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Topic: Valve's Steam Deck console Thread

Posts 81 to 100 of 152

JaxonH

@TheFrenchiestFry
It'd hard to justify a need for yet another console. But for me, it's never been about need. It's always been about want.

Do I "need" the SteamDeck? Well, no. I've been just fine using Switch as my primary gaming platform for the last 4.5 years. I barely even use my other consoles as it is.

But do I "want" the SteamDeck? .... Oh heck ya I do. If it were a financial burden then the answer would be an obvious pass. But if you like the concept and can afford it, why not? Especially since this fledgling device will need all the support it can get. The better it does the better off we are as gamers. Don't you want to look forward to a future where this line of devices is a permanent fixture of our beloved industry? I know I do. I would hate to have come this close... only for it to fade away because not enough ppl stepped forward.

And, it's only $5 down now and the actual purchase invitation won't be until the middle of next year. That's plenty of time to slap $400 together for the cheaper model. With tax returns in February too, it'll be quite easy to budget for.

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

Snaplocket

I wouldn't dismiss the Steam Deck as it does open the door for competition, but I'm personally not interested as if I wanted to play a game that isn't on Switch, I'd rather get it on the PS4/PS5 unless it's one of five games on neither like Phantasy Star Online 2 which isn't enough to get me to purchase.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

JaxonH

I think Steam Deck proves, at least for some people, that it’s really not about loyalty to one company. It’s about the experience, regardless of who offers is. I’m not a diehard Switch fan just because it’s Nintendo, I’m a fan because I genuinely love the hybrid experience and the exclusive games on offer. My disinterest in Xbox/PS isn’t because I have a chip on my shoulder against them, it’s because they genuinely don’t offer an experience suitable for my needs.

Create an experience suitable for my needs, and I’m all over it. Be it Valve or whoever else. It’s never been about loyalty or allegiance to a brand, it’s always been about the experience. It just so happens, Valve has stepped up to the plate with something that legitimately interests me and checks nearly every box on the list of what I’m personally looking for in a gaming device. If The Deck had a Nintendo or Sony or MS sticker on it I’d be just as excited, though this is a device that I think only Valve could truly make. Only through Steam can all games have gyro, and only through the smattering of PC settings can all games scale down to run on a handheld device.

@Snaplocket
Unfortunately, Xbox and PS don’t offer gyro aiming, which is something I need now having grown accustomed to it. Trying to aim in a game without gyro feels like trying to use an NES controller for Zelda BotW. It’s just… inadequate. Like experiencing the control scheme of the future, then being forced to step back in time and use something grossly inferior instead.

Hence the reason I sold my PS4 Pro and Xbox One X to help pay for a new PC. And having gyro for those games has been great. The fact I get exclusives from both Xbox and PS on one platform is also a nice bonus. Kind of like a PS-Xbox hybrid console. It was expensive, but if you combine a new PS and Xbox and online for each for a full generation, that $2,000 is basically the same cost. But… it still wasn’t able to offer hybrid play like Switch does. At least, until now anyways.

Having games hybrid has meant the difference between actually playing and finishing them. As much as I love my PC, I can’t remember the last time I played a game through to completion on it. But on Switch I complete games all the time. Or at least several each year, anyways. The hybrid advantage makes all the difference. I’m just more liable to play a game on a system where I know I’m not trapped on the TV.

So as someone who already has a high end gaming PC connected to the tv like a console, Steam Deck not only offers handheld play for games like Mass Effect Legendary Edition, Halo Infinite, Horizon Zero Dawn, etc, it actually makes the full jump to the hybrid advantage. I suppose it technically offers the hybrid advantage by itself, which is good for anyone without a gaming PC and doesn’t want to buy one, but with a full desktop PC that tops PS5/XSX in performance it’s the ultimate gaming experience. The best graphics and performance with Gyro aiming on the TV, and the best graphics and performance with gyro aiming on handheld, and cloud saves syncing between the two.

The three distinct advantages Switch retains is 1) exclusives, which even if they can be emulated is a major hassle when most look and run fine on Switch already, 2) Pocketability. Which cannot be overstated as someone who brings my Lite to work every day, and 3) Tabletop mode with removable controllers, which creates a portable console style experience. You could also add 4) OLED screen, which will provide a better image display

But it’s not gonna be for everyone. I suspect it will mainly sell to gaming enthusiasts, especially since it’s exclusively being sold through Steam. Maybe the day will come where will see them on store shelves at Walmart, but I doubt it. It’s still an incredibly cool device, which, if you are a fan of video games in general is very intriguing.

