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Topic: No Love for the 64

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CowLaunch

@wanderlustwarrior
I must confess that I sympathise with your frustration. I struggle to understand why others struggle to understand the Rare situation. It is perfectly simple.

CowLaunch

Dwarfer

wanderlustwarrior wrote:

Kizzi wrote:

Well Rare was a part of Nintendo when they made the games, so doesn't nintendo have some right to them?

This is getting very frustrating. I can excuse questions when the answer is in a different thread, but the EXACT answer to your question is in this one. Please read post 36. To be sure I'm not writing in some sort of code, DKC stands for Donkey Kong Country, but could also mean any rare game starring Nintendo characters. "Et. al." means "and others", so games similar to the Banjo Kazooie games that are not starring Nintendo characters, that Rare has the rights to.

I'm going to try to stop myself from answering the same question again, but if this gets any more redundant, I don't want to sound harsh, but I'm going to have to ask the mods to do something about posters' lack of ability to read.

So does Nintendo have the rights to Perfect Dark and Goldeneye?

Dwarfer

TwilightV

@Dwarfer: That's a big no. Goldeneye will likely never happen, but Rare properties like Perfect Dark and the Banjo games may be released at some point, just not anytime soon.

TwilightV

ItsFuzzyPickles

TwilightV wrote:

@Dwarfer: That's a big no. Goldeneye will likely never happen, but Rare properties like Perfect Dark and the Banjo games may be released at some point, just not anytime soon.

Actually, Goldeneye 007 has more of a chance on the Virtual Console then Perfect Dark or Banjo games. Why would I say that? It's a licenesed video game and Rare is owned by Microsoft. Well I got three reasons why I believe it stands a better chance then Perfect Darkness or Banjo games.

1. It was universally acclaimed, despite not aging well over the years.

2. It sold like crazy (Eight million copies!), so if and when it does come to the Virtual Console, it'll do the same thing.

3. The series is not owned by Rare, but by Activision, who is supporting the Virtual Console now. Nintendo doesn't have to go through the mess of begging Rare and Microsoft to put Goldeneye 007 on the Virtual Console, they can just talk to Activision about it and I bet they'll be more then happy to put it in.

So while it isn't big, at least they still have a chance of getting Goldeneye 007 on the Virtual Console. Banjo games and Perfect Darkness, it'll be extermly diffcult to get them in this generation, because if Nintendo really wanted Rare to support the Virtual Console, they have to go to BOTH Microsoft and Rare and beg. Guess what they'll say?:

"Absolutely not. We do not bring games by Microsoft to the Virtual Console, be it Banjo-Kazooie, Perfect Darkness, or Conker: Bad Fur Day. That goes for Donkey Kong 64 too, since Jetpac is owned by Rare, which is now our property."

Now that's what I call ****! Just because the franchise is owned by Microsoft now doesn't mean we can't have it! I'm going to contact Microsoft about why Rare isn't allowed to support the Virtual Console in any form. The Nintendo 64 libary would be terrible without them.

However, with Gengis Khan II coming out, because it's from a history, I believe this game could be responsible for clearing up licensing issues, if not all.

ItsFuzzyPickles

Switch Friend Code: SW-1409-9782-5984 | Nintendo Network ID: astarisborn94 | Twitter:

wanderlustwarrior

@Dwarfer: Thats a good question.

Perfect Dark is a game based on original rare properties (Perfect Dark), like Banjo and Conker, so that would need to be cleared with Microsoft and Rare. As they have already made a sequel on the XBox 360, I see it as HIGHLY unlikely (but not impossible) that it would come to the VC.

Goldeneye actually has more issues as far as I'm aware. Not only would it have to be cleared with Microsoft and Rare (as Rare developed it), but also Activision (as they currently hold the license to produce James Bond video games). Remember, the game is not based on Nintendo characters, so Nintendo has next to no legal claim to it. Really, the only thing that even gives this a shot is the fact that it's popular. Usually, a movie tie-in not based on video game characters should mean the death of a revival.
The section "Ports" on the Goldeneye007 page on Wikipedia gives sources as to some of the actions that has been done. Apparently, Nintendo and Microsoft have both tried to get the game on their own downloadable games service (in 2006 - 2008), but neither could agree to the terms, so its on hold.

