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Topic: Best looking game on the Wii U?

Posts 81 to 99 of 99

veeflames

Aren't we supposed to be talking about the best games on the Wii U graphically?

God first.
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SCRAPPER392

skywake wrote:

That's not how it works.

Yes. A 120Hz HDTV shows 120 frames per second. If 30FPS is shown on a 120Hz display, it has to fill in empty frames with already existing frames, so that those frames aren't empty.

Qwest

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skywake

SCAR392 wrote:

Yes. A 120Hz HDTV shows 120 frames per second. If 30FPS is shown on a 120Hz display, it has to fill in empty frames with already existing frames, so that those frames aren't empty.

At 30fps on a 60Hz screen the frames are up for ~33ms
At 30fps on a 120Hz screen the frames are up for ~33ms
There's literally zero difference to the viewer and these consoles output a 60hz signal anyways. So sorry, you're wrong. Right in the sense that it was showing duplicate frames, wrong in your belief that a 120hz screen looks worse than a 60hz one when fed a 30hz signal and wrong in the thought that you could "see" the duplicate frames.

As I said the only reason higher refresh rates really matter at this sort of framerate is because when you miss the frame target on a higher framerate monitor the penalty isn't as high. Lets for arguments sake say it'a PC game with v-sync which tried to get 60fps but instead landed at 45fps. Here's how that would look:
60hz: Half 33ms gap, half 17ms < - large variation, ~17ms, jarring
120hz: Mostly 25ms, sometimes 17ms <- less variation, ~8ms, less so
144hz: Sometimes 28ms, mostly 21ms <- even less variation, ~7ms

If you noticed "double frames" then odds are it was actually sending a 60Hz signal and the game was failing to hit the 60fps target and failing badly. What you were seeing I suspect was a variation in the gaps between frames. You weren't seeing "oh noes, extra frames because the screen refreshed more". If anything if it was actually running at a higher refresh rate rather than a simulated one then it'd be less of a problem not more. But I do suspect that "fake" 240Hz business probably amplifies the problem.

tl;dr: You're wrong, that's not how it works

Edited on by skywake

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An opinion is only respectable if it can be defended. Respect people, not opinions

SCRAPPER392

skywake wrote:

SCAR392 wrote:

Yes. A 120Hz HDTV shows 120 frames per second. If 30FPS is shown on a 120Hz display, it has to fill in empty frames with already existing frames, so that those frames aren't empty.

wrong in the thought that you could "see" the duplicate frames.

How am I wrong for seeing duplicate or simulated frames, and not liking it very much? That doesn't make any sense.

skywake wrote:

If you noticed "double frames" then odds are it was actually sending a 60Hz signal and the game was failing to hit the 60fps target and failing badly.

Ya, that means it's a software problem, because it's not running at 60FPS. Even if 30FPS is ran at 60Hz, that doesn't change that it is 30FPS, and that is from the output side, which only makes it easier for the HDTV, similarly to how Wii U outputs almost everything at upscaled 1080p, so the TV doesn't have to do it.

skywake wrote:

What you were seeing I suspect was a variation in the gaps between frames. You weren't seeing "oh noes, extra frames because the screen refreshed more". If anything if it was actually running at a higher refresh rate rather than a simulated one then it'd be less of a problem not more.

Ya, the simulated frames are created, because of the higher refesh rate of the HDTV.

EDIT: They do the same thing with audio codecs. The overall frequency can be lower or higher than the the output rate, but it is still put out at a constant rate.

Edited on by SCRAPPER392

Qwest

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Dreamz

taffy wrote:

I'm a sucker for art style rather then screen resolution and frame rate so for me the best LOOKING games (as the title asks) would be Darksiders 2, Batman Arkham City, Zelda Windwaker HD, Pikmin 3 and Bayonetta 2

If that's the case then I would think that Child of Light would be on that list...

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U-Wishlist: Splatoon, Zelda U

unrandomsam

30fps on my plasma is unplayable.

Not just normal 30fps its a specific thing.

“30fps Is Not a Good Artistic Decision, It's a Failure”
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DefHalan

wasn't sure where to post this but
Untitled

I personally don't care for review scores but it is still pretty cool

Edited on by DefHalan

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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retropunky

I'm surprised that MH Ultimate hasn't received any love yet.

That's a good lookin game right there. I need to go back to it.

retropunky

3DS Friend Code: 4313-0436-2109

Dezzy

DefHalan wrote:

wasn't sure where to post this but

I personally don't care for review scores but it is still pretty cool

Wow, that's interesting. I'm tempted to actually check it's correct before believing it.
A potential flaw, as it were, is that Nintendo users just have more loyalty to the brand and therefore rate the games higher. Take away the criteria of user scores and it changes drastically!

