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Topic: The PlayStation Fan Thread

Posts 14,321 to 14,340 of 16,272

Dezzy

@timleon

Well some parts have aged badly compared to the new games. Character models for sure.

But other parts, especially in 2 and 3, have aged pretty damn well. The environments in those games are still incredibly impressive. Also the set piece action scenes are still incredible. I think Uncharted 3 has more impressive set piece action scenes than Uncharted 4 does.

It's dangerous to go alone! Stay at home.

Octane

@timleon I wonder if UC4 will look the same to us 10 years from now. I expect it'll age a lot better, because of diminishing returns.


Anyway. Jedi Fallen Order is a lot better than I expected. Brilliant way to start of 2021. I got it in a sale along with Squadrons, and I've heard good things about Squadron as well.

Octane

Dezzy

@Octane

Diminishing returns were pretty much already reached in terms of polygon count for individual models, as far as I can tell!

And I know some people disagree, but I really can't notice much difference in resolution for anything over 4K. And the improvement between 1080p and 4K is already no way near the equivalent of 480p to 1080p (not technically doubling I know, but 480 was a lot more common than 540)

It's dangerous to go alone! Stay at home.

Octane

@Dezzy Yeah, I think UC4 will age a lot better than the first games.

Octane

Octane

Finished Jedi Fallen Order. Brilliant game! Probably one of the best things to come out of EA in a long while (though it's mostly Respawn). Game reminds me a lot of Tomb Raider and God of War in terms of structure. I'm genuinely more excited for Metroid Prime now. Let's hope it's just as good!

Octane

Dezzy

@Octane

Did you start playing that like a week before they did the PS5 update?

It's dangerous to go alone! Stay at home.

Octane

@Dezzy Two days before I think. So good timing. But I haven't really noticed any big changes. I was already playing on performance mode, so it was a solid 60fps either way. Maybe the visuals were turned up a notch, but I'd have to compare it side by side to tell.

Octane

Buizel

timleon wrote:

So I came out of my 5-year Uncharted hiatus to finally finish Uncharted 4.

I first played the Uncharted series in 2016 with the Nathan Drake Collection and absolutely loved it, playing through the first three games in quick succession.

I then came back to the series on a whim a few weeks ago, deciding to finally complete Uncharted 4. The story, characters and gameplay all had me gripped - so much so that, when I finished, I moved immediately onto The Lost Legacy. And I loved that just as much.

With The Lost Legacy completed, I thought it would be nice to relive the original trilogy. So I booted up the Nathan Drake Collection again and...my god. I don't think I've been so shocked by a game I remember enjoying as recently as this. In my mind the game was much closer to Uncharted 4 than it actually was. The character models and animations have aged very poorly, the controls feel stiff and clunky, and the environments are generally a lot more bland that what we've been spoiled with in later titles.

It did make me wonder - many games recently (especially Sony exclusives) have impressed me with their cinematography and spectacle - but how long will this last? Will I go back to Uncharted 4 in a few years and think the game is ugly as sin, while happily playing games like Super Mario World which have been around for 30 years?

Anyone been back to these games in recent years? What were your thoughts?

A week later and...I already take this back.

Maybe it was a mistake playing Uncharted 1 straight after 4 and Lost Legacy, but the game became a lot more bearable after giving myself a few days break. 1 is still aged in many ways, but it's a nice compact experience that doesn't outlive its welcome (I've finished it already - think it took me about 5 hours?)

Now back on Uncharted 2, and while I still think that the character models have aged quite poorly for such a cinematic game, this game has otherwise aged beautifully. In many ways it feels a lot closer to 4 than it does to 1. Definitely where the series hit its stride.

At least 2'8".

Dezzy

@timleon

Yeah Uncharted 2 is where it really got its identity. The huge detailed environments and massive action set pieces really started there, and became the kind of signature of what the series is about.

It's dangerous to go alone! Stay at home.