@SuperSmashBros.Fan1999:
Please try to see things from a business perspective (as outlined above in this post, and the last part of post 36). Companies really have little obligation to do something outside of their best interests, especially something that helps the competition. For a comparison, Microsoft willingly letting Rare games be published on the VC would be like you saying (I'm assuming you're in some level of school) "let me ask the teacher to boost my worst rival's grade by 25% and knock mine down by 10%". Does that make sense?
Also, there is no way to guarantee anything will be a commercial success based on past history (see: Gamecube). Once again, Donkey Kong 64 is Nintendo character based (clearly).

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Kizzi

wanderlustwarrior wrote:

Kizzi wrote:

Well Rare was a part of Nintendo when they made the games, so doesn't nintendo have some right to them?

This is getting very frustrating. I can excuse questions when the answer is in a different thread, but the EXACT answer to your question is in this one. Please read post 36. To be sure I'm not writing in some sort of code, DKC stands for Donkey Kong Country, but could also mean any rare game starring Nintendo characters. "Et. al." means "and others", so games similar to the Banjo Kazooie games that are not starring Nintendo characters, that Rare has the rights to.

I'm going to try to stop myself from answering the same question again, but if this gets any more redundant, I don't want to sound harsh, but I'm going to have to ask the mods to do something about posters' lack of ability to read.

I didn't mean it that way, I was trying to make a point. Let me re-phrase it, shouldn't nintendo have some right to them?
which I guess is a no because they don't have nintedno owned characters or something.

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The_Fox

Super+Smash+Bros wrote:

TwilightV wrote:

@Dwarfer: That's a big no. Goldeneye will likely never happen, but Rare properties like Perfect Dark and the Banjo games may be released at some point, just not anytime soon.

Actually, Goldeneye 007 has more of a chance on the Virtual Console then Perfect Dark or Banjo games. Why would I say that? It's a licenesed video game and Rare is owned by Microsoft. Well I got three reasons why I believe it stands a better chance then Perfect Darkness or Banjo games.

1. It was universally acclaimed, despite not aging well over the years.

2. It sold like crazy (Eight million copies!), so if and when it does come to the Virtual Console, it'll do the same thing.

3. The series is not owned by Rare, but by Activision, who is supporting the Virtual Console now. Nintendo doesn't have to go through the mess of begging Rare and Microsoft to put Goldeneye 007 on the Virtual Console, they can just talk to Activision about it and I bet they'll be more then happy to put it in.

So while it isn't big, at least they still have a chance of getting Goldeneye 007 on the Virtual Console. Banjo games and Perfect Darkness, it'll be extermly diffcult to get them in this generation, because if Nintendo really wanted Rare to support the Virtual Console, they have to go to BOTH Microsoft and Rare and beg. Guess what they'll say?:

"Absolutely not. We do not bring games by Microsoft to the Virtual Console, be it Banjo-Kazooie, Perfect Darkness, or Conker: Bad Fur Day. That goes for Donkey Kong 64 too, since Jetpac is owned by Rare, which is now our property."

Now that's what I call ****! Just because the franchise is owned by Microsoft now doesn't mean we can't have it! I'm going to contact Microsoft about why Rare isn't allowed to support the Virtual Console in any form. The Nintendo 64 libary would be terrible without them.

However, with Gengis Khan II coming out, because it's from a history, I believe this game could be responsible for clearing up licensing issues, if not all.

You can't really blame Microsoft, even more so due to the fact that they have their own downloadable games service in the form of XBLA. If Conker and Perfect Dark did get a VC release, of course they'd get some money, but Nintendo would be the true winner. If they release them on XBLA, who do you think all of the profits go to? . In a war you'd call it the principal of acquisition and denial; gaining the most resourses while allowing your foe as little as possible.

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wanderlustwarrior

Kizzi wrote:

I didn't mean it that way, I was trying to make a point. Let me re-phrase it, shouldn't nintendo have some right to them?
which I guess is a no because they don't have nintedno owned characters or something.

Sorry, I misinterpreted your question. The answer you give in your re-phrasing is absolutely right as far as I know. Again, sorry for the abraisiveness.

