You're definitely right about WW - TP, but Breath of the Wild is absolutely a result of current trends in gaming and actually honoring Zelda tradition. Open world games are not only popular right now (as they have been for the last couple years), but they actually fit the Zelda mold incredibly well. The original Legend of Zelda is one of the best early open world titles,
Zelda 1 had small, sidescrolling 2D areas stitched together. Representing that as the modern definition of 'open world' is simply misleading.
and A Link Between Worlds allowed for a great deal of freedom with dungeon order as well. If anything TP and to a much greater extent SS were outliers in how linear they were relative to other titles in the series, and even then they weren't necessarily as boxed in as a lot of other games are.
You say that, but even though The Wind Waker was open world, it still had most of that world locked behind invisible walls for half the game.
So no; open world is not the Zelda tradition. There's a clear difference between the 3D Zelda games—which share overworlds, revisit-able areas, and linear dungeons with many JRPGs—and open world games—which are very large, usually very hilly, maps that frequently have little beneath the surface. This all brings me to my point, which is that Nintendo is very adaptive to modern trends and fan whining about things like 'linearity'... with Zelda.
With Paper Mario, however, I just don't think they care.
Are you kidding me? People whined about Wind Waker's art style, so Nintendo made Twilight Princess with horror influences. People winged about Skyward Sword's linearity, so they made Breath of the Wild an open world game. That seems pretty attentive to me.
That might just mean Aonuma listens to feedback.
People had been pretty vocal about wanting another Paper Mario RPG and another mainline Metroid game. They appear to have ignored both!
another mainline Metroid game. They appear to have ignored both!
I disagree on this part, people were asking for another Metroid game and so they got FF. Then they start demanding a main Metroid game.
Um...that's not a mainline game. That's a spin-off. Now, that could be fine in other cases, but given that it's been six years since the last mainline Metroid game (nine since the last well-recieved mainline game), I think I can see why that fanbase is a bit peeved.
There is nothing here...except for the stuff I just typed...
another mainline Metroid game. They appear to have ignored both!
I disagree on this part, people were asking for another Metroid game and so they got FF. Then they start demanding a main Metroid game.
Um...that's not a mainline game. That's a spin-off. Now, that could be fine in other cases, but given that it's been six years since the last mainline Metroid game (nine since the last well-recieved mainline game), I think I can see why that fanbase is a bit peeved.
You might want to read that again. If they wanted something different, they should have been more specific
Yeah, damn Nintendo for not being mind-readers. It's some of what I wanted from a spinoff metroid game, so hey, I'm getting more than I should reasonably expect . As long as I'm happy.
another mainline Metroid game. They appear to have ignored both!
I disagree on this part, people were asking for another Metroid game and so they got FF. Then they start demanding a main Metroid game.
Um...that's not a mainline game. That's a spin-off. Now, that could be fine in other cases, but given that it's been six years since the last mainline Metroid game (nine since the last well-recieved mainline game), I think I can see why that fanbase is a bit peeved.
You might want to read that again. If they wanted something different, they should have been more specific
Yeah, damn Nintendo for not being mind-readers. It's some of what I wanted from a spinoff metroid game, so hey, I'm getting more than I should reasonably expect . As long as I'm happy.
1. Ah, my mistake. 2....Really? You're pulling the "should've been more specific" card? I mean, I know that there are times that people should elaborate a bit, but when it's been six years since the last game, it should be pretty obvious that a mere spin-off, where you don't even play as Samus, and that has a chibi-artstyle that really doesn't mesh well with Metroid PROBABLY isn't going to mesh well with fans.
Edit: Not only that, but unless they were pshycic, all the people asking for a new Metroid game didn't know that they had to be more specific. They shouldn't have had to have been more specific in the first place!
1. Ah, my mistake. 2....Really? You're pulling the "should've been more specific" card? I mean, I know that there are times that people should elaborate a bit, but when it's been six years since the last game, it should be pretty obvious that a mere spin-off, where you don't even play as Samus, and that has a chibi-artstyle that really doesn't mesh well with Metroid PROBABLY isn't going to mesh well with fans.
