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Topic: Developer RCMADIAX Accused Of Scamming Nintendo Wii U Gamers While Exploiting Dedicated eShop Features [COMMUNITY★DISCUSSION]

Posts 1 to 18 of 18

Twiilight_Prince

Time to get to the root of reason in the gossip shall we? When you buy something "on sale" you naturally assume that you're getting the best possible price right? What if you’re not? What if a developer was jacking up prices up to 50% above normal without justifying the inflated cost as being direct result of proven rise in manufacturing overhead, which is the only way legally this price fixation could remotey be deemed acceptable? Turning around and putting the products "on sale" while illustrated as "30% off" its normal included pricing, when infact, truth of the matter would have It, that the sale is just equal to the standard price previously . How does this sneaky strategy affect you the consumers spending your earnings on the hardware? Is it good for the platform supporting the Nintendo development community?

LEAVE YOUR THOUGHTS BELOW @ NL COMMUNITY!

RCMADIAX01-29-15 wrote:

Starting today, and running until March 25th, all RCMADIAX Wii U eShop games are over 30% off. This includes the following discounts:

-BLOK DROP U $1.99 (Reg. $2.99)
-BLOK DROP X TWISTED FUSION $1.99 (Reg. $2.99)
-TOSS N GO $0.99 (Reg $1.49)
-SPIKEY WALLS $0.99 (Reg. $1.49)
-SHUT THE BOX $0.99 (Reg. $1.49)
-POKER DICE SOLITAIRE FUTURE $0.99 (Reg. $1.49)

Offer only valid in North America, but BLOK DROP U in Europe is also over 30% off for a limited time

Untitled
Untitled

UPDATE

RCMADIAX wrote:

I decided that in 2015, a price increase was in order due to higher than expected business expenses. Not to mention that submitting and creating even the simplest of games is very time consuming and I tend to think I deserve just a few pennies more per game

Strange approach IMO, all of it, what ever changed about the game that deserved a 2 week 50% increase we'll never know I guess *shrug. I cant help but feel unconvinced tbh, im neutral on matter, and I don't know if I could bring myself to pass such behavior onto our enthusiasts. We completely tripled the functionality of SDK and didn't charge anything extra. RC this only thread authored by me about the discussion, questioning what everyones talking about, cry more please, peace :3

[Edited by Twiilight_Prince]

http://www.HullBreachStudios.com

X:

Eel

Wait what.

Is he having a fake sale selling it at normal price or something?

On a separate note, I'm sure I have seen those games go for far less than 2 dollars.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

Octane

MorphMarron wrote:

Wait what.

Is he having a fake sale selling it at normal price or something?

According to the OP, it used to be 0.99 in the case of Spikey Walls, and then he jacked up the price to 1.49 to sell it on sale for 0.99. Therefore making it look like it's a good deal, whilst your still paying the same old price. It's a marketing trick, he's probably not the only one to do it.

Octane

Eel

It reminds me of that "classic games overload" thing that is always on sale on the 3DS eshop, and even on sale it's always expensive.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

Grumblevolcano

Octane wrote:

MorphMarron wrote:

Wait what.

Is he having a fake sale selling it at normal price or something?

According to the OP, it used to be 0.99 in the case of Spikey Walls, and then he jacked up the price to 1.49 to sell it on sale for 0.99. Therefore making it look like it's a good deal, whilst your still paying the same old price. It's a marketing trick, he's probably not the only one to do it.

Of course he's not the only one to do it, even Microsoft did it very recently with their Xbox One console (on sale at $349, then back to normal price of $399 and then a few days later permanent reduction to $349)

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897

Eel

I think he means "in the eshop".

This obviously happens all the time with physical products.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

ricklongo

Whoa, is that accurate? If so, shame on him.

RCMADIAX's games were never really for me, but I was beginning to respect him for making cheap games that aren't necessarily shovelware, and for being an upfront guy on twitter and here on NL. If true, this is super shady, and the kind of thing that can completely turn around my opinion on someone.

I'll wait to see how he responds before I jump to any conclusions, though.

Visit my gaming blog: http://www.gamingsweetgaming.blogspot.com

Listen to my music: https://themoonexpresso.bandcamp.com/

Switch Friend Code: SW-3317-3992-7696 | My Nintendo: ricklongo | X:

Grumblevolcano

MorphMarron wrote:

I think he means "in the eshop".

This obviously happens all the time with physical products.

In that case, pretty much anything to do with ATLUS.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897

unrandomsam

Having something cheaper for the first x months then increasing the price is not uncommon. (The Steam version of Unepic started at £6.99 and now it is £9.99).

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

Twiilight_Prince

Grumblevolcano wrote:

Octane wrote:

MorphMarron wrote:

Wait what.

Is he having a fake sale selling it at normal price or something?

According to the OP, it used to be 0.99 in the case of Spikey Walls, and then he jacked up the price to 1.49 to sell it on sale for 0.99. Therefore making it look like it's a good deal, whilst your still paying the same old price. It's a marketing trick, he's probably not the only one to do it.