EDITED: See reasoning below
Going back to the original intent of this thread (it seems to be very Rare-focused now).
1. Ricardo91 basically answered most issues at the very beginning
2. (the following statement is wrong) there is one more issue that hasn't been answered yet. Several of the better games on the N64, including many on subzerobf's list in post 1, are M rated games. As of last week's update, there isn't a single M rated game on the VC. I highly doubt there will be due to laws against selling Mature games to minors, and with Nintendo's protection of minors and a general inability to be 100% sure that's not who's buying them, we can basically take these games of the table. Which is a shame

Explanation: I did a wikipedia search of current Virtual console games (when i could have easily checked the wii shop by rating, silly me) and missed the one M rated game on the North American VC: Splatterhouse 2, a Genesis game that went up August 4th of last year. My mistake, though this does raise the question of why there is only 1 out of 300. I will learn to research better, but my justification made sense at the time, and now I'm stumped.

Edited on by wanderlustwarrior

I use the same username on TVTropes and youtube. look me up!

My virginity is one thing, but I can't let the pedophiles have my Wii FriendCode®

feba

Just to make sure people catch it; as I posted elsewhere, there are already CERO D, ESRB M, and PEGI 18+ rated games on the JP, NA, and PAL VCs respectively. See Splatterhouse 2 for the one in North America. XBLA and PSN also have no problem selling mature content. Laws against selling games to minors are unconstitutional in the US to boot.

There are restrictions to bringing games to VC, but rating is not one of them.

feba

subzerobf

wanderlustwarrior wrote:

Kizzi wrote:

I didn't mean it that way, I was trying to make a point. Let me re-phrase it, shouldn't nintendo have some right to them?
which I guess is a no because they don't have nintedno owned characters or something.

Sorry, I misinterpreted your question. The answer you give in your re-phrasing is absolutely right as far as I know. Again, sorry for the abraisiveness.

Going back to the original intent of this thread (it seems to be very Rare-focused now).
1. Ricardo91 basically answered most issues at the very beginning
2. there is one more issue that hasn't been answered yet. Several of the better games on the N64, including many on subzerobf's list in post 1, are M rated games. As of last week's update, there isn't a single M rated game on the VC. I highly doubt there will be due to laws against selling Mature games to minors, and with Nintendo's protection of minors and a general inability to be 100% sure that's not who's buying them, we can basically take these games of the table. Which is a shame

Actually there is an M rated game, Splatterhouse 2.

subzerobf

subzerobf

wanderlustwarrior wrote:

Kizzi wrote:

I didn't mean it that way, I was trying to make a point. Let me re-phrase it, shouldn't nintendo have some right to them?
which I guess is a no because they don't have nintedno owned characters or something.

Sorry, I misinterpreted your question. The answer you give in your re-phrasing is absolutely right as far as I know. Again, sorry for the abraisiveness.

Going back to the original intent of this thread (it seems to be very Rare-focused now).
1. Ricardo91 basically answered most issues at the very beginning
2. there is one more issue that hasn't been answered yet. Several of the better games on the N64, including many on subzerobf's list in post 1, are M rated games. As of last week's update, there isn't a single M rated game on the VC. I highly doubt there will be due to laws against selling Mature games to minors, and with Nintendo's protection of minors and a general inability to be 100% sure that's not who's buying them, we can basically take these games of the table. Which is a shame

Actually there is an M rated game, Splatterhouse 2.

subzerobf

subzerobf

[div.userquote]Super+Smash+Bros wrote:

<blockquote class="+Fan1999">

TwilightV wrote:

@Dwarfer: That's a big no. Goldeneye will likely never happen, but Rare properties like Perfect Dark and the Banjo games may be released at some point, just not anytime soon.

Actually, Goldeneye 007 has more of a chance on the Virtual Console then Perfect Dark or Banjo games. Why would I say that? It's a licenesed video game and Rare is owned by Microsoft. Well I got three reasons why I believe it stands a better chance then Perfect Darkness or Banjo games.

1. It was universally acclaimed, despite not aging well over the years.

2. It sold like crazy (Eight million copies!), so if and when it does come to the Virtual Console, it'll do the same thing.

