We don't know a ton about the system itself yet, not much about the Virtual Console or eShop or anything like that, and there are still many games in the first year that we don't know about. People are judging this system way too harshly for how little we actually know about it and the games. If the games deliver, we'll have a success on our hands. The launch could be better, but most launches suck pretty bad. I think in the following weeks we'll hear about some more games that are coming, and we'll also hear about some at E3. If the first year and 2018 still looks bad after E3, then yeah, the Switch is probably in trouble. But right now we just don't know.
So, after feeling a little underwhelmed following the presentation yesterday, today I got my hands on the Switch at London.
And I'm sold.
One of my concerns yesterday was the shift in focus to Wii-like motion controls with games like 1,2-Switch and Arms, forming a bit of a muddled message of what this system really is. However, after sampling the joy cons and the handheld mode, I'm convinced that the idea behind the Switch is simply versatility. It's not just about switching between home and handheld. You can use traditional controls, you can use joycons, motion controls, etc. You can play multiplayer locally, on separate screens or with splitscreen, and online. This system is a combination of decades of Nintendo hardware and will, hardware-wise, be the most versatile console out there. This is what really excites me about the Switch, and it has convinced me to preorder one.
Some more specific thoughts?
Joy-cons are top quality. I'm beginning to understand why the console and accessories are so expensive. They're sleek but a decent weight - probably the most sophisticated looking and feeling hardware that Nintendo has ever produced. The HD rumble was excellent (being able to tell how many virtual "balls" the rumble is simulating in 1,2-Switch is incredible!) and the joycons feel comfortable to hold both as part of the handheld and in motion-control mode. My one disappointment is the lack of analogue triggers, but we'll see what becomes of that I suppose.
Arms was great. Once again Nintendo have restored my faith in their new IP (I wasn't too hot on Splatoon at first either, but it grew on me!) The game looks beautiful in motion, and the gameplay it fun and chaotic while seemingly having enough depth to consider it a real fighter. The demonstrators also tell me that traditional controls and handheld gaming are possible (which puts my worries about motion controls vs. handheld gaming to rest - it seems we can have both!)
So, after feeling a little underwhelmed following the presentation yesterday, today I got my hands on the Switch at London.
And I'm sold.
One of my concerns yesterday was the shift in focus to Wii-like motion controls with games like 1,2-Switch and Arms, forming a bit of a muddled message of what this system really is. However, after sampling the joy cons and the handheld mode, I'm convinced that the idea behind the Switch is simply versatility. It's not just about switching between home and handheld. You can use traditional controls, you can use joycons, motion controls, etc. You can play multiplayer locally, on separate screens or with splitscreen, and online. This system is a combination of decades of Nintendo hardware and will, hardware-wise, be the most versatile console out there. This is what really excites me about the Switch, and it has convinced me to preorder one.
Some more specific thoughts?
Joy-cons are top quality. I'm beginning to understand why the console and accessories are so expensive. They're sleek but a decent weight - probably the most sophisticated looking and feeling hardware that Nintendo has ever produced. The HD rumble was excellent (being able to tell how many virtual "balls" the rumble is simulating in 1,2-Switch is incredible!) and the joycons feel comfortable to hold both as part of the handheld and in motion-control mode. My one disappointment is the lack of analogue triggers, but we'll see what becomes of that I suppose.
Arms was great. Once again Nintendo have restored my faith in their new IP (I wasn't too hot on Splatoon at first either, but it grew on me!) The game looks beautiful in motion, and the gameplay it fun and chaotic while seemingly having enough depth to consider it a real fighter. The demonstrators also tell me that traditional controls and handheld gaming are possible (which puts my worries about motion controls vs. handheld gaming to rest - it seems we can have both!)
@KirbyTheVampire It's difficult to fully analyse after such a short demo (I think I had only a minute or two!), but pretty realistic (although not 100%!)
The minigame was to to imagine the joycon as a tube with rolling balls in it. By tilting the joycon and feeling the rumble, you can kinda judge how many balls are meant to be there. It was actually perfectly possible to judge, which says a lot of the ability of the joycon to recreate the effect.
@KirbyTheVampire Yes, I imagine third parties won't go out of their way to use it, but I'd be interested to see how it works in Nintendo's big games. For example, maybe a sword-clashing feeling in Zelda? I would've thought it'd take a fair amount of R&D to make the rumble feel realistic.
I have a question in terms of my Nintendo account. I can't seem to find this info anywhere so I thought it would be easier for me to just ask the "experts". Does anyone know if the Nintendo accounts will transfer like they did with the wii to wii U, or how that will work? I hope that makes sense. OR will it be a completely overhauled way of handling our accounts for the Switch? Not so concerned with the VC, just curious about the actual linking of accounts.
@skywake Yeah, I feel that for the most part Switch's price problems are because of expectations set in past gens not the thought of expensive when looking at what it actually is.
Even with paid online, the major uproar on that is solely because Wii, DS, Wii U and 3DS online was always free when available. If this paid online service actually massively improves the online infrastructure (e.g. such that Smash online isn't a lagfest when doing anything rather than just 1v1 For Glory rules), adds meaningful discounts, bonuses and free stuff then what's wrong with paid?