Edited on by JaxonH

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

Ralizah

I'm still not sure if I'll be springing for one, but I've left my deposit in place. It's hard to justify when I spend 90% of my gaming time on Switch as is and already am up to my ears in stuff I need to play on that system alone. It's a cool device but... when am I even going to be able to use it?

Also hard to justify insofar as it won't be providing me access to a new library of games, and even with it being technically portable, the size and weight would keep me from dragging it too far away from my gaming space as is (whereas my Switch Lite, Vita, and 3DS go everywhere with me when I'm playing a game on them).

On the other hand... portable Monster Hunter World. And SO MANY visual novels will be portable for the very first time.

It's... tempting. We'll see how it goes. I'm curious to see impressions from early adopters around the start of 2022.

Even if I don't get one right away, it might be my go-to instead of a PS5 or XSX this gen when it comes to a premium new device.

Edited on by Ralizah

Currently Playing

TheFrenchiestFry

I can't see it realistically replacing any of my existing consoles or my PC but it'd be a pretty sick companion device for taking my Steam stuff with me with the amount of Steam games I have right now as is. It'll also be an unofficial PlayStation Portable/Vita successor which means Steam is giving me what I wanted from Sony this entire time lol

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

skywake

Clammy wrote:

As if Nintendo will “only” release an updated switch. That wouldn’t be nintendo, they’re more likely to do something totally different.

I know this is what we like to say as Nintendo fans and it's certainly true Nintendo change forms while their competitors do not. Or at least when Nintendo do change forms they bet all in on it rather than making it an optional thing. But when you really think about it there haven't been that many "forms" for Nintendo's consoles.

There was the traditional console form which was what we got from NES through to GC. The portable version of that same form which we had from GB through to GBA. The Virtual Boy was something on its own so that's a third form. Then there was DS which brought in touch and a second screen, that continued to the 3DS. And the Wii which brought in motion controls as the core control focus.

Wii U? That was basically a continuation of the DS form in a home console and optionally a continuation of the Wii. The games that used the full feature set of Wii U were games with content on the main screen and additional content on a secondary touch screen. It's a DS for your TV you can use WiiMotes with. And Switch is basically the same again but abandoning the idea of a second screen.

So there have been five different form factors Nintendo has done. Two of those existed before Nintendo did them, one of them was a failure (or at least before its time). So when you boil it down the only times Nintendo has dramatically and successfully changed forms was with the Wii and DS. Everything else novel they have done has either been an evolution or a migration of one of those two things.

I don't see a reason why they need to drop the Switch form factor. They've been tuning it since 2004 in one way or another and the tech has finally caught up to the point where there aren't many compromises. The only thing they fall short on is raw power..... and maybe more precise tracking for JoyCon motion. Possibly a smaller footprint. I mean I'd say OLED but they've done that one now also

Edited on by skywake

Some Aussie musics: Pond, TFS, Genesis Owusu
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

JaxonH

@Ralizah
I think it'll be no different than owning multiple consoles. Sure, you could get by with just one. Having another won't result in more playtime, it'll just result in a different mix of games being played. Instead of the top 10 on Platform A, it'll be top 5 on A and top 5 on B.

But you already have a PC. So it's not really about a new library of games so much as making the library of games you have playable in a state you'll actually finish them (as both you and I have noted on several occasions- when it's hybrid the game actually gets played). It's not pocketable, that's for sure, but it comes with a fairly slim case with handle, which is how I carried my v1 Switch around for years. It's not that much bigger than Switch, especially if you use the Hori Pad Pro, which I believe you do iirc. For me it's Binboks.

At the end of the day, I have Switch games, and everything else from other consoles all consolidated on PC. What few games aren't on PC will be in due time. So Switch and PC cover all the games. The problem is, having all those games in non hybrid form factor means... do I really have those games? I mean sure, I "have" them, but do I have them, in a format I'll actually play? I'd argue no.

Way I see it is, if I can pay thousands of dollars for a PC I rarely play because it's not hybrid, how can I not justify the price of an iPad or PS5 to change all those games into hybrid format like Switch where I'll actually play them. A big reason why I hardly play anything else is specifically because Switch is the only hybrid. But what if it wasn't? What if every other game was hybrid also? That would be a paradigm shift.

Of course, we'll all have plenty of time to see reviews given the current ETA on delivery. But from what hands on we've seen so far, I'm not seeing any red flags.

Edited on by JaxonH

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

JaxonH

@TheFrenchiestFry
And not just a PS Portable, but also the Xbox Handheld we've speculated about for many years, all rolled into one.

