No Man's Sky isn't getting a great critical reception thus far. 69 on Metacritic with a user rating of 4.9 for the PS4 version. The PC version is apparently a terrible port, suffering from poor optimization and a range of performance issues. Some people are comparing it to the Arkham Knight PC release, which was... not pretty.
At least it seems to be selling well. Amazon is listing it as the best-selling game on the site at the moment, and several stores around me are sold out of physical copies.
No Man's Sky isn't getting a great critical reception thus far. 69 on Metacritic with a user rating of 4.9 for the PS4 version. The PC version is apparently a terrible port, suffering from poor optimization and a range of performance issues. Some people are comparing it to the Arkham Knight PC release, which was... not pretty.
At least it seems to be selling well. Amazon is listing it as the best-selling game on the site at the moment, and several stores around me are sold out of physical copies.
And yet even the ~60-75% reviews all seemed pretty glowing looking through them. It's not that the reviewers don't like it, it's just that it's a very particular kind of game. At least I haven't heard optimization complaints about the PS4 version. I'm gonna have to hold off until the 26th, though, since I decided $25 for Yoshi's Wooly World was a better investment of my limited funds right now...
yeah and the PC port sucks. Knew this wouldn't live up to the previous hype.
Congrats, you sleuthed that a procedurally generated indie game wouldn't be the best thing since sliced bread. Have a cookie.
Anyway, in a hilarious turn of events it looks like Final Fantasy XV—you know, that game they didn't announce the release date for, for a decade because they wanted to get it right when they did—is being delayed into November.
Specifically November 29th, which is after Black Friday (Why're you trying to kill Gravity Rush 2, Square Enix!?!): http://www.gamnesia.com/news/report-final-fantasy-xv-has-been... ie: Not "November" as far as games are concerned. Also, this is yet another thing that leaked this year, so lol (Neo, Scorpio, NX, Shuhei's nudes, etc).
I'm glad I didn't pre-order this game. I played Spore and was disappointed. No Man's Sky looked good in the trailers, but when they mentioned procedural generation, that raised an eyebrow. I was told that technology has come a long way and that this won't be a Spore 2.0. Well, trust me, it's only missing the walking genitals, but other than that it's very similar in most aspects. That's just from an aesthetic point of view though. I can't really comment on the gameplay, but from what I've read it's an endless grindfest.
@Haru17 The problem is that Minecraft has a creative mode in addition to survival mode, a much wider array of things to do in both modes, and is much, much less expensive. Oh, and it also has multiplayer.
At the end of the day, though, sales and maintaining good will with players are the only factors that really matter. If NMS continues to update with new features, it's possible we could end up with a Splatoon situation where the game is a much meatier experience a year from now than it was at launch.
Broke down and bought it yesterday. I'll start it either tonight, or tomorrow morning, depending on how tired I am...I got 5 hours of sleep last night, so...I guess exploring the universe can wait a bit longer...
Being able to view only your currently installed games is the biggest improvement, I'm glad they're listening. I can finally get rid of all those demos that started to clutter my library.
Going by the page prior to this one, it's always odd to see folks dismissing games by just glancing at Metacritic and assuming that it is bad (70+ is now considered 'bad'?) as opposed to what the scores actually reflects, which is that it is a worthwhile experience with a couple of niggles that stops the game from being a truly great one.
I paid £45 for No Man's Sky and I am thoroughly enjoying it.
The survival aspects could do with some fine tuning to make it more on the fun end of the scale, rather than being slightly repetitive and slowing the pace of the game down.
I also think the combat 'does the job' and the whole searching for items can either be surprisingly enjoyable or somewhat tedious, depending on the type of planet you have landed upon.
What the game does so well is delivering a true sense of wonder; exploring variably different planets at different times of the day, some of which are teeming with strange wildlife, while others can be a profoundly isolating experience.
Not many games can offer this kind of genuine feeling of wonder.
And that's mostly why I like No Man's Sky. Discovering and exploring the great unknown.
@Peek-a-boo I've seen enough gameplay and read enough reviews to know that this isn't worth the €60 for me. I will gladly pick it up if it drops a little in price, just to experience the game. But knowing the pros and cons, I don't think I can pour more than 10-20 hours into it. It's unfortunate, as the trailers looked promising.
Yes, that does look and sound a lot better. The lack of folders was especially irritating, since there also weren't really any sorting features, making even moderately-large libraries a massive pain in the butt.
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