Yup, sign me up for console gaming too because of first party exclusives. You can see the platform holders investing a lot of money in first party development and its becoming more important to them the last couple of years.
Nintendo has been cultivating their series and mostly been pretty careful with them for thirty years. While several years ago this was seen as a weakness (We can’t compete with Nintendo games! is the easy way out) and Sony/MS really pushed their third party partners. For the past few years though, they seem to be pushing their first party content far more, to great succes. Its only logical: third parties release on multiple systems and they’re not interested in platform specific deals apart from those silly “play DLC maps/story content etc. thirty days earlier” deals.
Ever since the PS3 Sony has been building a steady stream of games and I think it finally paid off on PS4. Uncharted 4, God of War, Horizon, Spider-Man are roaring success stories. Hope they can keep it up.
MS finally saw the light as well, seeing all their studio purchases as of late. They really need the diversity and steady stream of exclusives to actually make a dent on a world wide level. I know the system performs well in North America, but in Europe shelfspace for the system is dwindeling and its losing it to Switch.
@subpopz
That's not blowing anything out of proportion. These are problems that I run into all the time on PC.
Play Wolfenstein 2 on GPD Win 2, doesn't display properly. Have to Alt-Tab and click the taskbar icon again and suddenly it fixes itself and it does this every single time it goes into a cut scene.
Play Final Fantasy on PC (can't remember which one) and fullscreen won't work. Just displays black screen. Have to run windowed mode and it won't do borderless.
Play MH World on PC, it crashes constantly.
Play one of Valve's games (I think, maybe it was a Bethesda game), and it won't run because the .dll file was missing- had to spend three hours searching the Internet and reading help forums to try to find the right DLL file to download to fix the issue.
Move Dragon Age to the D drive from Steam's move install location feature. Game won't run, despite every other game running fine from that drive. Some file it has to look for in the C drive isn't there, so I had to move the entire game back.
Play Dragon Age Origins, or Assassins Creed 2, and only partial controller support. Assassins creed the controller works but all the commands are still in keyboard letters, and DA it doesn't work at all if it weren't for Steam automapping. Which I was able to come up with a control scheme that worked but it was just a pain in the butt and it's still not as good.
I've never seen people try to downplay these very real issues more than on this forum. I could list an entire 3 pages full of crap I've had to deal with on PC as a platform.
When it's working, it's working. But I guarantee you if I tallied up all the time I've spent having to fix problems that don't exist on consoles, I would probably hit over 50 hours.
That's not even getting into all the resolution incompatibilities from hooking it up to a 4K TV. Which, if you are truly going to argue it's a good substitute for consoles then you have to include hooking it up to a 4K TV and not some monitor. And if you want proper resolution, everything is super tiny where you have to get up out of your chair and get within 3 feet of the screen to be able to read the context menu because it's still displaying the same size it would display on a 24 inch monitor. Having to run certain games in compatibility mode for XP or 7, having to check that DPI scaling box for certain games to display right... it's fine if you like PC, but let's not pretend these issues are being over exaggerated because, they are not. They're all issues I have personally dealt with multiple times for multiple games. And I'm quite sure that if you got a certain type of set up on a desk with a monitor and a mouse and keyboard, you might not have nearly as many problems. But when you start talking about using a controller, you're introducing more problems because not every game has controller support. When you talk about hooking it up to a 4K TV you're introducing even more problems because most games have issues displaying properly without some kind of workaround or fix or setting applied. And then depending on what kind of drivers you have and what kind of graphics card you have, you're going to have display issues and crashes and God knows what else.
No, it's not being over-exaggerated. I was excited when I got my gaming PC. But there's a reason I stopped using it in favor of the Xbox One X. I still use it, and it's fantastic for certain games that don't have issues, but you don't find out which games do and don't until you actually run into the issue.
A lot of the time PC does work and I'm not saying this stuff happens every single time you turn it on. But it does happen. And everything I've talked about has personally happened to me on more than one occasion. And even one single issue can cost you a ton of headache if you can't get it fixed, or takes hours of research and trial and error to fix. I think I have most of my games in my Steam library fixed up now to where they run properly (Aside from Final Fantasy in windowed mode and Wolfenstein with the Alt-Tab display fix every time a cut scene loads, which can happen multiple times through one long series of cut scenes, and Wolf New Order running 10fps on my 4K desktop hooked up to my PC despite running flawlessly on the GPD Win 2 handheld). But I spent dozens of hours getting those fixes in place and doing the research needed to implement them.
