because if they realeased all the classic games at once, it would be hard to know exactly what games are on as there would be a LOT of pages to slowly browse through. plus they get people to use all their wii points in one week then realise theres a new awesome game in the next week...
They're not gonna release 'em all at once as it takes a bit of work getting them ready for Wii. I just wish we had a set amount each week, why is that so difficult? Give us 2/3 VC plus 2/3 WW each week and there would be alot less complaining.
Also it gives gamers releases to look forward to. Video game fans are a fickle bunch. If you gave everyone every game they wanted in one big lump, they'd be sick of your console in a year. Stagger them and the interest can be prolonged indefinitely.
Why Nintendo didn't just release their whole library of classic games when the Wii first came out, instead of doing just a couple games every Monday?
Simply put: money.
Not to mention: console life. As a consumer, it sounds better if you hear that games are being released regularly instead of hearing that it has (x amount of) games available for download with nothing else to be released for such an important feature of the Wii. Sure, we get Wiiware every so often, but the ability to release one or two VC games alongside one or two WW ones fluffs up their 'Nintendo Download' so that we the average consumer feels like they're getting some serious value.
it's all about perception, just like when you see something advertised as '$39.99' instead of '$40.00'.
BEST THREAD EVER future of NL >:3
[16:43] James: I should learn these site rules more clearly
[16:44] LztheBlehBird: James doesn't know the rules? For shame!!!
That would be SO stupid if they did that. Nobody would look forward to anything! Having everything available all at once is a poor idea; spacing things out is a much better idea especially since that means that whilst waiting for the games you want, you can get games you didn't expect to see or even try games you've never played before and be surprised!
Everyone seems to assume it's as simple as grabbing the "ALL NES ROMz.zip" package and running a script to bind the ROMs to the emulator. While that may be true from a technical standpoint (if you're willing to accept lower quality, that is), there's the issue of who owns these games.
Nintendo has a fairly large library, but their games are only a small percentage of previous systems. To cover everything, Nintendo needs to court the big players like Capcom and Konami as well as the smaller studios; some of which may not be in business anymore!
Nintendo has already torn through the low-hanging fruit. Now they're running dry in a legal sense and have to start negotiating with the smaller studios to carry their games. Since this is more difficult, it costs more in the end. Higher costs means that Nintendo needs to make every release count. And that, my friends, is why we only get one per week.
Nintendo has already torn through the low-hanging fruit. Now they're running dry in a legal sense and have to start negotiating with the smaller studios to carry their games. Since this is more difficult, it costs more in the end. Higher costs means that Nintendo needs to make every release count. And that, my friends, is why we only get one per week.
Excellent reasoning even though Nintendo would never cop to it if true. Even in Japan they're down to two releases per week...sometimes.
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