@Electricmastro Sadly they have. I wish it was still all about SNES and Genesis. ;(
It's too bad we never saw Nintendo's NEXT 2D 'Sprite based' 32/64 bit platformer. the 16 bit to 32 bit Sprite based transition
happened ONLY on the PS1(saturn counts too i guess) The N64 was basically 3D graphics only.....Talk about variety. yawn*
We saw the big 16-32 bit SpriteLeap on the PS1 with titles such as Rayman(most impressive imo!), Mega Man 8, Mega Man X4-X6, Tomba! Street Fighter Alpha series, Darkstalkers ect ect. I'm so glad i owned both consoles during that generation, because just owning the N64 would of been heavily dissapointing....I couldn't stand the system outside most of the Nintendo exclusives....Even then at that point, i would of rather just stuck with the NES + SNES.
Well... your half right. Nintendo never made a home console that was 32 bit. But they did have a 32 bit system. The Game Boy Advance. But what I find funny is the graphics on GBA don't look any better then on SNES. But the music on GBA? Oh yes. The music on GBA is outstanding.
Well... your half right. Nintendo never made a home console that was 32 bit. But they did have a 32 bit system. The Game Boy Advance. But what I find funny is the graphics on GBA don't look any better then on SNES. But the music on GBA? Oh yes. The music on GBA is outstanding.
The SNES has the best music! Super Metroid, Super Castlevania IV, Secret of Mana, A Link to the Past... I could go on and on about superb soundtracks of the SNES.
I'm pretty sure the GBA was 16 bit. The DS you could say was their 32 bit console and it makes sense considering the graphics look simular or kind of close to what the PS1 and N64 churned out. Either way, we never got a 32/64 bit sprite based 2D Mario...Nintendo needs to take a break from the 3D and return to sprite or animated form with their next Mario or Zelda, or I'll be one PO'd Brewster!
@Electricmastro Sadly they have. I wish it was still all about SNES and Genesis. ;(
It's too bad we never saw Nintendo's NEXT 2D 'Sprite based' 32/64 bit platformer. the 16 bit to 32 bit Sprite based transition
happened ONLY on the PS1(saturn counts too i guess) The N64 was basically 3D graphics only.....Talk about variety. yawn*
We saw the big 16-32 bit SpriteLeap on the PS1 with titles such as Rayman(most impressive imo!), Mega Man 8, Mega Man X4-X6, Tomba! Street Fighter Alpha series, Darkstalkers ect ect. I'm so glad i owned both consoles during that generation, because just owning the N64 would of been heavily dissapointing....I couldn't stand the system outside most of the Nintendo exclusives....Even then at that point, i would of rather just stuck with the NES + SNES.
The Saturn has to count cause all those 2D fighters looked and played better on Saturn. Saturn was possibly the best system ever made for 2D but I still feel we never really got to fully see its 3D abilities. Damn Sega with that whole wonky multiple processors idea.
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I'm pretty sure the GBA was 16 bit. The DS you could say was their 32 bit console and it makes sense considering the graphics look simular or kind of close to what the PS1 and N64 churned out. Either way, we never got a 32/64 bit sprite based 2D Mario...Nintendo needs to take a break from the 3D and return to sprite or animated form with their next Mario or Zelda, or I'll be one PO'd Brewster!
Yeah I agree and especially with Metroid. And no. The GameBoy Advance is a 32 bit system. Read the first paragraph of this: Wikipedia
I'm just going to put this out there, but I don't get why some people are putting the Wii out there.... for Mario Party 9? Or is it because New SMB wii?
Or SkyWard Sword? .... Yeah. I just don't get why.
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@Mr-Metroid If you don't get why people say Wii for Skyward Sword, you need to go play Skyward Sword. Plus, the Wii can play GameCube game, SNES games, N64 games, and NES games, plus it has other great titles like Xenolade Chronicles and Super Mario Galaxy 2. And everything @True_Hero just said below too.
@Mr-Metroid - People like the Wii because it's fun. It has plenty of excellent games as well, such as NSMBWii, Super Smash Bros. Brawl, Rayman Origins, Xenoblade Chronicles, Sonic Colors, Metroid: Other M, Super Mario Galaxy, The Legend of Zelda: Twilight Princess/Skyward Sword, Kirby's Return to Dreamland, Mario Kart Wii, Metroid Prime Trilogy, etc. I think there are plenty of reasons for Wii to be a favorite console.
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Topic: What's your favorite Nintendo system?
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