What's wrong with paid is that Nintendo's customer base is not filled with the type of gamers who will swallow that. Sure, the performance and framework should be improved, but lobbies will be half empty if there aren't enough quality online games to justify the subscription. I love Mario Kart 8, and Splatoon was fun, but I don't think I'd have paid for online with them on Wii U, I just wouldn't have bothered buying Splatoon.
I just watched all the Switch trailers again there on the Eshop,they look so much better than on Youtube.Zelda looks absolutely incredible,so sharp and smooth.The rock textures are a huge improvement from what we've seen of the Wii U version.No flicker or pop in either that I can notice.
This is very likely be one of the finest games ever made,if I was playing the Wii U version and noticing framedrops,dodgy textures and pop in,I'd keep saying to myself "I wish I was playing this on Switch",putting a little damper on my enjoyment of it.Aye I'd be playing it on the system it was originally intended for but with the 2nd screen not even being used,it's clearly going to be an inferior version.The Switch version will no doubt have HD rumble and you'll have the various options of how to play.Like laying down relaxed with a Joy-con in each hand using pointer controls for aiming arrows just like on Wii or with the Pro-controller using gyro to aim.
Read this: http://m.uk.ign.com/articles/2017/01/14/zelda-producer-breath... - it strongly suggests that the only difference between Wii U and Switch versions will be a slight bump in resolution when played via dock, and that the game will initially load faster from the cart. Gameplay and framerate is the same on either system.
You guys had me at blood and semen.
What better way to celebrate than firing something out of the pipe?
Not sure how often that would be used very extensively in games, but it could give some cool effects now and then.
But this is a massive issue. People keep saying the accessory costs are justified because of the tech that comes inside the controllers, but just like the Wii U gamepad, we've got no assurance that the tech will be put to much significant use. So again we're potentially being forced to pay extra for tech that's going to be underused.
I love the concept of the Switch, but where are the big hitting, must-have games that are going to turn the joy cons into a true innovation rather than just another Nintendo gimmick? Counting balls rolling round in a tube is not going to cut it.
You guys had me at blood and semen.
What better way to celebrate than firing something out of the pipe?
@gcunit There's nothing in there that suggests that the graphics weren't improved (lighting, textures, draw distance, etc). The problem here is that we don't know what the current build of the Wii U version looks like.
I've heard that BoTW runs smoother undocked than it does docked. Wonder if that's true. If it is, it's probably due to the lower resolution.
I heard something similar from a source I trust. What he said was that the Switch demos that were shown off based on the E3 build of the game had the same framerate issues of the Wii U version. Another build of the game that was only played by Nintendo employees,while press was allowed to capture footage did not have those issues on the switch.
So, after feeling a little underwhelmed following the presentation yesterday, today I got my hands on the Switch at London.
And I'm sold.
One of my concerns yesterday was the shift in focus to Wii-like motion controls with games like 1,2-Switch and Arms, forming a bit of a muddled message of what this system really is. However, after sampling the joy cons and the handheld mode, I'm convinced that the idea behind the Switch is simply versatility. It's not just about switching between home and handheld. You can use traditional controls, you can use joycons, motion controls, etc. You can play multiplayer locally, on separate screens or with splitscreen, and online. This system is a combination of decades of Nintendo hardware and will, hardware-wise, be the most versatile console out there. This is what really excites me about the Switch, and it has convinced me to preorder one.
Some more specific thoughts?
Joy-cons are top quality. I'm beginning to understand why the console and accessories are so expensive. They're sleek but a decent weight - probably the most sophisticated looking and feeling hardware that Nintendo has ever produced. The HD rumble was excellent (being able to tell how many virtual "balls" the rumble is simulating in 1,2-Switch is incredible!) and the joycons feel comfortable to hold both as part of the handheld and in motion-control mode. My one disappointment is the lack of analogue triggers, but we'll see what becomes of that I suppose.
Arms was great. Once again Nintendo have restored my faith in their new IP (I wasn't too hot on Splatoon at first either, but it grew on me!) The game looks beautiful in motion, and the gameplay it fun and chaotic while seemingly having enough depth to consider it a real fighter. The demonstrators also tell me that traditional controls and handheld gaming are possible (which puts my worries about motion controls vs. handheld gaming to rest - it seems we can have both!)
I was there as well in the morning and I can happily confirm Buizel's thoughts. The Joy Cons are really amazing bits of technology and Arms has become our group's (gaming group) MUST BUY game.
Were you in the morning or afternoon batch Buizel?
@Whitewatermoose I think you're really over thinking the pedophile thing, lol. It's one world in the whole game, and I'm pretty sure everyone knows that Peach isn't a little girl.
As for the third parties, it's too early to judge. Correct me if I'm wrong, but Nintendo should be announcing more games in the coming weeks, and then we have E3 after that. We can't judge the current 3rd party support just yet. If the Switch sells, games will come.
Forums
Topic: The Nintendo Switch Thread
Posts 8,441 to 8,460 of 69,785
Please login or sign up to reply to this topic