Of course he's not the only one to do it, even Microsoft did it very recently with their Xbox One console (on sale at $349, then back to normal price of $399 and then a few days later permanent reduction to $349)

If the normal starting price was $399 and the off and on sale price was $349 (ultimately becoming the standard reduced price), how is that related in any way to a product starting at .99 inflating cost 50%, to $1.49 only to decrease it back to the normal previous .99, except this time it is advertised as being "over 30% off" normal price, when it is the same as normal price?!

Where is the advertised sale (as it exists in the sale section) justifying any earnings recieved due to the elevated visibility from its current spotlight inside eShop? What about the dedicated developers with legitimate savings?

unrandomsam wrote:

Having something cheaper for the first x months then increasing the price is not uncommon. (The Steam version of Unepic started at £6.99 and now it is £9.99).

I see, so 2 wrongs do make a right now eh lol jk.

Seriously though, what new additional content raised the projected value causing the increase you mentioned? Was it a revamped updated experience with additional content directly influencing cost? Or was it the same game for 9.99 as the offerings found in its 6.99 counterpart? Thanks for the tips elaborating the situation further sadly I haven't played that software either.

[Edited by Twiilight_Prince]

http://www.HullBreachStudios.com

X:

BearHunger

I thought something was amiss when I saw that “sale” on the Nintendo Download page here today… I wonder if the games' actual prices are going to be indefinitely raised when this sale is over.

[Edited by BearHunger]

BearHunger

unrandomsam

Twiilight_Prince wrote:

Grumblevolcano wrote:

Octane wrote:

MorphMarron wrote:

Wait what.

Is he having a fake sale selling it at normal price or something?

According to the OP, it used to be 0.99 in the case of Spikey Walls, and then he jacked up the price to 1.49 to sell it on sale for 0.99. Therefore making it look like it's a good deal, whilst your still paying the same old price. It's a marketing trick, he's probably not the only one to do it.

Of course he's not the only one to do it, even Microsoft did it very recently with their Xbox One console (on sale at $349, then back to normal price of $399 and then a few days later permanent reduction to $349)

If the normal starting price was $399 and the off and on sale price was $349 (ultimately becoming the standard reduced price), how is that related in any way to a product starting at .99 inflating cost 50%, to $1.49 only to decrease it back to the normal previous .99, except this time it is advertised as being "over 30% off" normal price, when it is the same as normal price?!

Where is the advertised sale (as it exists in the sale section) justifying any earnings recieved due to the elevated visibility from its current spotlight inside eShop? What about the dedicated developers with legitimate savings?

unrandomsam wrote:

Having something cheaper for the first x months then increasing the price is not uncommon. (The Steam version of Unepic started at £6.99 and now it is £9.99).

I see, so 2 wrongs do make a right now eh lol jk.

Seriously though, what new additional content raised the projected value causing the increase you mentioned? Was it a revamped updated experience with additional content directly influencing cost? Or was it the same game for 9.99 as the offerings found in its 6.99 counterpart? Thanks for the tips elaborating the situation further sadly I haven't played that software either.

Actually it is loads better than it originally was. (The Wii U version never got updated however). It now has a level editor / multiplayer support.

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

ejamer

Yeah, I'm having a hard time getting worked up here.

Adjusting prices up by a buck each isn't that bad, and they are his games to price however he wants. Pricing rock bottom is probably a mistake because it leaves very limited room to offer any promotion - which seems to be something he's found out very clearly.

Putting the games "on sale" for the previous price a long period of time at the same time as he adjusts the price upwards seems like he's playing the system for extra publicity... but it could also be that he's giving consumers advance notice that pricing will change, so buy at the lower price now if you are interested.

In the end, it's up to consumers to look at a game and determine if the value is good or not.

ejamer

DefHalan

I don't think it is a big deal but we could just ask @RCMADIAX to comment.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

RCMADIAX

For starters, the OP is none other than Randy Freer from Nexis Games / Hullbreach Games. Instead of handling PR for his own companies, he seems to be too concerned with what I'm doing and goes around to multiple sites posting articles to bash me. It is getting really old and tiring and shows how immature he really is.

To comment on the prices of the games. If RANDY was paying attention, he would have noticed that the prices for all my games went UP effective January 15th. That's TWO weeks ago. I decided that in 2015, a price increase was in order due to higher than expected business expenses. Not to mention that submitting and creating even the simplest of games is very time consuming and I tend to think I deserve just a few pennies more per game. No one is trying to defraud anyone, and you'll notice that even the eShop listings show the regular price at $1.49-$2.99 and it has been this way for several weeks. When the sales are finished, the prices will remain the $1.49-$2.99 prices until whatever promotion I have next.

Randy, word of advice, spend your time actually doing your job for your own companies instead of looking up all my tweets and other non-sense to try to bring me down.

-Mike

RCMADIAX

RedDevilAde

Oh come on! I see far worse behaviour from supermarkets.

Rimmer: "Look, I think we've all got something to bring to this conversation, but I think that from now on the thing you should bring is silence."

Homer: "Oh people can come up with statistics to prove anything Kent. Forfty percent of all people know that."

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