Edit: Not only that, but unless they were pshycic, all the people asking for a new Metroid game didn't know that they had to be more specific. They shouldn't have had to have been more specific in the first place!
As for the art style, well it's a limit of the 3DS.
1. Ah, my mistake. 2....Really? You're pulling the "should've been more specific" card? I mean, I know that there are times that people should elaborate a bit, but when it's been six years since the last game, it should be pretty obvious that a mere spin-off, where you don't even play as Samus, and that has a chibi-artstyle that really doesn't mesh well with Metroid PROBABLY isn't going to mesh well with fans.
Edit: Not only that, but unless they were pshycic, all the people asking for a new Metroid game didn't know that they had to be more specific. They shouldn't have had to have been more specific in the first place!
As for the art style, well it's a limit of the 3DS.
Metroid Prime HUnters was on the DS, weaker graphical power, but it still had a more realistic non-chibi art style
1. Ah, my mistake. 2....Really? You're pulling the "should've been more specific" card? I mean, I know that there are times that people should elaborate a bit, but when it's been six years since the last game, it should be pretty obvious that a mere spin-off, where you don't even play as Samus, and that has a chibi-artstyle that really doesn't mesh well with Metroid PROBABLY isn't going to mesh well with fans.
Edit: Not only that, but unless they were pshycic, all the people asking for a new Metroid game didn't know that they had to be more specific. They shouldn't have had to have been more specific in the first place!
As for the art style, well it's a limit of the 3DS.
Metroid Prime HUnters was on the DS, weaker graphical power, but it still had a more realistic non-chibi art style
He (or she) has a point. If they could do it then, they should be able to do it now. Also, yeah, that whole "you should've been more specific" doesn't just automatically negate the criticism at hand. If I ask for a hamburger with cheese, and the cheese is now moldy, just because I wasn't more specific doesn't mean that I don't have a right to complain. Look, what am I getting is that Nintendo isn't free from any critcism with that decision just because Metroid fans "should've been more specific". That is, by no means, a good argument. Also, why are we still talking about Federation Force in a thread about Paper Mario?
There is nothing here...except for the stuff I just typed...
Metroid Prime HUnters was on the DS, weaker graphical power, but it still had a more realistic non-chibi art style
It also didn't have to render things in 3D, as well as process other players goofing about, the AI, other non-background objects (boxes, ammo, keys etc.)
If I ask for a hamburger with cheese, and the cheese is now moldy, just because I wasn't more specific doesn't mean that I don't have a right to complain.
Great, now if basic food safety and preparation guidelines could be applied to a piece of art...
If I ask for a hamburger with cheese, and the cheese is now moldy, just because I wasn't more specific doesn't mean that I don't have a right to complain.
Great, now if basic food safety and preparation guidelines could be applied to a piece of art...
...I'm done. I can see that this is going nowhere, so I'm just gonna leave. You're resorting to strawmen, now. You're not even bothering to make an actual argument anymore. Are you really THAT against any sort of criticism?
Who said I'm against criticism? All I was saying is that they're two completely different scenarios, one could kill you. If the game is full of bugs and glitches, then it would be somewhat comparable to the situation you described with the burger. But ask for a random burger, then don't complain when you get a veggie burger
Just to comment on Metroid, FF's art style is most definitely a stylistic choice. 1. It's easier than the realism the franchise usually goes for. 2. Japan absolutely loves chibi art styles for some reason. And considering Metroid doesn't do that well in Japan traditionally, it might have been meant to appeal to them more. When things like Revelations and, well, even Hunters on the DS are possible, the excuse "3DS limits the art style" doesn't fly. It could easily look more traditional styled, but they made a conscious decision to make it cutesy. Which is fair, I guess. Though obviously many people here in the west aren't fans, myself included.
And back to Paper Mario, the director says the story will make us cry. Ignoring the easy joke "yeah it'll make us cry because of how boring it is", it did give me a little bit of hope that it isn't gonna be just "oh no Bowser is back, go get him." Though the abundance of Toads and Sticker Star battle system leaves me very very skeptical. At the very least, it won't be as bad as Sticker Star. So there's that.
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