Forums

Topic: Paper Mario: Color Splash - OT

Posts 541 to 560 of 954

CM30

Operative wrote:

Just to comment on Metroid, FF's art style is most definitely a stylistic choice. 1. It's easier than the realism the franchise usually goes for. 2. Japan absolutely loves chibi art styles for some reason. And considering Metroid doesn't do that well in Japan traditionally, it might have been meant to appeal to them more. When things like Revelations and, well, even Hunters on the DS are possible, the excuse "3DS limits the art style" doesn't fly. It could easily look more traditional styled, but they made a conscious decision to make it cutesy. Which is fair, I guess. Though obviously many people here in the west aren't fans, myself included.

And back to Paper Mario, the director says the story will make us cry. Ignoring the easy joke "yeah it'll make us cry because of how boring it is", it did give me a little bit of hope that it isn't gonna be just "oh no Bowser is back, go get him." Though the abundance of Toads and Sticker Star battle system leaves me very very skeptical. At the very least, it won't be as bad as Sticker Star. So there's that.

The crying thing could be another Kersti style situation. Where the partner has to sacrifice themselves and Nintendo thinks that somehow people will suddenly care about a flat (personality wise) character.

Try out Gaming Reinvented, my new gaming forum and website!
Also, if you're a Wario series fan, check out Wario Forums today! Your only place for Wario series discussion!
My 3DS Friend Code: 4983-5165-4...

X:

NintendoFan64

CM30 wrote:

Operative wrote:

Just to comment on Metroid, FF's art style is most definitely a stylistic choice. 1. It's easier than the realism the franchise usually goes for. 2. Japan absolutely loves chibi art styles for some reason. And considering Metroid doesn't do that well in Japan traditionally, it might have been meant to appeal to them more. When things like Revelations and, well, even Hunters on the DS are possible, the excuse "3DS limits the art style" doesn't fly. It could easily look more traditional styled, but they made a conscious decision to make it cutesy. Which is fair, I guess. Though obviously many people here in the west aren't fans, myself included.

And back to Paper Mario, the director says the story will make us cry. Ignoring the easy joke "yeah it'll make us cry because of how boring it is", it did give me a little bit of hope that it isn't gonna be just "oh no Bowser is back, go get him." Though the abundance of Toads and Sticker Star battle system leaves me very very skeptical. At the very least, it won't be as bad as Sticker Star. So there's that.

The crying thing could be another Kersti style situation. Where the partner has to sacrifice themselves and Nintendo thinks that somehow people will suddenly care about a flat (personality wise) character.

I will honestly be (pleasently) surprised if there's any semblance of plot in this game that will be able to make me cry. Plus, you bring up a very good point. If the characters don't have any sort of personality and aren't really all that memorable (ie the overabundance of look-alike Toads in this one), why should I care what happens to them? I mean, Nintendo/Intelligent Systems obviously doesn't care enough to make these characters actual characters, so why should I care?

[Edited by NintendoFan64]

There is nothing here...except for the stuff I just typed...

Seacliff

@NintendoFan64 So it's either Risa was creating false hype, every play tester has low standards, or both.

Seacliff

Eel

shaneoh wrote:

TheSuperStarSaga wrote:

Metroid Prime HUnters was on the DS, weaker graphical power, but it still had a more realistic non-chibi art style

It also didn't have to render things in 3D, as well as process other players goofing about, the AI, other non-background objects (boxes, ammo, keys etc.)

They built that game around the idea of having impressive graphics (and multiplayer battles) on the DS (apparently mostly to attract an American audience).

I assume with this one, the graphics were designed around the game instead, as usual with Nintendo.

Anyway, why am I talking about metroid in a paper Mario thread? O_o

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

shaneoh

Meowpheel wrote:

Anyway, why am I talking about metroid in a paper Mario thread? O_o

Discussing whether Nintendo is attentive to feedback, as well as whether they should be specific about what it is they "want" from a game, or just expect N to psychically know what it is they "want" (hence the Monkey's Paw image).

The Greatest love story ever, Rosie Love (part 33 done)
The collective noun for a group of lunatics is a forum. A forum of lunatics.
I'm belligerent, you were warned.

NintendoFan64

@Seacliff Considering some of the stupid things Risa said in interviews ("You want an RPG? Go play Mario & Luigi!"...They should probably stop having her handle the interviews, because it's only making things worse.), I wouldn't be surprised if she's just over-hyping things. Remember, she also said that she wasn't sure if it could be called a proper story, so I'm doubting it'd be able to make me cry.

There is nothing here...except for the stuff I just typed...

-Green-

Maybe it'll make you cry tears of sadness and disappointment.

[Edited by -Green-]

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

Grumblevolcano

-Red- wrote:

Maybe it'll make you cry tears of sadness and disappointment that the NX is something that exists.

Fixed

[Edited by Grumblevolcano]

Grumblevolcano

NintendoFan64

Yellowkoopa wrote:

shaneoh wrote:

Meowpheel wrote:

Anyway, why am I talking about metroid in a paper Mario thread? O_o

Discussing whether Nintendo is attentive to feedback, as well as whether they should be specific about what it is they "want" from a game, or just expect N to psychically know what it is they "want" (hence the Monkey's Paw image).

Of course Nintendo should already know what people want and expect with Metriod and Paper Mario. They made the games.

Quick little reminder that Tabata stated in the GamXplain interview that they knew fans liked the characters, yet they aren't focusing on the characters, for some reason.