So yeah, once you get it all fixed up it works pretty nicely. But for every dozen games I add to my library, I usually have issues with one or two of them, in some way, shape or form. It will always be superior in terms of user control, range of capabilities, etc. and for the people who value that it's probably an incredible platform. But it comes at a very steep cost (a cost that some don't mind much, like tinkerers, but that some mind very much, like those who want plug and play) that a lot of people like to brush under the rug and pretend doesn't exist, or that the issues are just over exaggerated
In my book, the only real advantage that (modern, non Nintendo) consoles have over PCs is that you don't have to worry about system requirements.
I've had games that my PC was strong enough to run and ran perfectly for a few weeks and suddenly started running at about 5 FPS and I never found out why or how to solve it. But if you buy a Xbox game, that game was specifically catered towards that system and if there are any problems, you can be sure it's the game's fault.
But the fixedness of a console can also be a problem. If you find a part in a game that is choppy, you are at the mercy of the game maker to fix it on the console. On the PC you can downgrade the res or details to gain more frames.
Personally I think PC is the superior platform for a lot of reasons. Except for exclusives, consoles don't have any real advantage.
The advantage comes in the form factor and the way you must play. Honestly, I'd 1,000% rather kick back on my couch to game for a few hours rather than sit upright at my PC (or hunch, more accurately, especially after an hour or so). Gaming at my PC keeps my body tense, which I guess is nice if I'm putting in 30 minutes of a twitch shooter or something, but not nice if I just want to wander around an adventure game for a couple hours.
Also it depends on people's homes. Some people have their PC set up in a "man cave" or otherwise nice spot - my PC is in the corner of my living room and forces me to have my back to family while I'm using it. Most people have consoles/TV set up in more central, inviting locations in their houses (hence "couch co-op" term, I guess) where everyone can watch/participate.
For some reason I thought it was Portal 2 or Half Life 2, but now that I think about it it wasn't a valve game that was missing the DLL, to be perfectly honest I don't think it was a Bethesda game either now that I think about it.
The Valve game I was having issues with was a black screen. Every time I would launch the game it will go into a black screen. Goodness knows I've had enough problems with Bethesda games, what with the display errors for Wolfenstein and running 10fps on a PC 5x more powerful than a handheld PC that runs it fine, but I don't think missing a DLL was one of the issues.
I can't remember what game that was for but I do remember searching all over the Internet for it. Everybody seemed to have a fix that they claimed would work, and then I would try it and it wouldn't work. Turned out there was some .dll file that someone uploaded via torrent, and once I downloaded it and placed it in the correct directory, suddenly the game started working! That's always a good feeling though, when you get a game working. Not a good feeling trying to get to that point though.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
I swear it is always weird hearing people having issues with gaming on PC. I can understand arguments about cost but .dll issues and 90 percent of the stuff I've seen Jaxon and NES describe I'm like...what kind of cursed rig are you using? For me I would say the barrier is cost if I wasn't already a PC gamer, after all I have the most flexibility with controllers, mods and graphics. However like now where I make WAY less money than I used to (took a job offer that I really, really should not have) I can't update my rig on a whim, but even then I was never a GPU a year gal.
Also GOG is a wonder of wonders.
On the switch side I am looking out for the Bushiden kick starter. Looks like what I had hoped Shinobi 3ds would look like...
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
@rallydefault comgratulations pal take it from me in a few years your going to have the immense enjoyment of introducing them to Nintendo gaming and sharing some good times. Enjoy.
@ReaderRagfish I guess I got lucky then... or something. I'm not PC master race but I did put about 2500 into my original rig (built it for school and not gaming actually and I later delegated it to the gaming rig...the original parts are in my "work only" computer now actually) but yeah the only issues I've ever had were optimization issues/bugs that are baked into the release. Like FO3 CTD on occasion (I've not found a 100 percent fix for that) but I will admit that I usually wait a bit when pc games come out and look for the bug fix communities and then load that. I'd say about 5 GB of my Skyrim install in bug fixes (the rest is texture updates because bethesda makes mud for textures. Skyrim should not look as horrible as it does.) I wasn't ragging on anybody but it is litteraly sureal to me when I hear the horror stories...except NES...that dude is cursed for real. I think he cut Bill Gates off in traffic at some point in his life.
