Gotta make a easy and appealing level now or soon, starting to run out of upload space with challenging levels...anyone want to try some of my levels to help a undead brotha out?...don't wanna beg but dang I don't get many people on my levels =w=
Also I want to know from you guys, what do ye prefer, normal levels, challenges, themed levels, auto levels? I got one of each for anyone to test out besides a auto one.
@Undead_terror: i can't play right now since I'm not at home (you know, día de muertos and that stuff). But I'll check your levels as soon as I get home.
Just finished the sequel to my original Colosseum level. This one is an air battle and definitely no walk in the park. Luckily Yoshi is here this time to help out Mario. Anyone here dare take on Bowser and Jr. in a one on one fight to the death?
My Super Mario Maker Bookmark Page Nintendo Network ID: Justin [url=https://m.youtube.com/channel/UCcV3...
@AdamLikesNintend: (Sorry for the delay in responding. I was away from my computer all Halloween weekend) Yep, TNE|SJ is me. You've been playing the right ones. Thank you for checking out mine and for the compliments! I spent a little bit shaking all the pieces and suddenly saw that you could curve the track pieces two different ways. Comes in very handy.
Some of my favorite designers here would have to be: you, @mrichston@DanoLefourbe@MasterWario@Freeon-Leon@OorWullie@ChelsAngel@eXtremeHippo@Tamara@ajmayhew
There are many other extremely talented designers on this forum, but those are the ones that I can list off the top of my head.
I went back and re-did two more of my older levels. Two levels that I thought had good ideas and design but just didn't fully accomplish what I wanted. I think I'm closer now to that goal.
Has anyone done a multi man job on a level yet? might be doing one with a couple others soon, would be pretty neat to see what creations would be made! @sjmartin: Also played a couple your levels as well, nice ones so far but will play more in a bit, also will be following other NLers, followed a few so far.
@Undead_terror: Thank you! I remember how much fun your "Race to the Hospital" level was. Will have to try some of your "Drunk" challenges... see if I can beat them.
I got the level patched now and it's uploaded, I will see about making more themed levels however I don't know which theme to go with next and how it will turn out, as for the drunk Mario challenges, best if you do them in order because they do get harder and harder.
My newest level based on Whispy Woods from Kirby, I wanted to see how it would turn out on a Mario game, it turned out alright! I couldn't make the air attack (besides the bullet bills that didn't look good on it), but the rest is fine or at least it should be.
Question for everyone who plays levels. I'm currently making a skill-based level with checkpoints in mind but I'm thinking about uploading a harder version that you have to beat in one go ala Mario Galaxy's Daredevil Run Stars. Would anyone bother to try both levels? Would it be worth uploading?
(I also posted this on the level sharing thread in case anyone doesn't check that one.)
Question for everyone who plays levels. I'm currently making a skill-based level with checkpoints in mind but I'm thinking about uploading a harder version that you have to beat in one go ala Mario Galaxy's Daredevil Run Stars. Would anyone bother to try both levels? Would it be worth uploading?
(I also posted this on the level sharing thread in case anyone doesn't check that one.)
I created a level (my 999 level) that is hard and has no check points. When the checkpoints do come, I'll create a version that has a checkpoint, but I'm leaving up the original for those that want to test their skills. So I say, do both!
Forums
Topic: Super Mario Maker - OT
Posts 3,261 to 3,280 of 4,786
This topic has been archived, no further posts can be added.