Finally, Halo on handheld with Gyro! Finally, Monster Hunter World on handheld with gyro! Finally, Mass Effect Trilogy on handheld with Gyro! Finally, Portal 2 on a handheld with Gyro! It also sounds like Valve has more 1st party games in development. Half Life Alyx lit a fire under them it seems. I'm betting we see a new Half Life to push Steam Deck, maybe even Portal 3? Who knows. But they are working on more games, which is exciting!

Edited on by JaxonH

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

Snaplocket

@skywake I'm confident that the next Nintendo console will just be a more powerful Switch that MAYBE has some kind of IR functionality ala the Wii.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

JaxonH

@Snaplocket
If they add a magnetometer like Dualsense has, they won't need IR. Polar orientation from magnetosphere via magnetometer combined with spatial orientation from gravity via accelerometer is enough to provide a fully constrained alignment for frame of reference. It solves the issue without requiring sensor bars or sensors on joycon (which really don't have room for a sensor where your finger won't block it using shoulder buttons).

It won't have the instant 1:1 response of IR, but it's close enough while avoiding all the trappings and stigma of IR sensors.

They're for sure sticking with hybrid. There's no other logical approach. But I'm not confident they'll add a magnetometer. They seem very stubborn when it comes to adopting innovations of rival platforms.

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

skywake

@JaxonH
I wasn't aware the PS5 controller had a magnetometer, that does seem like a sensible solution to the gyro drift problem. I mean technically it's not exactly as good as a literal fixed point of reference because it only covers rotation and not translation. But for most things I don't think that'd matter much

And TBH I think line of sight issues was a large part of what people disliked about "motion controls" on the Wii. They put the sensor bar too far back, they had reflective surfaces between them and the sensor bar or they had additional IR lights (i.e. the sun) interfering. Much harder to screw up a magnetometer. And they're like a $5US component....

Edited on by skywake

Some Aussie musics: Pond, TFS, Genesis Owusu
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

JaxonH

@skywake
I play a lot of games with motion, and from my experience with the Dualsense, the Gyro is what I would describe as "perfect" for all intents and purposes. You can rotate the controller and point it left and right and it always seems to hold its position without drifting.

Obviously I haven't run extensive testing and it's possible it could lose its position with enough movement, but from all games with normal use I've had no issues. 9-axis Gyro they call it? Doesn't really make sense in terms of rotation and translation, but ya, it needs to become standard.

At least we can now enjoy games on PC with flawless Gyro aiming. I doubt Steam Deck will have a magnetometer, which is unfortunate. But at least most games where Gyro fine tunes don't need it really. It's most beneficial for games where Gyro imitates IR, like the Wii games ported to Switch.

Even so, games with Gyro fine tuning still benefit. It just makes it that much more accurate and repeatable when in use.

Sony really doesn't get enough credit for the DualSense. Or rather, they do but for the wrong reasons- for things that don't really make a difference (haptics are good, don't get me wrong, but the trigger resistance is a curious fad). The controller is a game changer, but even PS fans fail to recognize why. And ironically, even though the mousepad isn't a gamechanger by any means, it has proved very useful for Steam games when mapping extra buttons, usually as a split pad for start and select, which frees up Select to take screenshots.

If only Dualsense had L/R grip buttons. Then it would be the perfect controller as far as I'm concerned.

Edited on by JaxonH

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

JaxonH

1 TB micro SD $149.99

If you're getting a Deck, you're gonna want a 1 TB micro SD. Maybe they'll drop more in price between now and then. Then again, maybe not. Who knows. What I do know is this is the cheapest I've seen a 1 TB go for to date.

https://www.amazon.com/SanDisk-Ultra-MicroSDXC-Memory-Adapter...

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

Needeep

@JaxonH ‘tis a good price. Cheapest I seen in UK Amazon for a decent brand is Lexar Play 1tb for £140 (150 mb/s spec). Or Integral for £135 (180 mb/s).

But the way of these things is they always drop in price so I’m waiting until Q2 2022

I wonder if it would be worthy to get the Extreme or even Extreme Pro Sandisk tho?

The Sandisk Ultra is about £160. Extreme £205 and Extreme Pro about £220.

Probably best to wait for real reviews of it in action with different cards. I’m sure there will be plenty of articles and advice once some people have the beastie in hand!

Needeep

Needeep

I did a little working out of the games I really want to install (and buy) first and to have them on the fast internal SSD, means I can only fit 4 or 5 games within the 512gb!! Argh… some PC games are massive!

Needeep

JaxonH

@Needeep
Lexar, despite its read speed claims, only hit 35 mbps in tests compared to SanDisk and SanDisk Extreme which both hit 93 mbps. I'd steer clear. Same for Integal. My one and only SD from them failed in 6 months, meanwhile I've bought nearly two dozen SanDisk cards and never once had an issue.

