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Topic: The Nintendo Switch Thread

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WebHead

@FragRed yeah despite the partner listing i do not think long term third party support is high priority.

WebHead

3DS Friend Code: 4296-3217-6922 | Nintendo Network ID: JTPrime

FragRed

@WebHead And without third party support this thing is going to have lots of Wii U style draughts, regardless how many teams Nintendo may have to pump out first party games. I am expecting a big launch line up and then nothing significant until holidays for Nintendo's own games.

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erv

If monster Hunter releases with breath of the wild, I'm probably settled for at least a year lol

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

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Peek-a-boo

DefHalan wrote:

Nintendo's current account system works perfectly fine for me.

It probably doesn't bother you, fine... but I fully expect Nintendo to move on and join everybody else into the 21ˢᵗ century and offer an account system like every single company on planet Earth does except for Nintendo, who choose to do everything the polar opposite of what every single company on planet Earth has done, and for almost the past decade too.

And 4GB of RAM is terrible news, especially for third party support.

The PlayStation 4 allows developers to use 5GB of RAM (or 5.5GB with the PlayStation 4 Pro).

The Nintendo Switch will probably require up to 1GB of RAM for the OS (both the Xbox One and PlayStation 4 uses up to 2GB of RAM for the OS alone) thus 3GB or less for developers to use is... it's simply horrendous!

And 16GB cartridges too?!

I was really hoping that the Nintendo Switch would be able to keep up or be on par with the three year old Xbox One, but it doesn't even seem to be halfway there going by these recent tidbits.

Edited on by Peek-a-boo

Peek-a-boo

skywake

For a system of that spec that's not designed for multi-tasking? 4GB of RAM is fine. Especially if games are going to be designed to run at 720p. I'm surprised that anyone is surprised by this.

Remember, RAM is just there to hold content so that it can be accessed quickly by the CPU and GPU. More RAM doesn't automatically make something run faster. It's when you run out of RAM that a system can come grinding to a halt. But how fast it comes grinding to a halt depends on the speed of the other media. For the PS4/XBOne/Wii U that other media is often an optical disk. For the Switch it's going to be a cartridge.....

Edited on by skywake

Some good Aussie musics: King Gizzard, Pond, TFS
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

erv

Even better: built in flash storage probably. Which makes disc swapping mechanics actually workable...

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

Nintendo Network ID: genet1c

Azooooz

I say instead of "oh, let's believe the rumours and curse the console", how about we wait until 12th January next year to find out.

Making promise is easy. The hard part is keeping it.

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PikPi

Well, we have every reason to believe these rumors considering how spot on previous ones were. And ouch, I really, really, really, hope this thing can handle multi tasking. It was embarrassingly slow to open up miiverse or the eshop on either the wii u or the 3DS.

PikPi

Peek-a-boo

Azooooz wrote:

I say instead of "oh, let's believe the rumours and curse the console", how about we wait until 12th January next year to find out.

But, where's the fun in that?!

And all these tidbits seem to be from folks who circulated what were once rumours about the NX, and are (mostly) right in what they had to say. I believe them if they were right before.

I believe that most people are now starting to realise that the Nintendo Switch isn't going to keep up with the Xbox One, let alone the PlayStation 4 and that's what appears to be seaming the threads of concern and disappointment (for some).

This is coming from someone who wants the Switch to be the biggest success story for Nintendo since the Wii.

Peek-a-boo

LzWinky

3DS "standard" cartridges were 2-4 GB and now they're 8 GB. I wouldn't take the 16 GB comment as a limit

Current games: Pokemon Shield

Switch Friend Code: SW-5075-7879-0008 | 3DS Friend Code: 2234-7139-4188 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Octane

@Peek-a-boo

skywake wrote:

For a system of that spec that's not designed for multi-tasking? 4GB of RAM is fine. Especially if games are going to be designed to run at 720p. I'm surprised that anyone is surprised by this.

Remember, RAM is just there to hold content so that it can be accessed quickly by the CPU and GPU. More RAM doesn't automatically make something run faster. It's when you run out of RAM that a system can come grinding to a halt. But how fast it comes grinding to a halt depends on the speed of the other media. For the PS4/XBOne/Wii U that other media is often an optical disk. For the Switch it's going to be a cartridge.....

The issue is not as big as some make it out to be. I mean, I'd buy a "traditional" Nintendo home console over anything else, but that's not going to happen, so expectations need to be realistic. Nintendo isn't going to release a portable PS4 Pro. I'll get it as a second system for the Nintendo exclusives. Games will look better than on the Wii U and at least I'm not missing out on the handheld exclusives anymore.

Edited on by Octane

Octane

PikPi

It's a nice concept. Especially for Nintendo who won't have ti divide hardware teams. But as someone that just wants to use it as a home console, half the appeal is wasted on me, and I'll be paying premium for the whole thing.

I hope they release a home console only version in the future for cheaper.

PikPi

FragRed

@BiasedSonyFan It is a good concept and the right one for Nintendo to do, but this thing needs to attract third party support as a going concern and if the hardware limits what they can port without spending too much resources in doing so, then they may simply stop supporting the console.

ENGAGE VG: www.engagevg.com

Therad

Console sales are more important than if it has 4 or 8 GB of RAM to attract third party. How about we wait until January to see how many are on board at the moment before we declare it dead?

Therad

Vee_Flames

@Peek-a-boo The 16GB catridge sizes are standard, not maximum. Huge games or nothing, eh?
Christ.
@Therad Or we could wait until launch... Oh wait.

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My Switch FC: SW824410196326
Expressing my hopes for Professor Layton in Smash. Prayers abound.

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shingi_70

I already have an Xbox as far as I want the switch for Nintendo games and hopefully good Japanese third party support like the ps4 has.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

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IceClimbers

Peek-a-boo wrote:

https://mobile.twitter.com/ArcadeGirl64/status/79261652030831...

Emily Rogers - "I can confirm that Switch has 4GB of RAM in RETAIL units. Not just the dev kits."

So, that's 1GB for the OS and 3GB or less for games.

sighs

Nope. 3.2 for games, 0.8 for OS. For a portable (note: for hardware specs, the system must be treated as a portable as that's where the guts are, and is what they'll be constrained by) that's actually fairly good, and what was expected. Expecting anything more was unreasonable.

3DS Friend Code: 2363-5630-0794

Grumblevolcano

Well the 3rd party situation will all depend on initial Switch sales so again it's down to whether Nintendo can gather enough interest in 1st party games like BotW.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

PikPi

@BiasedSonyFan how isn't it? I highly doubt it'll be less than $300. The point being, people will be paying for the portable aspect whether they want it or not, instead of being able to just use it as a home console, which is what it allegedly is, and it would probably be cheaper if it was designed as such. $300 for hardware that doesn't even match the Xbox one. As a home console.

PikPi

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