this game is developing via Unity 3D which also supports wii u , i really like if brave ball see enough demand and positive reaction bring that for wii u (however i haven't enough hope at this time)
I am excited to try this game out, looks decent! As a Unity Developer myself (only have made 2d games though), I like to see what other people made using unity. 3d indie games always excite me too. I will probably check it out tomorrow.
I am excited to try this game out, looks decent! As a Unity Developer myself (only have made 2d games though), I like to see what other people made using unity. 3d indie games always excite me too. I will probably check it out tomorrow.
thanks a lot for your helps
i will wait for your comments
Nintendo Switch Lite Review (2023):
https://www.youtube.com/watch?v=vMSdHb511zc
My review about the beta. (sorry it's been long....)
After playing through the tutorial and bits of the first level so far. I haven't played through the whole thing yet..
Good points! The blue lights showing where the keys are is a nice touch.
Reminds me of marble madness.
Bad points
The ball's phyiscs seems a bit off. Hard to explain but I'll tell you later when I edit later
-The enemy balls attack too fast and a bit unfair to take damage like when I move like a ball. maybe having the enemies just stun him or have him control weird upon contact and then 2nd contact have him take damage or just have the enemies attempt to push the brave ball into a hazard so he can take damage or off the stage .
That sound he makes when he jumps is a tad annoying.
Maybe add a mini-map?
The boxes bounce all over the place when you push 'em. Just have 'em move in simple directions.
I'll keep supporting you as the game goes along.
Oh and can I please help you with the art pretty please? Like send some enemy and ball art assets for your game and other stuff?
My review about the beta. (sorry it's been long....)
After playing through the tutorial and bits of the first level so far. I haven't played through the whole thing yet..
Good points! The blue lights showing where the keys are is a nice touch.
Reminds me of marble madness.
Bad points
The ball's phyiscs seems a bit off. Hard to explain but I'll tell you later when I edit later
-The enemy balls attack too fast and a bit unfair to take damage like when I move like a ball. maybe having the enemies just stun him or have him control weird upon contact and then 2nd contact have him take damage or just have the enemies attempt to push the brave ball into a hazard so he can take damage or off the stage .
That sound he makes when he jumps is a tad annoying.
Maybe add a mini-map?
The boxes bounce all over the place when you push 'em. Just have 'em move in simple directions.
I'll keep supporting you as the game goes along.
Oh and can I please help you with the art pretty please? Like send some enemy and ball art assets for your game and other stuff?
you're welcome .
thanks a lot .
i believe most of your speaks
i will speak about art with you.
i will add your nintendo id
if you like please add me as your friend in facebook
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Topic: Download first brave ball alpha demo (windows)
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