example he gave that I think might have potential in Wuhuistan.

Look, I SAID Zelda was my own example, and here you go again - yes it has to be SO generic, and Wuhu is SO relaxed and friendly, they could NEVER change it! It has to be EXACTLY like it was in Wii Sporrts Resort - BECAUSE. And of course it is for KIDS, yes you KNOW that, because....it your birthday? Miyamoto wants you to direct it? These are just your own assumptions and biases, quoted like they are FACTS, of Wuhu Island, what it is, and what it will always be.

You and Brutus are once again being VERY disruptive and rude to me in one of my topics, maybe Corbie should tatoo your backside instead of mine?

edit Look, I just made some examples to explain the 'island concept' and show the possibilites of what COULD be done. Adam, you are posting biases and assumpitions like they are laws on what NEVER can be done, and then stating the games made will HAVE to be generic and unfun, and/or for kids. This is Shigeru Miyamoto we are talking about. The man behind Donkey Kong, Mario, Star Fox, Pikmin, Nintendogs and Wi Fit, among others. PLEASE do not discredit or limit him, there is no limit to his imagination, he is head of Nintendo EAD - a team of 800 or so people with a host of tech and the most vibrant bankroll in the business.

I am no expert on message board rules, but that seems like trolling to me. Please just be respectful, you do not have to like this idea, I know, but do not pretend you have creative control over it.....

Edited on by mrmicawber

IGN: The holiday Wii lineup looks thin for the hardcore crowd. We see this. Gamers see this. What, if anything, is Nintendo planning to address it?

Oh good, I am neither a gamer or hardcore. Saves me from having to be IGNorant.
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Adam

I know Zelda was your example. I think I said it best when I said this, actually:

weirdadam wrote:

Mr. Wrayburn is just not good at picking examples

(You're Mr. Wrayburn, by the way. It's a nickname I thought up for you. I hope you like it.)

As far as I'm concerned, you've been banned... twice... so you're not even supposed to be here. I don't see how I could be rude to someone who isn't here. But even if that weren't the case, your post doesn't make any sense whatsoever. It's my birthday? Miyamoto wants me to direct the game? What?

It is not rude to have a different opinion, especially when I've explained my opinion and you insist on ignoring all reasons I've given for it, instead for some reason pretending I've stated all my opinions as "laws"? It's ridiculous. I've never been under the delusion that my opinions were anything but opinions, so I don't know why you are.

If you want to argue, that's fine. That's what forums are for. But you have to drop the act of being a victim because you're not. If you were, you'd not have been banned before. Keep it cool, keep it together, and everyone will be fine, Mr. Wrayburn.

Edited on by Adam

Come on, friends,
To the bear arcades again.

Philip_J_Reed

mrmicawber wrote:

You and Brutus are once again being VERY disruptive and rude to me in one of my topics, maybe Corbie should tatoo your backside instead of mine?

I do know you like playing the martyr, Eugene, but being as every single one of my comments here has been some smarmy snap at Weird Adam, how did you come to the conclusion that I'm being rude to you?

Philip_J_Reed

Twitter:

theblackdragon

mrmicawber wrote:

PLEASE do not discredit or limit him, there is no limit to his imagination, he is head of Nintendo EAD - a team of 800 or so people with a host of tech and the most vibrant bankroll in the business.

(a) wow, Adam, i didn't realize you had so much power over the man. plz to force him to start work on New Super Mario Bros. 2 now.

(b) are you serious? welcome to the internet, where good and bad opinions are voiced about people daily. telling people to only say positive or good things about the man and his ideas just because he's the head of a big-name company with a bunch of people under him... you're wasting your breath. anyone can make mistakes and/or bad decisions that flop, even in a much-loved company like Nintendo. Remember the Virtual Boy? before that, Gunpei Yokoi was a big man in Nintendo -- the Game Boy was his baby, after all, and it dominated the handheld market for a long time. who's to say even Miyamoto will never have something like that happen to him? we never know.

Edited on by theblackdragon

BEST THREAD EVER
future of NL >:3
[16:43] James: I should learn these site rules more clearly
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Adam

Eh, Miyamoto has made flops before. Play Devil's World if you want to see an awful game. Not to mention he hardly ever directs anymore. He seems like more of a figurehead whose name gets attached to anything and everything to generate hype when the unfortunate directors who live in his shadow get almost no credit.

I love what he's doing with the Wii series, but I don't think he is as involved in Mario and Zelda anymore. The producer's role is a vague one that people overestimate too often.

Yokoi is a good example, Dragon. I loved his games just as much, but he was not perfect. I wonder what Nintendo would be like if he had stayed with them (and of course not died). It's a shame that just one man in such a huge company tends to get so much credit. I'd love to see Aonuma or... uh... I forgot the Mario guy's name... get more time in the spotlight.

Edited on by Adam

Come on, friends,
To the bear arcades again.

Ricardo91

weirdadam wrote:

Eh, Miyamoto has made flops before. Play Devil's World if you want to see an awful game. Not to mention he hardly ever directs anymore. He seems like more of a figurehead whose name gets attached to anything and everything to generate hype when the unfortunate directors who live in his shadow get almost no credit.

I love what he's doing with the Wii series, but I don't think he is as involved in Mario and Zelda anymore. The producer's role is a vague one that people overestimate too often.

Yokoi is a good example, Dragon. I loved his games just as much, but he was not perfect. I wonder what Nintendo would be like if he had stayed with them (and of course not died). It's a shame that just one man in such a huge company tends to get so much credit. I'd love to see Aonuma or... uh... I forgot the Mario guy's name... get more time in the spotlight.

Devil World is NOT awful. But other than that, I agree with everything else you said. Miyamoto hasn't really done much of anything lately besides Wii Fit and Nintendogs. He's kinda selling himself out these days.

Edited on by Ricardo91

Adam

I thought it was awful. The theme is just not suited to the game, and the game plays like Pac-Man but too complicated and for whatever reason just wasn't as fun to me.

Come on, friends,
To the bear arcades again.

theblackdragon

weirdadam wrote:

It's a shame that just one man in such a huge company tends to get so much credit.

it's a double-edged sword, though... he gets all the credit, sure, but as soon as he creates a flop (like Yokoi) he'll be just as shunned. i would hate to live under that kind of scrutiny and pressure. D:

I'd like to see people like Aonuma (i thought Miyamoto was the 'mario guy'?) get more involved with the public side of Nintendo as well), but I can respect that speaking in front of crowds that are going to mercilessly dissect their every word and rubbing elbows with their rabid fanbase may not be everyone's cup of tea. :3 I like the 'Iwata Asks' interview-thingies because they bring some of the hidden people out and let them speak without really thrusting them into the fore as company representatives, if that makes any sense.

BEST THREAD EVER
future of NL >:3
[16:43] James: I should learn these site rules more clearly
[16:44] LztheBlehBird: James doesn't know the rules? For shame!!!

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mrmicawber

If Iwata and Miyamoto meet in the rest room - Iwata takes the urinal at the far end, thats all I will say.

To say Miyamoto does not have much influence over Zelda or Mario is LAUGHABLE! He is the MAN at Nintendo....everyone there is afraid of him, he could upend the tea table at any time!

IGN: The holiday Wii lineup looks thin for the hardcore crowd. We see this. Gamers see this. What, if anything, is Nintendo planning to address it?

Oh good, I am neither a gamer or hardcore. Saves me from having to be IGNorant.
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