It's dangerous to go alone! Stay at home.

Jonencloud

Id say Treasure Tracker wins in terms of detail. it looks almost pre-rendered at points thanks to its small levels that allows the GPU to concentrate its efforts and be dependent on the slightly underpowered CPU.

I think the fluidness of bayonetta deserves a mention as well, it wasnt rock solid in framerate and it did have some sub par textures, but its sheer scope makes up for it.

Mario kart 8 was decent, but i think it looks really jagged to be honest.

Pikmin 3 looked beautiful at points, but 720p at 30fps bogs it down a little.

the overall answer will depend on your preference in art style and priorities in terms of detail/resolution/framerate

Jonencloud

Dezzy

midnafanboy wrote:

Zelda U it looks amazing!Oh wait it hasn't came out,darn.

It's too early to pass judgement I feel. The first trailer could've been touched up with prerendering or postprocessing of the video (though probably not) and the second trailer was too distant to see detail.

It's dangerous to go alone! Stay at home.

skywake

@SCAR392
I gave a detailed explanation as to why you were wrong and you decided to conveniently not quote any of those parts. So if you want to understand why I said you're wrong it's in all of the sections you decided to ignore. If you don't want to respond to those points then IMO you've conceded that you either know you're wrong or that you have NFI what you're talking about and shouldn't be talking about it like you're some sort of authority on it.

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An opinion is only respectable if it can be defended. Respect people, not opinions

Reznor52

From what I've played, own and seen, Mario Kart 8 takes the icing on the cake with Super Mario 3D World right behind it. Pikmin 3 also should receive honorable mentions. I disagree to an extent with Tropical Freeze. Yes, the game itself looked good but not on the same level as the games I've previously mentioned. And a high five for the Wind Waker HD. It really says something when a game features a unique art style and a decade later with HD graphics and some small lighting tweaks, looks amazing still.

Edited on by Reznor52

Reznor52

Varvara

Pikmin 3 wins hands down.

Varvara

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crimsoncavalier

AlexSays wrote:

crimsoncavalier wrote:

AlexSays wrote:

...really now.

Why are you even here? I mean, you hardly contribute to threads other than starting arguments with people. Just wondering.

The site pays me for ad revenue because of increased hits to the forums

I owe it all to the kind people like you that are always commenting on my presence ^.^

Actually, this is the first time I've ever referenced you in any sort of way. It'll also be the last, since I've no time for trolls.

I am always amused, however, when people go to fora just to alienate the users.

DefHalan wrote:

wasn't sure where to post this but ...
I personally don't care for review scores but it is still pretty cool

I don't care for reviews either, unless the general consensus is that the game is good. I've seen scores for a single game range between 6/10 and 9.5/10.

Scores are extremely subjective, especially when it comes to stuff like replay value or, as we are discussing, visuals. A pretty game to me may not be a pretty game to you.

But ... when a game gets across-the-board great reviews, I generally take it to mean it's a pretty fine game.

crimsoncavalier

Nintendo Network ID: CrimsonCavalier

Blast

Yoshi's WW is gonna be the best looking game.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

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AlexSays

Yes calling out ridiculous statements = trolling

thank you for your insightful contribution

AlexSays

shingi_70

@blast

The game looks so freaking gorgeous.

But, I have to tip my hat too Tropical Freeze.
Untitled

Edited on by shingi_70

WAT!

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SCRAPPER392

skywake wrote:

@SCAR392
I gave a detailed explanation as to why you were wrong and you decided to conveniently not quote any of those parts. So if you want to understand why I said you're wrong it's in all of the sections you decided to ignore. If you don't want to respond to those points then IMO you've conceded that you either know you're wrong or that you have NFI what you're talking about and shouldn't be talking about it like you're some sort of authority on it.

I understand the information. 30FPS runs for around 33ms on 60Hz and 120Hz screens. That doesn't change that 120Hz is still able to throw more frames out within that 33ms. That's what you were talking about with the frame stuttering. Those frames have a chance to throw themselves into the extra frames of 120Hz, that 60Hz doesn't have. That still doesn't change what I said, that the software should be 60FPS to avoid all of that, at least on a 60Hz HDTV.

Even with 60FPS on a 120Hz HDTV, frames are still being duplicated to fill in the other 60Hz that would otherwise be empty. There is no debate.

I guess if you got a 120Hz HDTV with an extremely low response time, seeing the extra frames could be beneficial. I've just had a really bad experience with 120Hz HDTVs with being laggy and having crappy video settings. I could just as easily complain that content doesn't run at a higher audio frequency. That's just how technology is.

Qwest

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