@kkslider5552000 I'll admit, the fact that I tried out both the EU and NA versions may have tilted my feelings, cause having grown up with the NA version... it made some DUMB localization decisions.
@Ryu_Niiyama
Don't let that stop you. I think I may know what you're referring to- I saw a glimpse on a YT thumbnail of someone. But didn't know if it was true or troll (at least that's what I told myself to stay surprised).
But trust me, you don't wanna miss this game. Even if you got spoiled on something, it's a needle in a mountainous haystack. There is SOOOOOOOOOO much good story in this game. 100 hrs, and maybe 5 minutes become less impactful. The remaining 99.9 hrs are a non stop roller coaster. And the gameplay is the pinnacle of the series. I'm in the middle of an experience playing this game. Very rarely do I come home from work and do nothing but binge on the same game every night, staying up too late because I can't put it down. This is one of those games.
What do you think of Diofield so far? Thumbs up? Thumbs down? It's certainly a different kind of game, and different games can be more polarizing as ppl tend to like what they're familiar with.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Though Dream Team has legitimately one of the worst early parts of a Nintendo game ever. The horror stories of those tutorials were right, they're so bad.
If nothing else, it can't be worse than the early hours of Twilight Princess. The tutorial put me off completing it for three year or so, lol.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
Though Dream Team has legitimately one of the worst early parts of a Nintendo game ever. The horror stories of those tutorials were right, they're so bad.
If nothing else, it can't be worse than the early hours of Twilight Princess. The tutorial put me off completing it for three year or so, lol.
Dream Team is absolutely worse, but I've never had issues with early TP so...
@JaxonH I will play it eventually but I take story beats very seriously so something that is a minor change or plot point to some can sour the story for me. I don’t like to complain about games so you won’t hear me whining unless in a thread for that purpose but it’s one of the reasons Bioware went from day one buy to “YouTube it” for me. Doesn’t mean I won’t enjoy the overall story just that it isn’t a pick up and play, because I will get annoyed. So better to wait when I have a day off (if ever) and can be chill when I play.
I like diofield but it feels off a bit. Like the ui needs a little more refinement. But I love the battle system as it allows flanking and backstabs which not every tactics game does or does well. Despite the slight janky feeling, my only real concern is how convoluted is the story gonna get because from the start there is a lot going on. But as I already said I am funny about story (likely because I am an avid reader.) Defo day one but I hope this isn’t the final demo. Hoping but doubtful that Squeenix will tighten the controls/movement up before it goes gold.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
The more I play of Cult of the Lamb, the more I love it. It reminds me so much of Loop Hero in that originally you feel overwhelmed by what appears to be a lot of disconnected, maybe even polarising, systems but as you play you soon realise what a well oiled machine the whole thing is, and how each element feeds into the next in a perfect loop. I like to mostly play my Switch for an hour or two before bed, but each action flows so seamlessly into the next in Cult, that it can very quickly go from like 10pm to 2am and I am getting five hours sleep before work.
It is just a shame that the experience of playing it on Switch isn't great. Like it is a very Switch friendly game, but the technical performance just isn't good. I wouldn't say it is game breakingly bad, but every time I chug in a dungeon, or my inputs lag or my whole game locks up as it slowly loads in whatever comes next, I just sigh when I think I could have played this on PC and not had any of these issues. I don't even know why it is so bad, because it isn't an intensive game, I don't see why they couldn't have got to sixty in dungeons with this and why it has the other technical issues it has.
I played the mha br. It’s great! It’s only a beta so it is shallow enough that without new maps and more characters will get old quick. But come on of course that happening. It’s nothing complex, it’s simple. It’s fun, it’s. MHA!
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
It's frustrating that Bayonetta 1 physical UK preorders are still not up, it releases in a bit over a month. The Bayonetta 3 special edition is still up for preorder but I'm only getting the standard edition if I can't get Bayonetta 1 physical.
Aside from some slightly cringe cutscenes (the overall naivety of the characters is too Shonen at times for my liking), it's probably the best rpg experience I've had in the past decade. I'll be slightly triggered if XC3 isn't in the discussions for GotYs in December.
Switch Physical Collection - 1,536 games (as of December 14th, 2025)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)
Bored. So...what's everyone's top three games they're looking forward to this Fall? Made In Abyss, Bayonetta 3, and No Man's Sky would probably be mine, even though there are several more I intend on buying.
Made In Abyss; although I've never read the manga or watched the anime, it's highly regarded as one of the best in the eyes of anime critics. Bayonetta 3; I loved the first two games, so I expect the same of the third. No Man's Sky; purely a gamble-purchase by me. It is one of the best space-themed games in recent memory, but the Switch port could be hot garbage.
Switch Physical Collection - 1,536 games (as of December 14th, 2025)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)
Splatoon 3 and maybe nothing else, because I don't have time for new games with all the other stuff I have.
Though I have feeling I'll get around to Bayonetta 3 and No Man's Sky at some point. I'm assuming I'll have the same issues with Bayonetta as I did before, but the gameplay is too top tier to ignore (and Platinum is a safe bet when they're allowed to do their own thing). Also I won't have to play two games back to back this time which probably helps. And No Man's Sky I wanted since the first trailer, and it eventually became the game I wanted it to be so if it actually runs well enough on Switch, that's incredibly exciting.
