I said I'd buy it no matter the price. If Nintendo sets it at 1000 points, no biggie for me. Hopefully they don't go much higher. Setting it at $15 would be hard for the casual gamer I would think.
Currently playing: Gunstar Super Heroes (GBA), Infinite Space (NDS)
Friend Codes Monster Lab: 4511-9376-9582; Water Warfare: 3781-7983-7040; TMNT Smash Up: 2064-0130-4425 [strong]Tatsunoko vs. Capcom: 2149-9558-3085 (Deuce); Conduit: 3782-0434...
After reading the interview with Ninjabee it seems that Nintendo will listen to pricing suggestions if there's a strong case. If Pearl Harbor Trilogy is going for £7 retail then I think you can expect a price tag of 1000 points; if it's selling for a lot less then Nintendo would probably bend. Clearly there's two issues: Nintendo wants to make sure they get a fair cut/Nintendo doesn't want new developers bitching about being undercut by each other or (more likely) large, established companies.
@eripmav: do you know if the levels are sometimes smoky, sometimes clear, like those screens, or does the tone shift from clear to smoky when you get into the thick of things?
“I am a brother to dragons and a companion to owls." Job:30:29
The atmosphere is dynamic, so say for example there's alot of planes around firng their weapons, guns going off, explosions etc, there lots of smoke. When you're at high altitude, you'll have to fly through clouds and obviously it'll be harder to see and it also depends on the time of day:)
@Ausden Cheers fella! I'm literally chomping at the bit, I want it done!
The atmosphere is dynamic, so say for example there's alot of planes around firng their weapons, guns going off, explosions etc, there lots of smoke. When you're at high altitude, you'll have to fly through clouds and obviously it'll be harder to see and it also depends on the time of day:)
that sounds AWESOME! if i haven't already said so, i'm really really impressed by what you guys are doing, and i'm really really stoked for the final product.
“I am a brother to dragons and a companion to owls." Job:30:29
Curious as to whether the enemy designation (the Rising Sun marker) over the Zeros can be turned off. Those WW2 pilots didn't have the luxury of seeing a big red dot over the baddies. Fighter pilots (past and present) and enthusiasts alike pride themselves in their aircraft recognition skills, studing friend and foe from every angle to avoid putting a friendly in the sights.
Regarding difficulty, I've been told that we're not including variable settings in the first of the series but it is something we're looking into for the next titles. The markers IS doable, we've got the team looking into how long it'd take and if it'd impede on the submission date.
@Erip something I just thought of I really dont think this is gonna happen but do you know if the game is going to be online or at least Support Offline Multiplayer?
The markers IS doable, we've got the team looking into how long it'd take and if it'd impede on the submission date.
Fantastic! I believe it would go a long way to enhance the authenticity (and maybe even take a little strain off the GPU - okay, very little ). Can you share how they received the suggestion?
Forums
Topic: Pearl Harbor: Red Sun Rising
Posts 201 to 220 of 405
This topic has been archived, no further posts can be added.