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Topic: Do you think the Metroid series should be rebooted?

Posts 61 to 76 of 76

Bolt_Strike

Haru17 wrote:

There were just no characters alive in MP1 to care about, which is why myself and others felt little stakes. The game was entirely populated by enemies and dead people.

Prime 1 isn't the only game to do that you know. Metroid and Zero Mission don't, Metroid II doesn't, Super Metroid doesn't unless you count the baby Metroid. A lot of the most loved Metroid games aren't known for having characters to interact with, so is it any wonder why people say that Metroid is about isolation?

Haru17 wrote:

Learning the stories and cultures of the different planets in Prime 3 that were disrupted by their own conflict or the leviathan seeds gave one a motivation to stop the corruption.

Maybe, but it didn't add anything important to the narrative. The backstory didn't really affect your missions on those planets.

Haru17 wrote:

Because were continually seeing the effects of the corruption on the other hunters.

The Hunters had little to do with the natives and lore.

Haru17 wrote:

I appreciate that you want Metroidvania games to be set entirely on one map

I never said that. I don't care if it's one planet or multiple planets.

Haru17 wrote:

but I appreciated the added diversity in Corruption beyond ice world, fire world, water world, mines, bum-ba-de-dum-ba-de-bum.

What? Corruption didn't have a lot of diversity, no more than Prime. A lot of the worlds were generic or recycled environments, with the exception of Skytown.

Bolt_Strike

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Haru17

Bolt_Strike wrote:

Haru17 wrote:

but I appreciated the added diversity in Corruption beyond ice world, fire world, water world, mines, bum-ba-de-dum-ba-de-bum.

What? Corruption didn't have a lot of diversity, no more than Prime. A lot of the worlds were generic or recycled environments, with the exception of Skytown.

I mean that I appreciated the different settings in Corruption more than the different environments in Prime 1. Some of the areas in MP1 were just world 8 (fire), 7 (ice), and 3 (water) from Mario; they didn't seem grounded in the reality of that planet. Prime 2 and especially Corruption did a much better job of making the areas believable and grounded in their fiction.

And there were only several 'worlds;' Bryyo, Elysium, Space Pirate Planet, and the marooned ship. None of them were generic or recycled by my reckoning (the only recycled environments in the series are the dark world areas in Echoes and they worked well enough).

I don't have the time to explicitly rebut your willful obstinance on the other points, just know that I generally disagree.

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Bolt_Strike

Haru17 wrote:

I mean that I appreciated the different settings in Corruption more than the different environments in Prime 1. Some of the areas in MP1 were just world 8 (fire), 7 (ice), and 3 (water) from Mario; they didn't seem grounded in the reality of that planet. Prime 2 and especially Corruption did a much better job of making the areas believable and grounded in their fiction.

Well Tallon IV is mainly a natural planet that was only partially inhabited by the Chozo and Pirates, and the environments reflect that pretty well. And again, Prime 1 isn't the only offender and IMO it's not even the worst one. Zebes doesn't really feel much like a Space Pirate base in Metroid, Super Metroid, or Zero Mission aside from a handful of sections, it feels largely natural and uninhabited like Tallon IV.

Haru17 wrote:

And there were only several 'worlds;' Bryyo, Elysium, Space Pirate Planet, and the marooned ship. None of them were generic or recycled by my reckoning (the only recycled environments in the series are the dark world areas in Echoes and they worked well enough).

Bryyo was a fairly drab planet with environments that have been overused in the series (ruins, fire). The Pirate Homeworld was mainly research labs and bases like every other Pirate base. The G.F.S. Valhalla is the same concept as the Wrecked Ship in Super, and design wise it's somewhat similar to the G.F.S. Olympus.

I wouldn't consider the dark world areas separate from their light counterparts since it's more or less a copy of the light world counterparts with a few design changes. And at least the areas in those games were fresh, we've never seen a desert level, swamp level, or tech level in other Metroid games.

Bolt_Strike

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rolLTheDice

I think it would be interesting if Zero Mission wouldn't really be Samus' first mission.
Instead i'd love to see huge sections controlling a young Samus in a pre-Zero-Suit.
Give it a good story and make the Metroid gameplay and atmosphere work without the overpowered suits and you've got all it needs for another true gaming classic imo.

Edited on by rolLTheDice

rolLTheDice

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kkslider5552000

Haru17 wrote:

kkslider5552000 wrote:

And yes Metroid is subtle, in the context that so many video games are hilariously not subtle and new games point out everything ever usually. Even the ones praised for story on SNES are not exactly Journey, and they're still more subtle compared to most modern JRPGs.

I suppose, but to split hairs and say 'MP1, subtle, MP3, NOT SUBTLE, WHAT A TRASH-HEAP' is just ridiculous. They're basically the same game template (the gameplay on the planets is exactly the same, just refined), Corruption just had the story progress to the galactic level; where it needed to go. The phazon wiped out the chozo from an entire planet, to think only one person in the galaxy would be concerned about that is just silly. Of course the federation would get involved and send forces to prevent further genocide.

After all, at some point dropping narrative in scan text is just low production values, not subtlety.

I'm just sick of everyone trashing on the later two Metroid Prime games because of some mystical aura that they don't see in them when in reality it's just some hipster, Zelda-cycle non-argument. Echoes would have been a great game if it had a little more time or budget and Corruption is literally the best FPS or Metroidvania game I have ever played. Gah, fleshbags!