[Edited by NintendoFan64]

There is nothing here...except for the stuff I just typed...

shaneoh

Heaven forbid Nintendo try to do something different with their games. But they also better not rehash their games either. Well I'll be going into Colour Splash with an open mind.

[Edited by shaneoh]

The Greatest love story ever, Rosie Love (part 33 done)
The collective noun for a group of lunatics is a forum. A forum of lunatics.
I'm belligerent, you were warned.

NintendoFan64

shaneoh wrote:

Heaven forbid Nintendo try to do something different with their games. Well I'll be going into Colour Splash with an open mind.

But this isn't different. This is Sticker Star all over again, which is something we have experience with. And it sucked. Why would we ("we" as in Paper Mario fans) be happy to see something we hated come back? Also, there is nothing wrong with change, but when they change things by getting rid of pretty much everything that people enjoyed about the series in the first place and pretty gave that series it's identity, that's bad. You can barely even consider this a Paper Mario game. The only thing this, Sticker Star and the first three games have in common is that Mario's in it, and everyone's made of paper...that's it.

[Edited by NintendoFan64]

There is nothing here...except for the stuff I just typed...

shaneoh

NintendoFan64 wrote:

But this isn't different. This is Sticker Star all over again, which is something we have experience with. And it sucked. Why would we ("we" as in Paper Mario fans) be happy to see something we hated come back?

It received better than average reviews, sucked is obviously a personal perspective. You're also assuming that all Paper Mario fans disliked Sticker Star, which I doubt is the case. By "we" you mean all those who agree with you. It is different, they're using a different combat system, you get experience points, and from what I understand "more of a story than Sticker Star." Just because they've made one game previously that has perceived similarities to this game, doesn't make it the same.

The Greatest love story ever, Rosie Love (part 33 done)
The collective noun for a group of lunatics is a forum. A forum of lunatics.
I'm belligerent, you were warned.

NintendoFan64

shaneoh wrote:

It received better than average reviews, sucked is obviously a personal perspective.

So did Other M, yet Metroid fans hated that game.

shaneoh wrote:

You're also assuming that all Paper Mario fans disliked Sticker Star, which I doubt is the case. By "we" you mean all those who agree with you.

When did I say that all Paper Mario fans hated Sticker Star? Of course there's going to be at least one person out there who liked it. I as talking about the majority of Paper Mario fans, which, in case you haven't noticed, is a bit pi$$ed. You are putting words into my mouth.

shaneoh wrote:

It is different, they're using a different combat system,

How is the combat system different? The only difference is paint, which does nothing but add ANOTHER limited resource that you have to micro-manage.

shaneoh wrote:

you get experience points,

Yeah, but they don't really matter. Yes, you can upgrade the amount of paint you can carry, but there's an abundance of paint scattered throughout the levels for you to get, and the amount of paint needed for cards doesn't seem to be alot. It's sort of like how the abundance of coins in Sticker Star made earning them in battle pointless. Why would I try to upgrade my paint, when the amount I'm already given is fine? Plus, it doesn't change the fact that you're wasting paint in battles that you could be using elsewhere. Really, you could just avoid the battles altogether and save the paint for when you really need it, and collect the crap-ton of paint in the overworld when you start to run low, without needing to upgrade your amount.

shaneoh wrote:

and from what I understand "more of a story than Sticker Star."

Considering that they were hesitant to call it a "proper story", I will honestly be surprised if the story goes beyond "Bowser did it." Besides, even if there IS a story, why should I care? I mean, the characters are pretty much just lifeless Toads with zero personality, with the only exception being some different-colored Toads that talk differently, so why should I care about what happens to them? If the developers didn't care enough to make them actual characters, why should I care?

shaneoh wrote:

Just because they've made one game previously that has perceived similarities to this game, doesn't make it the same.

There are so many similarities with this one, that we have gone beyond the point of it posibly not being the same. Hell, just look at this:

The events in the footage from the direct when this game was first revealed lines up almost PERFECTLY with Sticker Star's trailer. I know it's bad to judge a book by it's cover, but c'mon!

There is nothing here...except for the stuff I just typed...

Eel

You sure that's the trailer for sticker star? Because it switches around quickly and at weird times, kinda as if someone modified it to match.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

NintendoFan64

@Meowpheel Hm...don't seem to be finding anything. It looks like it might be a combination of some of Sticker Star's trailers. My mistake. But my other points still stand!

[Edited by NintendoFan64]

There is nothing here...except for the stuff I just typed...

shaneoh

[Edited by shaneoh]

The Greatest love story ever, Rosie Love (part 33 done)
The collective noun for a group of lunatics is a forum. A forum of lunatics.
I'm belligerent, you were warned.

NintendoFan64

[Edited by NintendoFan64]

There is nothing here...except for the stuff I just typed...

shaneoh

The Greatest love story ever, Rosie Love (part 33 done)
The collective noun for a group of lunatics is a forum. A forum of lunatics.
I'm belligerent, you were warned.

NintendoFan64

There is nothing here...except for the stuff I just typed...

DonkeyKongJump

shaneoh wrote:

TheSuperStarSaga wrote:

Metroid Prime HUnters was on the DS, weaker graphical power, but it still had a more realistic non-chibi art style

It also didn't have to render things in 3D, as well as process other players goofing about, the AI, other non-background objects (boxes, ammo, keys etc.)

What do you mean? Most of Metroid Prime Hunters was rendered in 3D, and in multiplayer players could goof off in the same way.

DonkeyKongJump

This topic has been archived, no further posts can be added.