@OorWullie hmm, I haven't had a lot of time with it yet, but I am starting to like splat zones on it quite a bit. Since it is focussed on one area, it is fairly easy to know where the enemy is and it is kind of fun for me to move from one rotating platform to the next as I snipe the enemies.
yokokazuo
3DS Friend Code: 1418-6707-5664 | Nintendo Network ID: yokokazuo
@Blue_Blur: I've only had a few matches of TW on it yesterday,reminds me of a more open Flounder Heights,I might be wrong though as I was really tired when playing haha.
@ELI-ASH: Thanks.That's the mode I'm actually looking forward to trying most haha.Being so open I'll need to figure out the best angles to ninja hide behind the post when riding the tower.I've been having a lot of success on TC recently doing this and dropping bombs to re-ink the base every few seconds haha.
@Blue_Blur: Really? I regularly see the Splatling. Have used it myself a more than a couple of times though. After all, according to the devs the game's matchmaking is supposed to match you with people who have a similar play style like yourself. ^^ @yokokazuo: Yeah I think I haven't played one SZ on the Museum without a sniper in the opposing team. This map is definitely suited for snipers. I'm fine with my Dual Squelcher though.
I used the server downtime to complete a level in Mario Maker... think I'll jump into SZ now.
@TheXReturns: Not true, I actually really like splat zones in that stage. It did take me a while to figure it out but the first thing I do is run to the other side after I swim through my zones side then start taking the other team out. It works more often then not because they aren't expecting to get hit from behind so quickly.
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
I've barely got to play on the museum mode. I kept getting Camp Triggerfish, and losing my rank... (I'm back in A rank again... :/)
Also, anyone else for private battles in 2 hours time? There's 6 people who've said ok so far (including myself). 2 more people would be ideal. 8 player private battles are a blast, especially when the mode keeps changing.
A puzzle solved is its own reward.
My Nintendo: TheXReturns | Nintendo Network ID: TheXReturns
I'm really digging the new Museum d'Alfonsino map. It was about tiem we got a new one and this map certainly does not disappoint! Rainmaker mode is excellent, a real challenge to get a knock-out finish and in Splat Zone mode the conflict is brutal and hectic. Lovely jobbely!
Nintendo 64 Forever forum
Nintendo Games NES 241 | SNES 324 | N64 267 | NGC 150 | WII 85 | WIIU 9 | IQUE 5 | GB 161 | GBC 57 | GBA 106 | NDS 57 | 3DS 21
Nintendo Network ID: Mk2_NL 3DS Friend code
@Kinan: If you want to learn sniping I would definitely recommend Flounder Heights and Moray Towers. Of course Museum d'Alfonsino, too. Triggerfish is also not bad for that. Also, there are always Snipers on Arowana Mall, although that stage isn't that big really. But there are a few semi-safe sniper spots. @TheXReturns: Actually I thought the same, when I played Camp Triggerfish on SZ for the first time a few weeks ago. I was also surprised that it only has one SZ, I thought there was another Zone on the other side. And I got splatted by Snipers alot. But then I got the hang of it, there is enough room to hide between the walls and if you're quick enough, you can just swim up the wall and kill the snipers in close-combat.
Strange, yesterday I had definitely more matches on the new map than on the others. It even felt like the game did this on purpose. But I wonder anyway how it can be that you sometimes get the same map for like 3-7 times in a row. I mean, I get the concept of randomness, but still they could tweak it a little bit. @LztheQuack: I thought that, too, for a long time. When the 12th map was to release, I was even sure that we would get a three-map-rotation. But then I read this explanation from the developers and it completely changed my mind:
I think if maps were selected at random from all the possibilities, everyone would only use weapons that have “the greatest common divisor” and that work the same way in every map. But when maps are limited to two, you can have alternative weapon choices like “I’ll go with a charger for these two maps”. If there are more than three stages, all-rounder weapons become popular.
Think about it, it makes sense. I definitely do choose my weapons according to the map and the mode, so if the maps were completely random, you couldn't do that.
They're most likely still got Museum d'Alfonsino to make sure everyone gets a chance to play on it. I suspect they'll be more variety again after few more stage rotations.
@LztheQuack: That's normal when a new map is released. And I definitely think it's better that way. Because
1) It gives the players more time/opportunity to learn the new map
2) not everyone has played it already (only came out yesterday)
3) I bet those Splatoon players that maybe haven't played for some time only come back because of the new map. So they would be disappointed if they wouldn't get the opportunity to play it more often.
I for one would've been disappointed if the rotation would've gone back to normal today.
I love the new map and I wouldn't mind if it were a fix part of the rotation for the whole week!
Forums
Topic: Splatoon - OT
Posts 9,681 to 9,700 of 14,636
Please login or sign up to reply to this topic