@Vinny Gran Turismo is probably my #1 suggestion. Go with GT2. Outside of that it's mostly NASCAR and F1 games to varying degrees of quality. Back in the 90's it was mostly flight-sims that were all the rage as consoles couldn't really simulate realistic physics yet, and PCs just weren't quite there power wise either, but GT really was one of a kind. For arcade any of the Need for Speed games are good choices as they were pretty much the go to AAA licensed arcade racers back then.
@jak1one Shantae, Metal Gear Solid (wouldn't consider this a port as it's was built from the ground up), Resident Evil: Gaiden, Survival Kids, Metroid II, Bionic Commando: Elite Forces, Final Fantasy Adventure, Tomb Raider: Curse of the Sword, Warlocked.
I remember being super excited for the Hand-drawn Game Guides a few years back and I got the Legend of Zelda manual one and it was truly fantastic. And I was just checking the Kickstarter to see when the Metroid one was going to come out.
Turns out, it was cancelled due to C and D fears. BUT, if you happen to be intuitive you might be able to find it in it’s full hand-drawn glory if you look up “hand-drawn-game-guides-metroid” and go to a certain Archive dot org website. (I dont know if Im allowed to post the link but it’s really not hard to find at all)
Not exactly on topic but couldnt find a better thread for it.
Hope all retro gamers take advantage of these masterpieces!
^ So on the website, under Philip Summers’ (the creators’) account you can find hand drawn manuals for the Legend of Zelda, Metroid, Contra, and Ninja Gaiden.
I guess the last "retro" thing I got was the two Namco carts new for the Evercade.
So it was that, and the Data East and Technos arcade games that were going out of print.
From Technos, I guess the big thing there is Double Dragon? I hear the NES version of DD2 is the much better regarded version... and DD3. I hear it's not a very good game regardless of region but at least the Japanese version is not as dishonorable as the US version (which I assume is the one they used) in being ahead of its time in evil.
As to Data East, I've been warned about Johnny Turbo's versions on Switch using somewhat outdated emulation... wonder if that is the case here.
The Frog for Whom the Bell Tolls is pretty basic gameplay-wise but it's so much more than the sum of its parts. The fan translation is excellent as well.
There's man all over for you, blaming on his boots the faults of his feet.
Recently started Ocarina of Times on Nintendo 64. Damn that is actually feels great for me. Even despite bad camera games is still very good N64 Games i personally think that it deserves it's status as the best game of all times, but i still have a lot to explore in game, but from what i saw the game is really really great. I wonder are there games like Ocarina on N64 or other Nintendo platforms
Anyone got any recommendations for retro stores around Ireland, specifically for Wii/PS3 games? I've mainly been going with CEX for the majority of my shopping so far and, while it's definitely worked out well for me for the most part (getting games like Dead Space and Devil May Cry 1-4 for under €15 being the highlights), I'd definitely like to branch out more and see if I can get more games/better deals at other, perhaps less well-known locations. I'll also gladly take recommendations for stores around London since I usually head over there every year or so for Arsenal matches and might find the time to peruse around the streets if possible.
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There's a version of The Legend of Zelda on NES with the subtitle "Redux" that makes a lot of little quality of life improvements. It's got me back into the first Zelda in a way I haven't been in well over a decade.
Some of the changes include: sword swings in an arc like in ALttP, visible world map that fills in squares you've explored, an updated translation, arrows as a separate item from rupees, indicators for bombable walls and burnable trees, and a lot more.
You could argue some of these changes go against the spirit of the game, but the sword swing instead of a stab is something even Miyamoto said he regretted about the game design. Having an overworld map that fills in (instead of just a black box) replaces the need to use the physical map that game in the original booklet, and the indicators for secrets are in line with later Zelda games, since these days you're more likely to google where those things are than either share secrets with friends or exhaust every possible option.
I don't love all the of art changes (oktoroks look a lil funny in this version to me), but overall, I think the visuals have been improved. Highly recommend playing if you're able to.
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