@Rowdy You bring up a good point Rowdy. 280,000 is actually pretty good and especially for the Wii market. Heck I remember when video game companies were bragging about smaller numbers than that . I do not nor have I ever seen you knock anything. All these companies coming out with these guilt trip statements are getting old though. First it was EA and now it is coming from more and more developers and publishers. I think they have forgotten business in general is risky. I was glad you brought up Resident Evil as they port the crap out of it every generation ( not much of a fan of the series here)
@Thomas Joseph: But IS it? This is a recurring theme in gaming news lately, and it seems to me that there HAS to be a limit to how much of this companies will put up with. It'll just keep coming up, more and more people will agree with the guys who start these arguments, and eventually, the companies really WILL abandon the Wii. Besides which, the "retraction" was worded absurdly vaguely and instills no confidence in me whatsoever.
My Backloggery Updated sporadically. Got my important online ID's on there, anyway. :P
The problem is that some bad decisions were made at these companies thinking that there was a vast new audience of potential gamers and they needed to tweak their formula to appeal to them, but in fact the new gamers are getting spammed by the console maker and buying the Nintendo A-rated titles and that's it.
3rd parties seem to have some kind of split personality disorder where they take a franchise like Resident Evil that the new gamers have no clue about and design a game to be more friendly to them (light-gun shooter), but which alienates the core fanbase which DOES know what Resident Evil is, and then fail to market it effectively.
Now I like these rail shooters because I don't like the Resident Evil games, but clearly the audience of people like me or people who will buy any game with Resident Evil in the title isn't as big as the number of people who would buy a "proper" Resident Evil title. Why this wasn't obvious from the get-go is a complete mystery to me. If Capcom had a brain they'd be making original games for the Wii with a specific target market in mind and then market the game effectively. Who was that crappy port of Dead Rising supposed to appeal to, exactly -- who was it pitched at? Stuff like that deserves to fail and if big hitters like Capcom, EA and Sega cannot remember how to run their business then their companies deserve to fail as well.
Hell, I'd rather Capcom, EA and Sega not bother making games for the Wii if they cannot get their heads out of their ass and do it properly!
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Topic: Capcom done with Wii.
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