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Topic: Super Mario Maker - OT

Posts 3,581 to 3,600 of 4,786

99mushrooms

[Edited by 99mushrooms]

Mario vs the corndog farmers 1
BA83-0000-0111-DBEF

Laying pipe for princess peach 2
37FD-0000-00F7-B212

The dangers of shell jumping 1
2D18-0000-0101-C59F

Sky high
752F-0000-0055-28B4

Let me know what you think, I would love feedback and some stars i...

99mushrooms

[Edited by 99mushrooms]

Mario vs the corndog farmers 1
BA83-0000-0111-DBEF

Laying pipe for princess peach 2
37FD-0000-00F7-B212

The dangers of shell jumping 1
2D18-0000-0101-C59F

Sky high
752F-0000-0055-28B4

Let me know what you think, I would love feedback and some stars i...

99mushrooms

Ok, embed didn't work for me either. What I did was click share and it brought up twitter but I copied the code (minus the "try this level" part) and posted it here. Seems like there would be an easier way but that works

Mario vs the corndog farmers 1
BA83-0000-0111-DBEF

Laying pipe for princess peach 2
37FD-0000-00F7-B212

The dangers of shell jumping 1
2D18-0000-0101-C59F

Sky high
752F-0000-0055-28B4

Let me know what you think, I would love feedback and some stars i...

Jacob717

Okay, here's my third level. I waited a while to post it here, because I wanted to see if there were any unintended shortcuts, or deaths, and there were. So I fixed it, now I think it's okay.

Jacob717

j-BL00D

YAY!!! Alex played my Mount Kilimario level today For those who want to try, the NSMBU version is a little easier than the SMW version

j-BL00D wrote:

I just uploaded 2 new level today and would love to hear some feedback. We all know we can build long levels but limited on the height. So I got a little creative built a mountain climb level.
Who has the skill, endurance and patience to climb Mount Kilimario? This is a very long hike and you will need most of your 500 seconds to complete it from beginning to end.
There is a SMW and NSMBU version. They are the same level but the different power ups changes up your strategy

My Super Mario Maker Bookmark Page
Nintendo Network ID: Justin
[url=https://m.youtube.com/channel/UCcV3...

VinnieMii

Freeon-Leon wrote:

@shredmeister: Nice level. It felt like going through a really huge airship, the aestherics did a very good job too. Though I would've liked to see something crazier at one point, some kind of climax for the level, but it's nice as it is.

I do put a little effort into aesthetics, thanks for noting that. I would have done more, but I ran out of blocks to use on this one. It got to a point where I had to start subtracting blocks from one place just so that I could add more to another. Which was also the reason why I was reluctant to making a boss fight (or a climax) at the end of the level. I wasn't sure if I had enough resources to do it. Thanks for the star.

I played Skytop Sawpit, starred it, and left a comment. Really fun with just the right amount of challenge and also aesthetically pleasing.

99mushrooms wrote:

Very nice level, easy but fun and it looked good. I especially liked the big bomb part you mentioned. I gave it a star.

Thanks 99. That bob-omb part was game-breaking if I hadn't added that ceiling. Thanks for the star.

I did try one of yours called 'laying pipe for princess peach'. I like all the tricky things you got going on in that level (some really great ideas, btw). Some of them require some solid dexterity, probably best for the experts. But I have to admit that I got frustrated with the hammer bros. that were waiting for me on the other side of the door just after I finally got the leaf. They got me several times and had to run that course again and again to get that leaf. So after I got the leaf and made it past the hammer bros, I flew off. But if that leap was just a couple of blocks shorter, I would have made it to the end.

Too many tries I'm afraid and I didn't want to kill your completion rate anymore. But I did leave you a star, I may have learned a few tricks from you for what it's worth.

Thanks again, fellows. I have you on my follow list and will try more of your levels in the near future.

Nintendo Network ID: Shredmeister
Try my Super Mario Maker Levels

Freeon-Leon

I decided to make a simpler level after Skytop Sawpit. This has become kind of like a pattern for me; big ambitious level, then a smaller fun level and lastly a remake. This is the small fun level and my first time using the ghost house theme. Let me know what you think!

[Edited by Freeon-Leon]

Check out my super awesome Super Mario Maker levels.

Nanni79

Assault on the Mothership
3EC2 0000 00FD 365B

Danger in the Forest Mushrooms
6250 0000 00FD 2203

The Treasure Atlantis
04D3 0000 00FD 25CA

Nanni79

99mushrooms

shredmeister wrote:

Freeon-Leon wrote:

@shredmeister: Nice level. It felt like going through a really huge airship, the aestherics did a very good job too. Though I would've liked to see something crazier at one point, some kind of climax for the level, but it's nice as it is.

I do put a little effort into aesthetics, thanks for noting that. I would have done more, but I ran out of blocks to use on this one. It got to a point where I had to start subtracting blocks from one place just so that I could add more to another. Which was also the reason why I was reluctant to making a boss fight (or a climax) at the end of the level. I wasn't sure if I had enough resources to do it. Thanks for the star.

I played Skytop Sawpit, starred it, and left a comment. Really fun with just the right amount of challenge and also aesthetically pleasing.

99mushrooms wrote:

Very nice level, easy but fun and it looked good. I especially liked the big bomb part you mentioned. I gave it a star.

Thanks 99. That bob-omb part was game-breaking if I hadn't added that ceiling. Thanks for the star.

