@DarthNocturnal I may well give Microsoft a bit of a ribbing from time to time however, I actually genuinely think that CA$599 is very, very good considering $499 at today's going rate is around CA$680.
Even the Australian price is good too, at AU$649, which is actually AU$20 cheaper than today's going rate.
While $499 for the Xbox One X is a tall asking price, especially without a game bundled inside too, I do honestly believe that Microsoft have done well with the price of their new system elsewhere... and nowhere is more generous than in Canada where you are technically paying CA$80 less than today's going rates.
Question for the XBone owners, and particularly XBone owners that also own a PS4. How big do patches tend to be on the platform compared to PS4? Also, between the two systems, is download management handled any better on one or the other if you do NOT wish to download something? One thing that drives me nuts with PS4 is it's very unintuative to turn off downloading of patches I don't want, and most games seem to bundle DLC I'm not buying in with downloads. As I result I've actually disabled networking on the machine most of the time except if I explicitly want to download a patch. Something I've not had to do on Nintendo consoles, ever.
Does XBone handle that aspect better? (that's probably the biggest thing I've been wondering about it.)
@DarthNocturnal Thanks. Yeah, that sounds like a properly working system to me. I disabled auto updates on PS4, but then when I launch a game for which a patch is available it then proceeds to start downloading it anyway. I go into their queue management screen, and I can either pause or cancel and delete the download. If I cancel and delete it might spontaneously start downloading in the background gain. If I pause it stays paused and then resumes the next time I reboot. It's infuriating, especially with games where they darned DLC is in the patch, or games like Unity, where patches are 20+GB.
Sounds like One has a much better (or rather much more broken) system than that. Honestly it's a little surprising given how Win10 updates work
@Peek-a-boo I'm not sure any were true exclusives. Ashen is still a Microsoft (Xbox/PC) exclusive with no PS4 or Switch release afaik. Everspace is a similar deal.
I don't think MS is doing true console exclusives anymore. They have two platforms with PC and Xbox, so they allow content to be released on both rather than holding it hostage. It's a win for gamers and it's a consumer friendly policy imo.
@DarthNocturnal Remember when I spoke about my friend who likes his racing games on the previous page?
He purchased the 'ultimate' edition of Forza Horizon 3 that costed him £80 or £90, which is CA$150 (!) only for the first expansion to show up as locked when he approached it in the game. Turns out that the 'ultimate' edition doesn't even included the expansion area(s).
Had to pay another £40 for the expansion pass on top of paying £80-90 for the game on day one; £130 in all (CA$220).
Flipping ridiculous, isn't it? I was not surprised about the recent news of the Halo Wars 2 story add-on the other day - they have done it a couple of times before, and will happily do it a couple of times again too.
You may wish to wait until September when the game hits its first anniversary, as Forza Horizon 2 had a first anniversary sale and a bundle that included everything at a slightly discounted price. Up to you though!
Halo Wars 2 I can understand, given it was meant to be a holiday 2016 game the "season" was planned to end in late summer/early fall just like virtually every other season pass. The game got delayed to February but they decided to keep the same ending date of the "season" by releasing 9/10 months of content in 6/7 months. On the blog it says that both Arbiter and Jerome are leaders for June, that would've been June and July's content if Halo Wars 2 had not been delayed to February.
I don't like the approach taken with the Forza Horizon 3 Ultimate Edition though, it should've come with the expansion pass.
If you went out to buy a 500GB Xbox One S today, and you bought and downloaded The Master Chief Collection, Halo 5: Guardians, Gears of War: Ultimate and Gears of War 4, that would make up 320GB altogether.
Bearing in mind that the Xbox One reserves 138GB (!!!) of space for its OS and 'other functions', you would not even be able to boot up let alone play Forza Motorsport 7, seeing as you'd only have 40GB of space left...
I'm hoping that 2TB is the standard for the next PlayStation and the Xbox One X Box.
@Grumblevolcano I was pointed and laughed at by a couple of members on here when I said that 32GB simply isn't good enough for the Switch when it was first officially revealed back in January (?)
Well, look who's laughing now...
The densest game in terms of memory on my PlayStation 4 Pro is Uncharted 4, which sits at 48GB.
The likes of Horizon Zero Dawn is only 33GB, while Grand Theft Auto V is just 45GB (including the separate GTA Online component) and this begs the question; why are so many Microsoft published games pushing 100GB these days? Those three games above are a visual tour de force, and are all under 50GB too.
The whole situation is becoming crazy.
Thankfully, both the PlayStation 4 Pro and Xbox One X are 1TB standard, which is fine... for now.
@Peek-a-boo Outside of Forza 7 which is more a result of 4K gaming, the really large XB1 games are a result of replacing DLC with free updates. Halo 5 which is just under 100GB had monthly content updates for awhile and even got some content updates afterwards (e.g. Anvil's Legacy on September 8th 2016, Monitor's Bounty on December 8th 2016). Combine that with general bug fixes updates even happening this year and you've got a gigantic file size.
Gears of War 4 has a similar situation (the season pass is for permanent access to maps) with monthly updates adding new content and lots of stuff was added in this month's update from new horde mode stuff to more new maps to even a new harder difficulty for modes like campaign. The file size adds up over time.
You can kind of apply this logic to Switch too. By the end of this year it'll probably be that BotW, ARMS and Splatoon 2 alone fills up the internal memory because ARMS and Splatoon 2 are getting monthly updates.
So I am considering an Xbox One X
Pros:
-The power
-The controller
-XBL
-BC
-Halo 5, Gears 4, Super Lucky's Tale, etc
Cons:
-Price, especially with things like Gold, external HDD
-Future MS first party looks unimpressive
-Proper support in question due to likely weak sales post-holiday
-Will likely have to give up my PS4 as I probably can't afford to have and support both
You guys know you can uninstall a game and keep your saves, thus eliminating the need for an external HDD, right? Just reinstall a game if you want to replay it. You have nothing to worry about, especially if you buy physical discs.
Forums
Topic: The everything Xbox thread
Posts 2,861 to 2,880 of 11,953
Please login or sign up to reply to this topic