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Topic: Xenoblade Chronicles Definitive Edition

Posts 341 to 360 of 1,315

Heavyarms55

@Grumblevolcano That's what I was thinking. If it's like Torna, then it's practically another whole game. Albeit slightly smaller, but Torna stood well on its own. I know some people like it better than the base game - though I wouldn't count myself in that group, I did really really like it.

Even if it's not quite as meaty as Torna was, the idea that it plays like a refreshed experience after going through the nice big 60+ hour (which means 80+ hour for me) base game, it will be quite nice. It also will mean they wont have to try and top the finale in any direct way. Which is good.

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Dezzy

I didn't even consider the fact that the new epilogue might be a kind of 15-hour long affair. But given Monolith's style, it certainly could be. I'd honestly assumed it'd be like 5 hours long.

Honestly that fashion gear option is one of the best improvements. I hated having to wear insane alien armour for large chunks of the game just to get good stats. I prefer just wearing their default outfits, which are much more representative of the various different characters and their styles.

Also the added detail to the environments really does make a different. The texuring looks great.

Untitled

[Edited by Dezzy]

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Tyranexx

I liked the fashion gear in XCX. I still went for awesome armor looks most of the time, but I do like everything to match.

@link3710 Probably not, but I'd rather experience everything in BotW, not just in terms of plot, with as little of it spoiled as possible. I want to go into it with an open mind and encounter the sense of why it's one of the GOAT selections on many lists out there.

Currently playing: Pokemon Scarlet DLC, Super Mario 3D World + Bowser's Fury (Switch)

"Love your neighbor as yourself." Mark 12:31

Dezzy

Another long trailer. So much stuff here. In Japanese though. It's looking insanely good in motion. This even has some new camera shots that aren't in the original game. I wonder if they're adding new cinematic views, or maybe it's just for the trailer.

[Edited by Dezzy]

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link3710

Looks like we got some footage of the new battle system in that, but I can't really extrapolate anything from how little there is.

link3710

Ralizah

Looks like Xenoblade, except actually easy on the eyes.

It's a bit hard to hear over the narrator, but that reorchestrated music is really killing it.

Really curious to see how well-optimized for handheld mode this is.

[Edited by Ralizah]

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

JaxonH

I’m so ready for this game.

Was so anxious waiting, I actually installed CEMU and started playing Xenoblade Chronicles X again with high texture graphics pack in full HD. Oh my gosh I love this game so much. It’s definitely my favorite in the series.

I can’t... hear you..... I can’t... see you.....

1..... 2..... 3..... 4..... dun da-da-lun dun

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced

Dezzy

link3710 wrote:

Looks like we got some footage of the new battle system in

Yeah but he still has literally all the same moves, so I bet it's an incredibly minor change.

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Dezzy

More footage for whatever reason. Bionis Leg area looking incredibly good.

[Edited by Dezzy]

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Dezzy

Character Trailer.

These up-close cutscene parts of the game are definitely looking to be one of the biggest improvements. I was unsure about the character models at first, but I've warmed to them quite a lot.

It's dangerous to go alone! Stay at home.

SKTTR

Oooh man this game is so good. Hope I have the monies ready to experience it again.

Switch fc: 6705-1518-0990

Ralizah

edit: Other people see "anime faces." I just see character models that don't look like they were ripped from a PS2 game.

[Edited by Ralizah]

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

roy130390

@Ralizah I think that many people lack the ability to properly observe and appreciate something, they just "see". I'm aware that may sound pretentious, but it just surprises me how I can check a Youtube video and read something like " (insert guy's name) looks EXACTLY like (insert other guy's name)" followed by "OH MY GOD SO TRUE!!!"" and a hundreds comments saying the same. Then, I check it and the resemblance ends up being that both persons have a somewhat similar hairstyle and a mustache. Almost completely different nose, eye size, chin, etc. Same with art styles, music, etc.

[Edited by roy130390]

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Dezzy

@roy130390

As someone who looks exactly like George Clooney, I understand.

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roy130390

@Dezzy Lol, now I'll probably imagine Clooney saying whatever you write in your comments from now on.

Switch Friend Code: SW-3916-4876-1970

iKhan

@Ralizah

This.

XC1 and XCX were known for particularly muddy character model graphics (not designs). They fixed this in XC2, and I'm glad they are carrying it onto the DE.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Dezzy

Ralizah wrote:

Other people see "anime faces." I just see character designs that don't look like they were ripped from a PS2 game.

I always saw XC1 style as being half way between realism and anime. This new version has maybe taken it another 10% towards anime. Definitely much less than XC2 though.

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Ralizah

@iKhan Woops, I did say designs when I meant models, didn't I?

I thought XCX characters generally looked OK. A bit doll-like. The faces are massively improved from the original. Definitely not as expressive as the ones in 2/DE, though.

@Dezzy The DE designs might be a bit further along the scale of stylization (primarily for Shulk), although I do think this is probably close to what we would have gotten in the original if the designers were working with the Nintendo Switch hardware.

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

Dezzy

@Ralizah

Possibly yes. I also think there's a lot of the copycat tendency within Nintendo developer studios, where they'll share graphical styles a lot between themselves.

If you look at BotW, Pokemon, XC2, Ring Fit and now XC1, they all use incredibly similar visual styles to one another (I'm talking primarily the cell-shaded characters)

I bet a lot of that is just essentially developers saying "well it worked pretty well in Zelda, we'll do the same."

[Edited by Dezzy]

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Zeldafan79

The fact that I'm such a completionist is killing any chance i have of playing all the way through this game. I keep starting and stopping due to the massive stuff there is to do and collect. It's all too much! I thought link to the past was huge as a kid. Now i can beat it in a day or two.

"Freedom is the right of all sentient beings" Optimus Prime

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