Today, IGN can announce that Rainbow Moon, the PSN-exclusive RPG with a strategy slant, is coming to PlayStation Vita. After noting early in the summer that there’s definitely a chance of the game migrating to Vita, publisher EastAsiaSoft has confirmed that the game – given an 8.0 by IGN — is currently being ported over.
Today, IGN can announce that Rainbow Moon, the PSN-exclusive RPG with a strategy slant, is coming to PlayStation Vita. After noting early in the summer that there’s definitely a chance of the game migrating to Vita, publisher EastAsiaSoft has confirmed that the game – given an 8.0 by IGN — is currently being ported over.
Awesome! That is the system it needed to be on and I will be buying it for the Vita. I love to see that a developer listened to the chorus of "this would be better on the Vita" that rained down on them and went into action. I hope it works well for them putting in that work. Now I wonder if they will implement cross-save compatibility like they mention, I think that would help them a lot.
Mugen Souls is bat**** insane. Seriously the game is nuts. The entire dev team were smoking some really awesome stuff when they made that game. And I love it for it. Only 9 other people on the planet will agree with me on that. It is SO weird it would piss almost everyone else off.
Dead or Alive 5 is... Somewhat disappointing? By removing the jiggle and absurd sexy stuff Koei's gone and made their fighter all serious and stuff. It's got a good combo system, but now it's just like every other good fighting game out there. I liked the novelty value of what the series used to stand for.
@Splat Good news indeed! While it doesn't do me any favours, as I've got a US Vita and an EU review code for Rainbow Moon, I really hope that this will bring even more fans to this fantastic game. While I've seen the mixed appeal, I've put over 50 hours into the game — more than anything else I've played this year — and I still find myself picking back up time and again.
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I don't understand how El Shaddai is so underrated. It has everything most hack 'n slash games lack these days. Strategic gameplay, somewhat challenging platforming, fantastic art style, fluent, easy-to-learn controls, great story, great characters, and personality. The list goes on too.
I want to see more from this developer. Really badly.
Just for you. "I'm just a musical prostitute, my dear." - Freddie Mercury
I did some spring cleaning on my PS3 freeing up some much needed HD space. It was nothing I would miss or can't get back like PlayStation Home. I never get on Home any more and that alone game me 3 GB's free.
Mugen Souls is bat**** insane. Seriously the game is nuts. The entire dev team were smoking some really awesome stuff when they made that game. And I love it for it. Only 9 other people on the planet will agree with me on that. It is SO weird it would piss almost everyone else off.
Mugen Souls is bat**** insane. Seriously the game is nuts. The entire dev team were smoking some really awesome stuff when they made that game. And I love it for it. Only 9 other people on the planet will agree with me on that. It is SO weird it would piss almost everyone else off.
Dead or Alive 5 is... Somewhat disappointing? By removing the jiggle and absurd sexy stuff Koei's gone and made their fighter all serious and stuff. It's got a good combo system, but now it's just like every other good fighting game out there. I liked the novelty value of what the series used to stand for.
Is it possible that the changes were due to the inclusion of Virtua Fighter characters? Maybe SEGA would only lend them the characters if they toned down those certain aspects.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Dead or Alive 5 is... Somewhat disappointing? By removing the jiggle and absurd sexy stuff Koei's gone and made their fighter all serious and stuff. It's got a good combo system, but now it's just like every other good fighting game out there. I liked the novelty value of what the series used to stand for.
Is it possible that the changes were due to the inclusion of Virtua Fighter characters? Maybe SEGA would only lend them the characters if they toned down those certain aspects.
I really doubt it.
Team Ninja has a new creative lead (Ninja Gaiden 3, Dead or Alive 5). He has a very different vision of games to his predecessor.
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