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Topic: Should I get tales of monkey island on wii ware or Zack and Wiki for Wii?

Posts 21 to 28 of 28

Kim_Jong-Il

Zack and Wiki is NOT annoying or frustrating, however some of the puzzles are hard enough to need a walkthrough. What it does do really well is the inventory. You only carry around one item at a time that you will only use on that level rather than heaps which you need way later on. And the controls are by no means broken. It's pure brilliance crammed into a DVD and less than $20 new. Do yourself a favour and pick it up. And while I'm at it:

http://www.metacritic.com/games/platforms/wii/talesofmonkeyis...

http://www.metacritic.com/games/platforms/wii/projecttreasure...

Compare the pair.

Edited on by Kim_Jong-Il

Kim_Jong-Il

Adamant

WolfRamHeart wrote:

It sounds like Link79 is getting Monkey Island over Zack & Wiki. I really like Zack & Wiki and I wanted to get Monkey Island but I've read way too many comments about the WiiWare version being broken so if you can just get the PC version instead.

Wiiware Monkey Island is far from "broken", there's just some minor graphical glitches. Nothing to worry about, and definitely nothing that should make you avoid the game.

I'd recommend Monkey Island, too, but the two games are very very different. Monkey Island is mostly traditional adventuring, while Zack & Wiki is more of a puzzle game with a point-and-click interface.

EDIT:
Oh god:

IGN wrote:

The episode's biggest weakness is the clear lack of any kind of grand finale. While the music swells once you leave the island, the finale lacks epic triumph and the denouement amounts to a cliffhanger, leaving more questions than answers.

That's the entire POINT, you dopes. It's the first episode. It's a continued story. It makes you want to check out the next episode to see what happens next.
Jesus Christ.

Edited on by Adamant

Adamant

AURainman

*SPOILER SPOILER SPOILER ZACK & WIKI SPOILER SPOILER SPOILER* *

Zack and Wiki was ridiculously annoying and frustrating. On the "Mad Science Level" I see this snake sitting down in the pit. I know I need to change him into something, but I can't reach him. I have no rocks, no things to throw at the snake to get him close to me? What do I do? It try everything. I waste around an hour looking for ways to get to this thing. I check the FAQ/Walkthrough and find out that I'm just supposed to click the snake and he'll move for me. WHAT?! That's not how the game was played in levels 1-4. Why did it change? Well, I think it changed because the designer of the game couldn't think of anything clever.

The "Treasure Island" level smacks you in the face with a big middle finger from the beginning. I'm standing in a jail cell, I know that if I pull the handle, I'm doomed to fall on the spikes (because I've already done it 20 times). There's nothing left to do. So, as I'm falling, I'm trying and trying to make something happen. Again, I go to the walkthrough. You know that grate that couldn't possibly stop someone from falling? Yeah, that grate that shows up for 1 second. You're supposed to click on that. ?????? --eyes getting redder-- Then, if I meet a pirate. I'll engage in a sword fight with him. Okay, that sounds cool. Except sword fighting with this dude is near impossible. He'll block pretty much anything you throw at him and bust you one in return. That's because the motion controls don't work in this portion. So, if you die you have to go back to square 1. There's another 20 minutes I'm wasting. --hair pulled out-- THEN, when you finally get past all that, if you didn't remember to go grab that other useless bell and lay it in the EXACT right position, that idiot Barbaros will still knock you silly and you won't get Wiki back. --punches through wall--

----------------------------END SPOILER----------------------------------

The designers wanted a "hard" game. But to do it, they simply said, "I know! We'll screw with the rules in this world and NO ONE will be able to know what's happening. Hard games woot!!! Bwahahahahaha!!"

Screw them.

Edited on by AURainman

AURainman

warioswoods

Ignore the complaints about Monkey Island, I played it for several hours last night, and it's a wonderful point & click adventure, with all the cleverness and humor of the original games. The framerate is perfectly acceptable the vast majority of the time, it just stutters for a moment when something new is loading, and the graphics are of a quality far higher than you generally see on WiiWare, so it's understandable that some corners had to be cut to keep it within 40Mb.

Twitter is a good place to throw your nonsense.
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Sean_Aaron

@AURainman: I totally agree with your assessment of Z&W Treasure Island finale. I sussed out the prison cell, but the sword fighting was the end for me. I found it to be completely broken and unresponsive. It was pretty sad because I enjoyed much of the game otherwise for its fresh (and far more interesting) take on the adventure game genre.

Edited on by Sean_Aaron

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WolfRamHeart

@Adamant: Thank you for giving your input on Tales of Monkey Island! It sounds like you really enjoyed the game! I'm still a little reluctant about getting it on WiiWare but I may reconsider it. Wow, I can't believe IGN actually wrote that in the review; they are idiots!

WolfRamHeart

Outrunner

Zack and Wiki is one of the best puzzle games on Wii and is criminally overlooked.

"And she shall bring forth a son, and thou shalt call his name JESUS: for he shall save his people from their sins." Matt. 1:21.

SKTTR

Monkey Island is the point&click adventure to get on the Wii.
It's not as polished as Z&W, but better in every way.

Switch fc: 6705-1518-0990

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