Buizel

@Dezzy Exactly. The first game is a bit more limited when it comes to set pieces, feeling more like a number of transitions between enemy encounters (occasionally platforming and very occasionally, puzzles) and a lot more "gamey". I did wonder how I'd manage 22 chapters of it again, but the chapters are also relatively short - some it felt lasted barely ten minutes.

Beyond the general structure of the games, however, is just the general clunkiness of the original - in the animation, combat and platforming. For the latter in particular, it somehow simultaneously felt too stiff and all too easy for Drake to jump to his death for no apparent reason. In the later games I generally find it a lot more difficult to die from platforming.

Still had great fun with 1 though - it's very easy to tolerate a game's problems when it only takes an evening to complete!

[Edited by Buizel]

At least 2'8".

Magician

So, Thursday's PlayStation Resident Evil Showcase.

After Village, would you rather see confirmation of RE 4 Remake or Revelations 3?

Switch Physical Collection - 1,540 games (as of January 28th, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

TheFrenchiestFry

If REmake 4 is a thing, it will be a LONG time before we hear anything about it. Maybe they'll have a worded confirmation like "Yes we are making a remake of Resident Evil 4" like how they announced the Resident Evil 2 remake, but nothing actually concrete or substantial. Basically like how Metroid Prime 4 and BotW 2 were unveiled

Revelations 3 is a pretty big possibility. I don't expect it to be Switch-only though considering Revelations 1 went multiplatform pretty quickly and 2 was multiplatform from the start.

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

Losermagnet

The correct option is a Code Veronica remake. It is also very unlikely.

Switch friend code: SW-2223-7827-8798
Give me a heads-up if you're going to send a request please.

Dezzy

Magician wrote:

After Village, would you rather see confirmation of RE 4 Remake or Revelations 3?

Revelations 3. RE4 is perhaps the top of my list of "old games that don't need remakes". Remake would add very little to it, but could potentially ruin parts of it.

[Edited by Dezzy]

It's dangerous to go alone! Stay at home.

link3710

@Dezzy Not sure... My Wii U isn't set up right now (I'm moving), so I can't check what settings I ended up settling on. I do remember it was most notable in cell shaded games though.

As for Resident Evil, I think there's been enough remakes of late. Last time there was a new spin-off title was... Revelations 2 I think? Like 5 years ago? So Rev 3. ...plus I only play the Revelation games anyways.

[Edited by link3710]

link3710

Dezzy

@link3710

I posted that in the wrong thread. I reposted it in the Switch thread!

It's dangerous to go alone! Stay at home.

link3710

@Dezzy Oops, didn't even look at the title of the thread.

link3710

yeayeanaynay

I'm ready to buy a PS5. But they are all sold out. How can Sony not keep up with demand? This is building product demand and helping scalpers put there kids through college. Well done Sony..

yeayeanaynay

urrutiap

Im kind of thinking about buying a game or two off of the Playstation 3 PSN store and transferring to my PSP.

Jeanne D'Arc and God of War Ghost of Sparta or one 14.99 game either Ys I and II Collection or at least Disgaea Afternoon of Darkness

urrutiap

RR529

Still working my way through Dragon Quest Heroes. It's decent, but so far one of my least favorite "Warriors" style games.

Know how in most Warriors games you can lose if your main base falls, though that's usually only a threat if you're doing badly & you're instead usually all over a largish map chasing down various objectives? Well, in DQH protecting a singular position like your main base (though in this case usually something like a gate, statue, or even an NPC) is the only objective of a mission.

Maps tend to be smaller & somewhat more maze-like, and you're only objective for a mission is usually to stop waves of enemies from destroying said object. You can manage the tide by summoning friendly monsters in key positions (and later missions introduce further gimmicks such as gates you can open & close to re-route the enemy advance, or warp points on the map that yourself & enemies can use), so it results in a generally much more defensive gameplay loop compared to other titles in the franchise, which hasn't really grown on me.

I do think the boss fights are of a higher quality than what you usually see in other Warriors titles though (and so far usually don't require you to protect something), and cutting down waves of enemies is still pretty fun in itself (and it's a nice break when you do get the odd mission where you're not on protection duty, though those are far & few between the further you get).

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

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