3. The series is not owned by Rare, but by Activision, who is supporting the Virtual Console now. Nintendo doesn't have to go through the mess of begging Rare and Microsoft to put Goldeneye 007 on the Virtual Console, they can just talk to Activision about it and I bet they'll be more then happy to put it in.

So while it isn't big, at least they still have a chance of getting Goldeneye 007 on the Virtual Console. Banjo games and Perfect Darkness, it'll be extermly diffcult to get them in this generation, because if Nintendo really wanted Rare to support the Virtual Console, they have to go to BOTH Microsoft and Rare and beg. Guess what they'll say?:

"Absolutely not. We do not bring games by Microsoft to the Virtual Console, be it Banjo-Kazooie, Perfect Darkness, or Conker: Bad Fur Day. That goes for Donkey Kong 64 too, since Jetpac is owned by Rare, which is now our property."

Now that's what I call ****! Just because the franchise is owned by Microsoft now doesn't mean we can't have it! I'm going to contact Microsoft about why Rare isn't allowed to support the Virtual Console in any form. The Nintendo 64 libary would be terrible without them.

However, with Gengis Khan II coming out, because it's from a history, I believe this game could be responsible for clearing up licensing issues, if not all.

[/quote]

Wait a second, no DK 64, oh S***. That game is awesome. Great controls, level design, fun, hours of gamplay, and because it has the original Donkey Kong in it, it would be like two games in one. That is huge shame. I think just because of their VC Gold Nintendo should at least consult Rare/Microsoft.

Edited on by subzerobf

subzerobf

TwilightV

Actually, Donkey Kong 64 has 3 games: The actual game, the arcade Donkey Kong, and Rare's Jetpac. The last one may be the reason why we don't have it yet...

TwilightV

wanderlustwarrior

As seen in my now edited last post (and the responses to that post), I was incorrect in my last statement. So, please accept my apology for misleading you and the critical research failure, though could someone please tell me why we've stopped at 1 M game?

@feba: considering I've actually followed the issue, I consider even typing "laws against selling mature games to minors" to be an embarrassment. Thanks for catching me on that. I also know nothing of PSN and XBLA, so thanks for informing me on that.

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My virginity is one thing, but I can't let the pedophiles have my Wii FriendCode®

ItsFuzzyPickles

wanderlustwarrior wrote:

@Dwarfer: Thats a good question.

Perfect Dark is a game based on original rare properties (Perfect Dark), like Banjo and Conker, so that would need to be cleared with Microsoft and Rare. As they have already made a sequel on the XBox 360, I see it as HIGHLY unlikely (but not impossible) that it would come to the VC.

Goldeneye actually has more issues as far as I'm aware. Not only would it have to be cleared with Microsoft and Rare (as Rare developed it), but also Activision (as they currently hold the license to produce James Bond video games). Remember, the game is not based on Nintendo characters, so Nintendo has next to no legal claim to it. Really, the only thing that even gives this a shot is the fact that it's popular. Usually, a movie tie-in not based on video game characters should mean the death of a revival.
The section "Ports" on the Goldeneye007 page on Wikipedia gives sources as to some of the actions that has been done. Apparently, Nintendo and Microsoft have both tried to get the game on their own downloadable games service (in 2006 - 2008), but neither could agree to the terms, so its on hold.

@SuperSmashBros.Fan1999:
Please try to see things from a business perspective (as outlined above in this post, and the last part of post 36). Companies really have little obligation to do something outside of their best interests, especially something that helps the competition. For a comparison, Microsoft willingly letting Rare games be published on the VC would be like you saying (I'm assuming you're in some level of school) "let me ask the teacher to boost my worst rival's grade by 25% and knock mine down by 10%". Does that make sense?
Also, there is no way to guarantee anything will be a commercial success based on past history (see: Gamecube). Once again, Donkey Kong 64 is Nintendo character based (clearly).

I'm going to keep this arguement reasonable and not evolve into flame war. If it does, ban me. I'm know for fighting against Wii haters about the Wii.

Well, while I understand that Goldeneye is highly unlikely this generation, here is how Nintendo can get Goldeneye007 on the Virtual Console. First, they need to speak to Activision about releasing the game to the Virtual Console and that they'll both talk to Rare and Microsoft about releasing it. Doing it the opposite way will not work as well.

