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Topic: The Legend of Zelda: The Wind Waker HD - OT

Posts 181 to 200 of 606

cornishlee

Sean_Aaron wrote:

It's worth playing, though I did find it a slog after awhile and I can remember the water and sky dungeons really tried my patience and caused me to resort to FAQs. I did beat Ganon though, which felt satisfying. The final cinematic made all the rest worthwhile.

Well, I may get to it sooner rather than later. Either the main quest in Skyward Sword is a lot shorter than I imagined or I'm about to have a whole load of new dungeons appear. Maybe it just seems shorter after Darksiders 2, I don't know, but I remember Ocarina being a longer game.

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Nintengirl

Am I the only one who didn't have problems with SS controls? I thought they were awesome and mine worked perfectly. (Except for that one harp mini-game)

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Joeynator3000

Nintengirl wrote:

Am I the only one who didn't have problems with SS controls? I thought they were awesome and mine worked perfectly. (Except for that one harp mini-game)

The only time I had control issues was when I have to do that...finishing jump stab...attack thing. You know, that move that you have to use during the final battles? >.>
Dunno why, but half the time it does a shield thrust instead...it was irritating.

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DudeSean

cornishlee wrote:

DudeSean wrote:

You cannot be serious. Every time you start at the dawn of the first day the fairy tells you exactly where you to go. Majora's Mask NEVER leaves you questioning where to go next. What to do, on the other hand, you have to find out for yourself. But at least they tell you where to go and it's not like there's that many things to do in each area that it's overwhelming.

Huh. Maybe I should try rebooting again and sitting around doing nothing while the clock ticks down to send me back to the beginning. I'll go make dinner or something.

...Just play the song of time...

Nintengirl wrote:

Am I the only one who didn't have problems with SS controls? I thought they were awesome and mine worked perfectly. (Except for that one harp mini-game)

I loved the controls in Skyward Sword. I didn't have any problems.

DudeSean

ShadJV

Nintengirl wrote:

Am I the only one who didn't have problems with SS controls? I thought they were awesome and mine worked perfectly. (Except for that one harp mini-game)

Nope. I loved them. Other than the harp. Yeah, that could've been so much better.

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Spoony_Tech

ShadJV wrote:

Nintengirl wrote:

Am I the only one who didn't have problems with SS controls? I thought they were awesome and mine worked perfectly. (Except for that one harp mini-game)

Nope. I loved them. Other than the harp. Yeah, that could've been so much better.

I didn't care for the bamboo chop either but other then those two things the controls were great!

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MERG said:

If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.

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Sean_Aaron

Erica_Hartmann wrote:

Nintengirl wrote:

Am I the only one who didn't have problems with SS controls? I thought they were awesome and mine worked perfectly. (Except for that one harp mini-game)

The only time I had control issues was when I have to do that...finishing jump stab...attack thing. You know, that move that you have to use during the final battles? >.>
Dunno why, but half the time it does a shield thrust instead...it was irritating.

Yeah I had a decent amount of input confusion like that. I much preferred the Twilight Princess controls. When you get right down to it one-to-one motion for sword-fighting really isn't as brilliant as it sounds.

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cornishlee

Sean_Aaron wrote:

When you get right down to it one-to-one motion for sword-fighting really isn't as brilliant as it sounds.

Again, though, I thought Red Steel 2 controlled really well.

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SCRAPPER392

I was pretty excited for Wind Waker when it came out on GCN. I even preordered it and got that Master Quest disc, but that has been made obsolete by the 3DS one IMO.
My top Zelda games probably have to be:
1. Majora's Mask
2. Wind Waker
3. Skward Sword
4. Minish Cap
6. Ocarina of Time
7. A Link to the Past
8. Four Swords Adventures
9. Links Awakening
10. The Legend of Zelda
11. Zelda II
12. The Oracle of Seasons/Ages
13. Phantom Hourglass
I haven't played or owned Spirit Tracks, because I didn't like Phantom Hourglass at all kinda. I have owned all of these, and I could explain why I like them in that order, but I'd probably be here for a while typing to no end.
I though SS had very good controls. I went back to TP the other day, and it seemed the game basically played like one blur IMO.
Every good game seems perfect when it first comes out, but whenever I go back to an older entry in the series, the improvements are too much to ignore.

