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Topic: Anyone impatient over waiting for Super Meat Boy?

Posts 1 to 20 of 22

SherlockHolmes

That's got me pretty angry. TeamMeat have to wreck it by putting it on XBLA AND releasing it before when we've been waiting so long.

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RowdyRodimus

I can't blame them. I'm sure it will sell more on XBL than it will on WiiWare and as we have been saying seemingly all this weekend, WiiWare just really isn't a good platform for small developers that have lots of time and money tied up in their product. Until Nintendo does something, be it revise their payment structure, begin pushing their download service more, add demos, etc. don't be surprised if more of this type of things occur.

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PhillaLoup

"Bringing the game to XBLA will allow Team Meat to do more with Super Meat Boy than it can on WiiWare. The game is currently about half finished and is already around 35MB in size. Nintendo limits the size of WiiWare games to 42MB, so Team Meat will have much more breathing room on Microsoft's service. Among the new features planned for the XBLA version is online play. The developer would like each version of the game to have some exclusive content, such as exclusive characters."

This made me angry... BUT THE XBOXER DON'T GET THE BIT.TRIP-CHARACTER!! MUAHAHAHA

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KnucklesSonic8

Online play too...! And yes, they won't get Commander Video.

KnucklesSonic8

shingi_70

KnucklesSonic8 wrote:

Online play too...! And yes, they won't get Commander Video.

If this is the case you might no get the dude from braid. As awsome as commander video is online is the better feature.

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Corbs

Yep, Ed sent this over earlier today. Great news for Xbox 360 owners. Super Meat Boy in HD. The way it should be.

Untitled

Plain old gamer :)

valleyoftheunos

Nintendo have F****d it up again, clearly the big N's arbitrary 42MB size restriction has caused team meat to pursue other platforms like XBLA where they can have free rein to do what they wish. I've been waiting for this since it was announced and now WiiWare will not only get their version later but with less features, man that bites.

What are Nintendo doing?

valleyoftheunos

WolfRamHeart

Corbie wrote:

Yep, Ed sent this over earlier today. Great news for Xbox 360 owners. Super Meat Boy in HD. The way it should be.

Untitled

I'm looking forward to playing with my meat in HD.

WolfRamHeart

M00se

WolfRamHeart wrote:

Corbie wrote:

Yep, Ed sent this over earlier today. Great news for Xbox 360 owners. Super Meat Boy in HD. The way it should be.

Untitled

I'm looking forward to playing with my meat in HD.

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Hardy83

I fully blame Nintendo. 42MB limit for a console game, even if DLC is just flat out stupid and outdated, not to mention their pathetic online system.

It should be AT LEAST 100MB, especially with the SD option now in place....42...No one you see WiiWare devs looking elsewhere...That and the lack of help from Nintendo on making the service itself known to Wii owners.

Hardy83

Corbs

I'm anxious to see the different content in each version, if they do indeed put some exclusive stuff into each version. Since they're coming out in the same month, that's not enough of a wait to bother me, really.

Plain old gamer :)

irken004

If ur impatient for SMB, try waiting for Cave Story. Ugh. Maybe the Media Summit will have some FINAL details about the release?

valleyoftheunos

there is very little incentive for developers to develop for WiiWare and not other platforms, the size limit is very small, the user base is small and judging from the levels of support in terms of dev support and marketing Nintendo isn't really committed to the service. when you take all that into account you're gong to develop for XBLA and PSN and then perhaps port something over if possible. Its a shame because there are some gems on the service, I wonder could there be more if things Nintendo did things little differently.

valleyoftheunos

Adam

I fail to see the problem. The game is still coming out on WiiWare, and I'm still going to play it. I'm glad 360 owners will be able to enjoy it, too.

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retired_account

(In response to topic title)
Not really, I'll probably pass on it, actually. I don't like the looks of the gameplay, and it stole Super Mario Bros.' acronym which fuels my anger!

not really, bleh

retired_account

0-Watt

Exclusive characters sounds nice, as does content, but at the same time, that kind of blows, too. I mean, why not have similar content between the three ala Mega Man 9? I don't want to spend money to buy all three versions for all content. Furthermore, stating that it is getting extra content including online play implies that they will be adding EVEN MORE content into the game. As bad as this might sound, there is still the potential for DLC for WiiWare, if they really wanted to include it.

Personally, this is an example of a developer making a game they want and fitting it into services rather than the other way around. Bit.Trip, for example, was made around the WiiWare system, but this game is being made for PC and going into the WiiWare service. Seeing it this way, I completely understand the decision. I hope they eventually make a WiiWare-focused game next time around.

I still feel like I was strung along a bit before being told I was getting a later, more inferior product in the end.

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