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Topic: The Nintendo Switch Thread

Posts 65,041 to 65,060 of 69,716

Ralizah

@Pizzamorg Your SWOLED will be fine.

tldw guy has a SWOLED set to a static image that he never turns off to test burn in. Took him 3600 hours of continuous use to even start seeing mild discoloration.

Bottom line, even assuming the worst case scenario of fanatical use of the Switch with games that all have screen elements in the same places, it'd likely take years before anything happened to the screen.

@GreenTea Several games come to mind: Captain Toad, MK8D, Disgaea 5, Ys Origin, etc. There's basically an entire subclass of indies and less demanding exclusives that shine on the system. And Mario Odyssey, which I'm still trying to figure out.

We'll see how it goes. The games I've replayed numerous times over the years (ToeJam and Earl; Metroid: Zero Mission; Spyro the Dragon; Portal; Castlevania: Rondo of Blood; Contra; etc.) are almost all games you can comfortably finish over the course of 2 - 5 hours. Anything more feels like a commitment. The only exception I've discovered is Shantae GBC, which is more in line with something like Dread or SOTN in terms of playtime, but which I've cleared through numerous times over the years.

Even if I don't, though, it'll have still been a very worthwhile experience for me. I thought I'd at least clear it on multiple difficulties, but normal has been pretty brutal so far, so we'll see how it goes.

@Grumblevolcano No idea. I'm probably six hours in or so. Only performance dips I've noticed have been during loading sequences between map areas, lol.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

JaxonH

@Grumblevolcano
Shrugs

I beat the game from start to finish, never had a problem with any late game boss fights.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Giancarlothomaz

@SlashFuture usualy in most of Nintendo games they use a custom engine based on Unity, the remake of Link Awakening was made on Unreal Engine 4 for example, on most of Nintendo Switch games, Nintendo use a custom engine named Bezel, that a sucessor of Nintendoware(the game engine they used on Wii U games), in short they use a custom made engine for they games with some exceptions like the Link Awakening remake with Unreal Engine, using a difrent game engine on the Switch sucessor, will depend how is the archteture of the Switch sucessor, if Bezel(Switch game engine can easily be adapted for the Switch sucessor or they will need to complety create a brand new engine for the sucessor of the Switch(just in case theres cross-gen games on both consoles, Nintendo will problably made the archteture of the Switch sucessor as smootly as possible for it developers and third party partners, after all they want to continue the third party suport Switch currenty is getting.
https://nintendo.fandom.com/wiki/Bezel_Engine

[Edited by Giancarlothomaz]

i like HD Rumble.

X:

Pizzamorg

Would I like either Kirby Forgotten Land or Mario Odyssey if I don’t traditionally like platformers?

Life to the living, death to the dead.

Ralizah

@Pizzamorg It depends what you don't like about platformers. SMO rarely features obstacle course level design like the 2D games. It's an exploratory sandbox collect-a-thon with large and varied environments to explore. The "platforming" aspect of it mainly comes from the player needing to utilize Mario's abilities to thoroughly explore levels and defeat enemies.

Kirby is more of a traditional 3D platformer in that you're running through tightly designed levels. And the goal is usually just to get to the end, with various sub-objectives along the way to complete.

Currently Playing: Resident Evil Village: Gold Edition

Haruki_NLI

Anyone got a new Switch Pro Controller recently? My sister just got one and the sync, +, -, home and capture buttons are all raised and very clicky, the D-Pad is mushier, and the triggers feel cheaper.

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

Twitch: https://bit.ly/2wcA7E4

JaxonH

@Haruki_NLI
Sounds like she bought a knockoff. The way to truly tell is test vibration rumble. If that feels off, it's for sure a knockoff.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Haruki_NLI

@JaxonH No, the rumbles good, all official documentation, connects no problem. Rxact same packaging.

Weird.

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

Twitch: https://bit.ly/2wcA7E4

Ralizah

@Giancarlothomaz It's not like people are going to want to go back to classic, low-power handhelds after experiencing a system like the Switch anyway. And there might still technically be revision like the Switch Lite that count as dedicated handhelds.

But, otherwise, the concept has just evolved. In many ways, portable gaming is more alive and well than it ever was in the past.

Currently Playing: Resident Evil Village: Gold Edition

JaxonH

Smaller, uber-portable handhelds had their charm, and cheap clamshells were certainly good for pocketability. But Switch Lite in a magnetic flip case is just as portable. Anyone still looking for that experience- it hasn't gone anywhere, just evolved like Ralizah said.

Though even Switch OLED, in a Hori Slim case, fits in my rear left jeans pocket. Which is all I need to free up my hands when going to work or the car dealership. Its just small enough to fit.

Anything larger and you need to carry by the case handle. Which, even then, ok it's definitely not as portable as a pocket device, but it's still portable enough. Obviously Switch OLED has the advantage of still being pocketable, but even the lunky Steam Deck can be carried in the case with the handle. Probably not ideal for public transportation- for that get a Switch Lite and flip case. But for everything else it's fine.

The dream has always been a home console experience on a portable device. We just finally reached a point technology could do it. And with home console experiences come home console prerequisites, like a large enough HD screen to read text properly, a full button set with rumble and gyro aiming, and enough power and battery life to run console games without dying in 1-2 hrs.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Anti-Matter

@Ralizah
I still like to play NDS or 3DS games in this era even I have played Switch games.

Rhythm gonna hit your head.

Pizzamorg

Ralizah wrote:

@Pizzamorg It depends what you don't like about platformers. SMO rarely features obstacle course level design like the 2D games. It's an exploratory sandbox collect-a-thon with large and varied environments to explore. The "platforming" aspect of it mainly comes from the player needing to utilize Mario's abilities to thoroughly explore levels and defeat enemies.

Kirby is more of a traditional 3D platformer in that you're running through tightly designed levels. And the goal is usually just to get to the end, with various sub-objectives along the way to complete.

The platforming part, lol. I grew up with platform games, but things like the old school platforms where you can’t fight back, and everything kills you in one hit, and you need to do precise inputs to navigate over or through obstacles, I sucked at them and found them frustrating to no end, haha.

But even as we moved forwards, I was always ass at Spyro, I sucked at Tomb Raider, even the buffer sections in DMC 3 which had light platforming, I ended up getting stuck on those sections because I just don’t have the skills for platforming. Oh and the Destiny jumping puzzles, that is smash your TV in pure frustration levels for me, I just wanna shoot stuff!!! Haha.

So yeah, if it is like any of that stuff, I’d probably hate it. But if it is more about exploration, and abilities given you new ways to explore, and it isn’t all about insta-death, precision accurate jumping, then I will probably like it.

Life to the living, death to the dead.

Piquois

Hi,

Struggling to setup a Switch if anyone can help. Nintendo’s instructions pretty useless. I have setup an adult Nintendo account with two kids in the family group. When I register the account on the switch, add the kids as users, it then asks to link those users to an account. When I enter the family account details it throws up an error relating to that account being in use.

Would really appreciate some help on this. There doesn’t seem to be any Nintendo support you can contact.

Feel free to move this to another thread if it’s in the wrong place.

TIA

Piquois

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