I think they should work on a compromise. Nintendo and Microsoft will release it on there service. Nintendo will release it on the Virtual Console and Microsoft on the Xbox Live Arcade. This has been done before, if you don't believe, Sonic the Hedgehog has been in both the Virtual Console and Xbox Live Arcade and probably still is on the Xbox Live Arcade.

And no, why would I want to look from a business prespective? I'm a optimistic person, not a pessimistic person like Stuffgamer01.

ItsFuzzyPickles

Switch Friend Code: SW-1409-9782-5984 | Nintendo Network ID: astarisborn94 | Twitter:

feba

The big reason there's only one M rated game is probably because M rated games were much much rarer before the turn of the century. And then many of them were on PlayStation and Saturn, not N64. Keep in mind that before around 94 or so there was no ESRB, and Nintendo had very strict content policies. Mortal Kombat being a great example of how restrictive Nintendo was. Since most games have been released on Nintendo platforms, that's one thing against it. Since most games on VC were released before the PS1/Saturn/N64 generation, that makes them also less likely to have mature content. The N64 VC offerings are ALL Nintendo published so far, and the only Nintendo published M rated games on that platform are Goldeneye 007 and Perfect Dark, which obviously have legal issues with the James Bond franchise and Rare. Most classic games from that time are T rated at worst, and those are the ones that are most in demand, and which Nintendo has the highest motivation to work to add. Statistically speaking, one M rated game out of 300 might actually be above what you'd expect, not under it.

feba

ItsFuzzyPickles

feba wrote:

The big reason there's only one M rated game is probably because M rated games were much much rarer before the turn of the century. And then many of them were on PlayStation and Saturn, not N64. Keep in mind that before around 94 or so there was no ESRB, and Nintendo had very strict content policies. Mortal Kombat being a great example of how restrictive Nintendo was. Since most games have been released on Nintendo platforms, that's one thing against it. Since most games on VC were released before the PS1/Saturn/N64 generation, that makes them also less likely to have mature content. The N64 VC offerings are ALL Nintendo published so far, and the only Nintendo published M rated games on that platform are Goldeneye 007 and Perfect Dark, which obviously have legal issues with the James Bond franchise and Rare. Most classic games from that time are T rated at worst, and those are the ones that are most in demand, and which Nintendo has the highest motivation to work to add. Statistically speaking, one M rated game out of 300 might actually be above what you'd expect, not under it.

Actually, Goldeneye 007 was rated T for Teens. Perfect Darkness and Conker: Bad Fur Day were rated M. And about games with most in demand, I thought it was the E rated games.

ItsFuzzyPickles

Switch Friend Code: SW-1409-9782-5984 | Nintendo Network ID: astarisborn94 | Twitter:

Foamyfan231

True, the N64 library in the Virtual Console needs more games. I understand there are a lot of games on SNES, GENESIS, and other consoles but what about N64, The PARTY MACHINE!!! We need more games. BTW WHEN ARE YOU GONNA RELEASE SUPER SMASH BROS 1 HUH????!!!!!! Sorry, at least we got Majoras Mask, a good game update in years

Edited on by theblackdragon

Foamyfan231

wanderlustwarrior

@SuperSmashBrosFan1999:

1. What does Genghis Khan II have to do with anything?
2. Sonic the Hedgehog is a different case entirely. Its not owned by another current console manufacturer.
3. Am I a wii hater? And flame war?
4. Why bring up stuffgamer01?
5. As I've already stated, both companies have tried to work on getting the game; clearly it fell through.
6. It's a lot easier for someone to sift the truth out of an argument if they are willing to look from another person's point of view (aka sit down and listen). Clearly I'm no corporate executive, but I've been able to do that and its worked well for me so far.

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Bass_X0

Rare isn't allowed to support the Virtual Console in any form. The Nintendo 64 libary would be terrible without them.

Sadly Nintendo aren't trying harder with the N64 to make up for the lack of their best games developer during the N64 days (other than themselves). Sure we got some great Nntendo games on the VC but we can't live on a few great games - its just human nature to always want more than what we already have.

Super Smash Bros. is definitely coming soon to America, Nintendo will be thinking that it will satisfy American appetites for N64 games on the VC for a while.

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