I did try one of yours called 'laying pipe for princess peach'. I like all the tricky things you got going on in that level (some really great ideas, btw). Some of them require some solid dexterity, probably best for the experts. But I have to admit that I got frustrated with the hammer bros. that were waiting for me on the other side of the door just after I finally got the leaf. They got me several times and had to run that course again and again to get that leaf. So after I got the leaf and made it past the hammer bros, I flew off. But if that leap was just a couple of blocks shorter, I would have made it to the end.

Too many tries I'm afraid and I didn't want to kill your completion rate anymore. But I did leave you a star, I may have learned a few tricks from you for what it's worth.

Thanks again, fellows. I have you on my follow list and will try more of your levels in the near future.

Thanks for the feedback, that was one of the first levels I made and I like to think I have gotten better, I did make a few changes and re upload it recently but I will go fix those couple things.

Mario vs the corndog farmers 1
BA83-0000-0111-DBEF

Laying pipe for princess peach 2
37FD-0000-00F7-B212

The dangers of shell jumping 1
2D18-0000-0101-C59F

Sky high
752F-0000-0055-28B4

Let me know what you think, I would love feedback and some stars i...

j-BL00D

Who knew Wiggler could swim? and fast too!!
Mario needs to get across town, but he needs to swim passed Wigglers underwater home and he DOES NOT like visitors!

[Edited by j-BL00D]

My Super Mario Maker Bookmark Page
Nintendo Network ID: Justin
[url=https://m.youtube.com/channel/UCcV3...

LavaTwilight

@AlexSora89: hey Alex, played your Crash levels - loved them! Especially Boulders... now I have to scrutinise the original to make sure it's right lol (I won't really, I had flashbacks of trying to go for every box when playing your level so you must have done a good job). incidentally, I played your free-fall level and I'm surprised to see im the first to complete it. Thought it was great! If u want, have a look at some of my levels but only star them if u think they're worth it. Even if u don't, keep the Bandicoot Lands coming!!!

Mario Maker ID - 4XR BYS 5PF

My Nintendo: Mikee

Freeon-Leon

@Chandlero: Thanks for the play, star and comment! Unfortunately I had to take down my level because I forgot to put some blocks in an area few people would see... I wish I wasn't so perfectionist about my levels. Anyway, I re-uploaded it. But there's no need to play it again

[Edited by Freeon-Leon]

Check out my super awesome Super Mario Maker levels.

LavaTwilight

My two latest levels. I put a lot of work into The Cistern but not as much into Boss Battles... still people seem to love Boss Battles... try them both and see what you think.

Mario Maker ID - 4XR BYS 5PF

My Nintendo: Mikee

Joey_Roddy

Roddy, Joey;
Nintendo Network ID: Joey_Roddy
Nickname: Joseph

Super Mario Maker levels Joey Roddy created:

Super Mario Bros. Remix - - - C9D9-0000-00FC-F6E6
World 1-1 SMB Style - - - - - - BBBE-0000-00FC-EFB0
World 1-1 NSMB Style - - - - - B95C-0000-00FC-EF59
World 1-1 SMW Style - - - - - 33D0-0000-00FC-EEF2
World 1-1 SMB3 Style - - - - - 0E81-0000-00FC-EE8A
Water World - - - - - - - - - - - FA8A-0000-00FA-EB85
Underground Lair - - - - - - - - 9D1A-0000-00FA-1A6A
Temple Of Doom - - - - - - - - CB5D-0000-00F9-AA13
The Mushroom Kingdom - - - - 8B76-0000-00F9-A0E8

Joey Michael Roddy

Chandlero

For me Mario Maker is about create levels and improve them after feedback. I realised the best feedback is watching someone playing your level since you can see the problems, the faults and everything. For this reason I want to record all levels I am playing as a feedback for the creator. Is that easily allowed or are there any copyrights I have to consider?

Ironically, after recording the first levels, my PC broke down. Therefore I just recorded the TV. The quality is mediocre but it still suffices as a gameplay video.

@DanoLefourbe: I used your level. 9F6E-0000-00EC-A7EB. I didn't play it before and therefore you can see here the movement for the first try

@LavaTwilight: I played your level History of Mario Boss Battles and cleared it first try, as you can see here. Again, I am sorry for the quality. The level was short but very funny. I really enjoyed the memories of the Boss battles. I guess, I did the last one not in the intended way.

@Joey_Roddy: I played your level "World 1-1 SMW Style" and cleared it first try, as you can see here. For me the level was very boring since I played this level design so often. Of course it is a very nice remake of 1-1 and it was played nicely but you really should add something special at the end. Something that makes it finally your own level!

@99mushrooms: I played your level "Sky high" and cleared it first try, as you can see here. I guess, I was very very lucky. At one point, I really should have died since I had no patience...
The level was well balanced. You need hard tricks to clear it but you don't need these hard tricks in a long row. By the way: Was is intended to skip the underground with Yoshi?

[Edited by Chandlero]

Freeon-Leon

@Chandlero @MasterWario @sjrmartin @DanoLefourbe @everyone

I need your opinion, I made a simple level but I don't know wich version is better. What do you think? This Ghostly Wheel Galore (2830-0000-00FD-FF63)? Or this Ghostly Wheel Galore (E8C9-0000-00FE-8789)?

I think the propeller hat breaks the pace of the and it's just my least favorite power up, but the fire flower doesn't add much. Wich one do you prefer?

Check out my super awesome Super Mario Maker levels.

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