@Magician
I didn't even know Made in Abyss was made into a game, but it's hardly surprising, since if an IP gets popular enough, a movie/game would follow.
I've actually seen the anime, but I don't think that's gonna translate well into a game. It's not that it wouldn't work as a game - it most certainly can, being a dark dungeon RPG like Diablo meets Undertale - but the whole appeal of the story was its shock value of being this cutesy anime but with a hidden dark twist. In my experience, games adapted from anime usually don't put too much effort into offering the same kind of powerful emotions we felt watching said anime, merely cashing in on the name of the anime (that's why games adapted from movies often sucked back then, though that has improved a bit in recent years). Usually, they would just throw in some cutscenes to replicate those powerful moments, and sometimes they would even replace the emotional music with a generic one.
I guess people who didn't watch the anime could enjoy it as a straight dark RPG, but as someone who understands what the anime represents, what it tried to do with its story, I don't have much faith in it. I might have a different reaction if you told me it's a visual novel (and not a hybrid one like Digimon Survive because that had problems, having its VN elements affected by the tedious and generic gameplay). I'm just trying to wrap my head around how they could show that shocking twist to the players in an innovative way that could only be done in a video game RPG. The helplessness and despair of the Made in Abyss characters, that's something that can be translated into gameplay (like making the players as emotionally drained and exhausted as them), but most game companies that adapt anime/movies don't bother.
Their adaptation of Re:ZERO received very positive reviews, I guess, but I never saw that anime or played the game, so I can't comment on it much. But considering that anime is an isekai, I would imagine that the game didn't do much to innovate the concept of isekai and merely did a straight adaptation of the anime, but with a new story (I heard it has a new story different from the anime, which the Made in Abyss game doesn't seem to be the case).
The only Switch game I'm looking forward to is Chaos;Head: Noah Double Pack, which I've already pre-ordered the moment news came out that the pre-order was available on Amazon. God, FINALLY, Chaos;Head is finally properly localized! If you've been part of the visual novel community for a while, you'd know how big of a deal this is, considering how terrible the first Chaos;Head translation was even though it's part of a massively popular company/universe that's connected to Steins;Gate, one of the most popular anime of all time even among non-anime fans. It's as if they've finally released the first Fate/Stay Night visual novel only decades after releasing Fate/Zero (which does have its own visual novel by the way, but I think it's only in Japanese). The only thing I'm worried about is the censoring, because I have a very strong feeling they're gonna censor a lot of graphic scenes on the Switch port, which makes me kinda regret that I impulse-bought that double pack instead of waiting for the PC version (which will undoubtedly have an uncensored patch, something I can't say for the Switch port).
@Magician Currently Bayonetta 3, Nier Automata and Persona 5 Royal with The DioField Chronicle being a close 4th. Bayonetta 3 and Nier Automata seems like more fantastic PlatinumGames games and I liked TMS#FE and many compared that to Persona so I'm excited to check out my 1st Persona game. As for DioField, I'll be checking out the demo after I finish XC3 but from trailers it looks interesting.
That said, I do get the feeling from the maintenance that Advance Wars may come along to steal 1st. September 9th (Splatoon 3) to October 20th (Sparks of Hope) is longer than the usual Fall Nintendo IP gap.
2017: September 22nd (Pokken DX) - October 20th (FE Warriors) - October 27th (Mario Odyssey)
2018: September 14th (Torna/Labo Vehicle Kit) - October 5th (Super Mario Party)
2019: September 20th (Link's Awakening) - October 18th (Ring Fit Adventure) - October 31st (Luigi's Mansion 3)
2020: September 13th (3D All Stars) - October 1st (SMB 35) - October 16th (MK Live Home Circuit)
2021: September 10th (WarioWare Get It Together) - October 8th (Metroid Dread) - October 29th (Mario Party Superstars)
Supposedly, Chaos Head Noah had problems with Steam, @Maxenmus .... While Switch games have been doing a lot better for the censorship stuff than previous Nintendo consoles
I'm sure they can find a way to release it on PC, though
@BruceCM
lol That's good to know. Thanks for the info.
I guess my worry surfaced because the censorship problem was one of the first concerns I read when I saw the news popping up on Reddit. Redditors were like, "Censorship might appear." lol I've already pre-ordered the game by that point, so buyer remorse almost sunk in when I read those concerns.
Good to know Switch games have been doing better in terms of that stuff though.
But wait, what kind of problems did you mean? I know Steam has all kinds of problems with visual novels from what I heard on the grapevine, not just Chaos;Head Noah. All kinds of censorship scandals and stuff, or just outright removing titles from Steam.
@Maxenmus A lot of VNs get unfairly targeted on Steam, while the million+ Hentai Puzzle type games go untouched, as well as some famously gruesome stuff like Kara no Shojo, which makes me think some low-level employee at Valve with some kind of pull is exercising their power on games they don't like.
I'm not too worried about Chaos;Head Noah on Switch, though. Nintendo just flat out doesn't seem to step to remove anything from their platform any more unless it'll get them in some sort of legal trouble, so the only real obstacle to an uncensored Switch release at that point would be the ESRB. But I feel like we would have heard something by now if there was going to any notable level of censorship in the localized release.
Forums
Topic: The Nintendo Switch Thread
Posts 62,681 to 62,700 of 69,785
Please login or sign up to reply to this topic