I'm entirely on the side that the sequels do not live up to the original as much of what they add does not mix as well as it could have to the template the first game had but they're both excellent and interesting sequels so it's fine. But every tiny design change does usually make a difference (which is why despite being the two of the most recent Zeldas, the MAJOR design decisions despite having many expected Zelda similarities make Skyward Sword and ALBW very different games) and unfortunately more often than not the sequels did not improve on the first game imo and much of the additions lead to a game that felt less sublime. Also probably didn't help that Metroid Prime was the first game. But the sequels beat the CRAP out of nearly any game released the same year, so who cares? "Oh no three awesome games, how awful!"

I will also say Prime 2 is a much better game once you're good at it. Honestly never replayed 3, should do that someday.

and yeah obviously retro didn't want to pay for elaborate cutscenes and voice acting, but metroid is one of the last stories where I care about that so i'm cool.

Also the first game came out the same time as the more narrative focused Fusion, so everyone won anyway.

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VanillaLake

Electricmastro wrote:

VanillaLake wrote:

Reboot? No. I think Retro should make Metroid Prime 4. Other M was disappointing.

I found Other M to be decent in terms of gameplay.

I respect that but I found it very disappointing in terms of gameplay, like it was forced and artificial, a mix that didn't work as well as a 2D Metroid or a Prime game. As somebody said earlier, I think the best idea would be a 2D Metroid for 3DS and Metroid 4 for Wii U. Besides, the Prime subseries is what Retro does best so I would tell them to create it. And don't forget there aren't any decent first-person adventures on Wii U. Actually, I think there isn't any first-person adventure/shooter on Wii U at all.

Edited on by VanillaLake

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VanillaLake

Chaoz wrote:

No, I rather have Metroid Prime 4

Same here.

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Cia

No reboots, and no more Prime games. Prime series was finished after Prime 3 and continuing it would be just milking a dead cow. What we need is Metroid 5, the next game in the series after Fusion. It could be 3d and made in a somewhat similar way as Prime games, as long as they don't call it Prime and we get a fresh story.

Edit: Also, as much as i love the 2d Metroids, that is not what is needed at the moment. The Wii U already has enough 2d adventures as it is.

Edited on by Cia

Cia

Haru17

You're crazy if you think Bryyo was boring or unoriginal. The puzzles with the fuel gel, the ship abilities, and the giant moegnar golems were amazing. Easily my favorite 'fire' level in games.

That and the primals made infinitely cleverer and lore-connected enemies than the silly 'chozo ghosts' from the worst prime game.

And of course one federation ship would resemble another; just compare present day military ships to one another; plenty are the same or similar models.

I honestly feel sorry if a few short radio messages hurt Corruption in some people's eyes, but that has just never made me look twice playing games.

No one has leveled any substantive critiques at Corruption or justified the conclusion that MP1 is somehow better in some way. If we can't speak in specifics and not vague platitudes then the conversation will go absolutely nowhere.

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retired_account

FWIW, I played MP3 first and it didn't really click with me. I later played MP1 and loved it, then went back to MP3, and it still didn't click with me. It's hard to put my finger on, but I guess I just didn't like being in the environments in MP3, and the VO made the game less appealing to me. I loved the silent, slightly ambiguous atmosphere in MP1, whereas MP3 just seemed kinda loud and confusing. Maybe the gameplay in MP3 was "better" and more refined, but overall I just didn't find it as enjoyable.

retired_account

sr388survivor

pixelman wrote:

FWIW, I played MP3 first and it didn't really click with me. I later played MP1 and loved it, then went back to MP3, and it still didn't click with me. It's hard to put my finger on, but I guess I just didn't like being in the environments in MP3, and the VO made the game less appealing to me. I loved the silent, slightly ambiguous atmosphere in MP1, whereas MP3 just seemed kinda loud and confusing. Maybe the gameplay in MP3 was "better" and more refined, but overall I just didn't find it as enjoyable.

I agree with you there. I love Prime and Echoes. There's a real feeling of isolation and, especially if you turn off the hint system, you have to figure everything out. In Corruption you're basically just following command after command. "Go here, do this." The whole game. It had cool moments and I still enjoyed it, but it's definitely my least favorite of the three.

sr388survivor

Ryno

After reading 4 pages of back and forth, all I want to do is go back and play all the games again. EVERY ONE of them because they are all so fantastic. Man, I love the series and can't wait for the next one.

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VanillaLake

I think my favourite one is Metroid Prime 2 and yes I want to play the three of them again on my downloaded version of Trilogy.

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Bolt_Strike

Haru17 wrote:

The puzzles with the fuel gel

Don't remember any.

Haru17 wrote:

the ship abilities

Ship abilities is something I associate more with gameplay than level design. In terms of level design it's little more than another obstacle.

Haru17 wrote:

and the giant moegnar golems were amazing.

I wasn't impressed. They reminded me of Chozo statues.

Haru17 wrote:

That and the primals made infinitely cleverer and lore-connected enemies than the silly 'chozo ghosts' from the worst prime game.

I could barely even tell that the Reptilicus were the race they were talking about in the lore, the lore had so little bearing on their fate. At least I could tell what the Chozo Ghosts were supposed to be.

Bolt_Strike

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Haru17

Bolt_Strike wrote:

WORDS

Ok, now you're just being contrarian. I could name and number of amazing paintings, scenes, and songs; masterworks of art and say 'meh, not impressed'. It wouldn't make my point any less meaningless.

Don't hate me because I'm bnahabulous.

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