I wouldn't bother with the Extreme Pro. And actual tests reveal both SanDisk and the SanDisk Extreme have equal read speeds of 93 mbps. The difference lies in their write speeds. The Extreme was in the 80's while the regular one was around 15-20. BUT. Writing really isn't that important aside from moving files back and forth, if you want the fastest transfer times. For me, the Extreme is worth it just because the write speeds in real world testing are 5X faster, but if you're frugal, it honestly doesn't really impact the gaming experience either way.

I've already made my mind up on which micro SD to use. I ALWAYS go with SanDisk Extreme. I own a half dozen of them, and have purchased nearly every microSD under the sun, and the ones I haven't purchased it's because I thoroughly researched them and deemed them unsuitable.

Some PC games are massive. That's why I think everyone will want a 1 TB micro SD, even if you're buying the 512 GB NVMe model. Especially once you account for roms and other files. I have 200 GB just in GameCube and Wii roms, for example. We're gonna need every gigabyte we can get.

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

Needeep

@JaxonH thanks for the very clear info. Duly noted!

Needeep

skywake

@JaxonH
Depends on what games you want to have installed on it and what you're using it for. I mean on my PC currently I have about 600GB of just game installs. Maybe a tad more than that. Which does kinda line up with the "this is barely enough storage" bit. But at the same time, not every game is 50-100GB. There are a lot of games that sit in the 10-20GB range and even more releases in the 100MB-1GB range

I don't know about you guys but most of the games I tend to go back to aren't the huge releases. That's now how I tend to play games. When I get into a major release I'll play through it either until completion or I get tired of it before I move to something else. The games I tend to keep coming back to are generally the small releases. Rocket League, Super Meat Boy, Geometry Wars, Cities Skylines.

And in any case, it's a PC running Steam with WiFi and full support for USB Type C devices. There are ways to make the "redownloading of games" process less painful. Steam is pretty good at managing a library of games from multiple drives so if you want you could just carry around a USB type C HDD with your library on it and "clean the fridge" when you want to swap games. Or, if you're super ambitious, you can create a Steam download cache server......

Some Aussie musics: Pond, TFS, Genesis Owusu
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

JaxonH

@skywake
I know there's always ways to juggle libraries but that's never been my thing. I'm sure there are plenty of more frugal gamers who will look for ways to shuffle and redownload, and for those people, well I won't say their problem is solved, but they've learned to tolerate it. Obviously those people were never going to care about storage in the first place.

I have about 6 TB of actual games in my Steam library (10 TB space with about 3.5 left unused across all drives). It's a mix of all sorts of sizes. But very few, percentage wise, are under 10 GB. Small games I buy and play on Switch. Steam is for the games Switch doesn't get, and most of the games I own are 20-60 GB each.

I'm quite sure you could fill the Deck with indies and smaller titles and never deal with expanding storage. But that's not why I'm spending $650 on a handheld PC. I want my full library to go hybrid. Obviously that won't happen since there's no way to cram 7 GB of games onto the thing, but I can at least fill it with my SNES/GBA/GC/Wii roms and a full terabyte of Steam games. Most of which will actually be larger titles such as Mass Effect Legendary Ed, Days Gone, Horizon Zero Dawn, Tales of Arise, Scarlet Nexus, Outer Worlds, Street Fighter V, Halo MCC, Doom Eternal, Wolfenstein New Order and Wolf 2, Elden Ring, Control, Resident Evil VII and Village, etc.

Edited on by JaxonH

PLAYING
NS: MH Rise
Steam: MH Rise
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby Forgotten Land, Mario Rabbids, Zelda BotW 2

Jesus is Lord.

Needeep

My shortlist for day 1 installation:
1. MS Flight Simulator = minimum of 150gb. Probably a lot more with required updates, expansions etc that need space to download and install. (Proton rating = Gold)

2. Red Dead 2 = 150gb (Proton rating = Gold)

3. Cities Skylines = 4gb base but all the Mods I will put on needs more. Not too much tho (Linux native)

4. Star Wars Squadrons = 40gb (Proton rating = Silver)

5. Star Wars Fallen Jedi = 55gb (Proton rating = Gold)

6. Wreckfest = 32gb (Proton rating = Platinum)

That lot is about 440gb. With the OS taking whatever space and needing to leave some empty operating space, that's full or already too much

Pretty sure MSFS will benefit most from being internal as it's streaming in textures and geometry constantly. Might have to move RDR2 to SDXC.

Needeep

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