[Edited by SCRAPPER392]

Qwest

I-U

I have never played the Legend of Zelda Wind Waker, but I have had great experiences with its sequels Phantom Hourglass and Spirit Tracks, so I am looking forward to this experience. Since I'm not a fan of the game's current blue shine, I was thinking about passing on this HD-make and going for the original game on the Gamecube. Then I found out it was +$100.

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cyphid

I-U wrote:

I have never played the Legend of Zelda Wind Waker, but I have had great experiences with its sequels Phantom Hourglass and Spirit Tracks, so I am looking forward to this experience. Since I'm not a fan of the game's current blue shine, I was thinking about passing on this HD-make and going for the original game on the Gamecube. Then I found out it was +$100.

I bet the blue shine was due to environment lighting. The original version still has some amazing graphics. The most memorable for myself was experiencing the inside of the volcano for the first time. The lighting and embers passing by Links face were and still are beautiful to look at.

If you don't want to spend money on the original, you ought get a game fly account and rent wind waker that way!

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shrew

Nintengirl wrote:

Am I the only one who didn't have problems with SS controls? I thought they were awesome and mine worked perfectly. (Except for that one harp mini-game)

nope, it all comes down to user error/inaccuracy or faulty motion+. At least in regards to sword fighting, the fact that many players had perfect success rate within registering motions, proves that it works. Hell there's a video of the final boss being beaten in 27 seconds. The problem is they thought every player could adapt to that system and refused to provide a traditional alternative, as well as refusing to give you the ability to skip dialogue boxes or turn off Fi. They keep treating players like imbeciles and refuse to give them choice, hence the backlash. Same story with DKCR, posters claiming the game is broken when the only motion control input is waggle, basically consisting in swapping flexing a finger with a flick of the wrist. The only way that breaks the game is if you have Parkinson's, but nevertheless all they needed to do to keep everyone happy, was include cc support.

shrew

Amigaengine

Skyward sword was good but without a doubt WW is my favorite. Still looks great, plays perfect and the story is the most interesting in the Zelda series.

Things I would love see Nintendo do for Zelda is
Voices: Seriously it is time to atleast give NPC voices.
Finally let Link and Zelda get together. Imagine the possibilities on how the story could be expanded if they got married

Amigaengine

kkslider5552000

Amigaengine wrote:

Finally let Link and Zelda get together. Imagine the possibilities on how the story could be expanded if they got married

I'm not sure if this is a great idea to get past the overdone "will they or won't they" for every adolescent japanese love story ever or would be a terrible idea because attempts at romance in a Nintendo game could be botched so easily (though to Nintendo's credit, Majora's Mask had a romance somehow more believable than most games...though that might be more of an insult to others...)

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ITAFTRS

It's really a shame that I have such an old TV, so I will lack that whole HD thing... But Wind Waker is such a nice game, so I would be a fool not to buy it. The cartoony animation is just so gorgeous, they really managed to get the expressions of all the characters so well that way. Can't wait! By the way, does anyone know when this game will be released, more exactly? All I've heard so far is "fall".

ITAFTRS

Joeynator3000

Well it is coming out this fall...so, you have enough time to save up for an HD TV, lol.
I got mine for about $150.

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NotYourFriendo

Because of this page, I just searched through my Gamecube collection to find it. I start over tomorrow!

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e-love

So I wonder if this new artwork from E3 will reappear as potential box art for this game?

Untitled

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Macattack

Bah, the game looks almost identical to its gamecube original. When I heard "HD", I was expecting something truly amazing. Sure, the character models might look a little smoother, the background might pay a slight more attention to detail, but there's really no major difference. Ocarina of Time HD made so much more sense.
Nintendo won't fool me with this title. I've always got the old original Wind Waker to replay if want~ ^^

[Edited by Macattack]

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