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Topic: Super Mario Bros 3 stuck in 2 player mode can´t get out of it

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deadange1

Hi there,

I just purchased my all time favourite game Super Mario Bros 3 on the Wii virtual console. I accidentally pressed 2-player mode, which in itself is not that awful, it's just that I can't move Luigi...

And the only way I can find to exit the game is by going back to the Wii menu, but when I go back to the game it loads the already started game even though I haven't saved it. I switched off and on the Wii but it still loads the already started game.

So now I'm stuck. I played all Mario's turns and "played" Luigi's by pressing A and getting into battle mode but Luigi still has all his lives left but I cannot move him.

I have the Classic Controller and have pressed literally all the buttons both on that and the Wii remote but cannot find any way to properly exit the game and start over.

Can someone please help me?!

Thanks!

deadange1

Bunkerneath

Press the home button, pretty sure there is reset software, or something like that

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deadange1

@Bunkerneath thanks I'll try that if it comes up again - I thought that was a system reset not a game reset (it just says "reset"). However now I switched the Wii off and on a second time and it "magically" started up at the start screen again, so I guess I'm good for now.

deadange1

SKTTR

There's no magic involved.

If you go back to the Home Menu from the game then it pauses the game, so you can continue next time you start it up. That's why you were locked up in two player. Because you didn't reset the game.

In the original SMB3 on NES you couldn't get out of 2-player mode, except when both players are Game Over ( I believe). So you either had to kill off both players to get back to the title screen, or power off and on again the console, or reset the console.

If you power down the Wii while playing a game on VC, the game inside the VC will also power down. The Reset button in the VC game's Home Menu is like the Reset button on the actual console (not the Wii console, but the console in the VC) and just resets the game, not the Wii.

How ridiculous if that reset button would reset the Wii ! xD

PS: I think the only exception are N64 games. They don't have that Wii save-suspend feature.

Edited on by SKTTR

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Eel

Yup, if you exit the game by turning the system off, it will actually exit the game without saving your current state. It's the same in all consoles that have virtual console.

This is actually necessary in at least one game on the 3DS virtual console.

Edited on by Eel

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SKTTR

Meowpheel wrote:

Yup, if you exit the game by turning the system off, it will actually exit the game without saving your current state. It's the same in all consoles that have virtual console.

This is actually necessary in at least one game on the 3DS virtual console.

There can be several reasons why a game has to be eventually reset.

I had to reset many VC games, especially the old ones that when played through get stuck on the ending screen with a THE END or THANK YOU FOR PLAYING message. Almost all games were like that back in the day. You had to power off or reset, there was no looping back to the title screen.

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Eel

@SKTTR Oh yeah, but I mean, necessary in order to progress through the game.

The first Harvest Moon for the GB had an internal clock that counts how many hours have passed since the last time you played. It's normally used for the "auto farming" mode, but there's a point in the game where you need to use it if you want to get one of your tools back from an NPC.

As if the game wasn't confusing enough about it (this is a game with an in-game clock, the NPC tells you to come back in 12 hours, so it's easy to assume he means 12 in-game hours), this extra step gives it a nice new layer of "what do you want from me!?".

Edited on by Eel

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deadange1

@SKTTR the "magic" I was referring to was that the first time I powered off the Wii it still loaded the game in the same state and the second time it didn't.

deadange1

KingMike

@Meowpheel Good thing Pokemon Gold/Silver will probably have the Suspend feature disabled or that would really mess with the in-game time (though prepare to rage all over again over the legendary doges).

KingMike

Eel

@KingMike Oh yeah I expect them to work like the first gen pokemon games (no save states or suspend points). It does work in it's favor this time around.

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