Honestly I have way more issues with console...which is funny because if you pressed me I'd say I consider myself a console gamer but at this point I do play most multiplats on PC to avoid the headache. If AC:Sparta crashes on me one more time I'm gonna throw the xbox out a window. I think I spend 35 percent of my play time cussing at the xbox...and I detest vulgar language so I don't drop it every other word like it is socially acceptable to do now.
Thank goodness for Nintendo. They build tanks. I can literally count on two hands the number of issues I have had with Nintendo hardware over the past 30 years of gaming.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
OG XB1 has been a headache for awhile now. I know the solution is to upgrade to the XB1S or XB1X but I'm not falling for that trap because Scarlett in 2019 is possible, 2020 at the latest.
I hated gaming on Xbox to the point I just gave up on it, because everything was so laggy in the OS. Tabbing down to the next row would always have a half second delay, and panning through your game list, it would never have more than 20 or 30 game images loaded at a time, so as you panned through them you had to wait 5-8 seconds for the images to populate... it was a ridiculously long wait sometimes, that you had to repeat over and over again every time you panned down or up.
And this was on Xbox One X.
So I just quit using it altogether. Update after update they revised the OS and sometimes they made it a little better, but it always had that issue. Finally, turned my X1X on this morning to check out Red Dead 2, and there was a 3.6gb system update waiting for me (and a 90gb 2 disc game install after that, yay).
And wow... to my surprise, the OS is finally fixed! It's instantly responsive like Switch is. All the game icons are loaded no matter how fast I pan down the list. It finally feels great to use. Or at least, doesn't frustrate you with delay and lag (something PS4 now has, and it didn't when the system originally launched). Bloated OS that lags is what made the Wii U such a chore to play. Yet these companies just never seemed to learn- they try to cram as much crap on the menus and into the OS as possible to the point you get that delay. But it seems they are finally learning that having a lightning fast OS is of paramount importance, and has a high correlation with whether or not I'm going to turn that system on again next week, or not touch it again for another year.
I've had more games on PS4 and Switch crash on me lately than on PC. In fact, crashes have rarely happened these last few years, even as I've taken to play more games on my rig. PC gaming is finally at the point where it's user-friendly enough to be fairly accessible for non-techies. Heck, driver updates are practically an automated process at this point.
Currently Playing: Resident Evil Village: Gold Edition
@Ryu_Niiyama were you a pc ganer pre steam with physical games and drm like starforce? That was only 50% if my issues, the rest were windows, weird taiwanese hardware drivers and firmware utils that never worked, problems of scsi/Sata controller issues in Windows, and conversant overheating and breaking hardware. But drm on physical wasa really different world than steam. I mean the drm events actively broke windows, disc drives, etc.
There were always games that required motherboard firmware updates, driver updates, finding some obscure registry setting, or ini file tweak. Maybe it's better now. But as long as the same generic (including the name brands) taiwanese companies are still making the mobos i doubt it.
Funny, I've had issues with xbox (thanks windows!) Mostly is issues like that hard drive power state thing, a few digital games with corrupt install like pc etc. But there's not nearly as much to go wrong. Aco crashing to desktop, how the heck bad do you think the pc version is? It took me 6 weeks too get ac1 running without crashing every time i got to masyaf on pc. That's standard launch condition for an ac game. Ac3 managed to hard lock my wiiu a dozen times requiring plug pulling. UbiFail is so bad they kill Nintendo hardware.
Edit: even Bethesda hadn't managed that trick yet.
@subpopz well, overpaying for premade systems it's a little different. It's the random mish mash if newegg parts where the mobo and RAM never seen to quite be compatible, but if you unlock the voltage, overclock, then install the 3 version old drivers it's fine, but then the old drivers cause some chipset compatibility issue that done hacked chipset driver solves, but then those drivers seem to cause hard lock issues with and game using cryengine, but 30 hours of searching hardform tells you that disabling advanced shaders in the games seems to solve it, etc etc. "Pc gaming" most of the time means hand rolled hardware.
@Link-Hero to be fair while I've been cursed with gaming pcs which sent me to console forever, i haven't built a gaming pc in the last 8 years or so because of that history. Half the people on this site weren't even born yet when i was dealing with the gaming pc nightmares . If you don't remember the word "agp", the 3 revisions of it to pcie, ram coming in SIMMS, DIMMS before dual channel, the wondrous slot based intel cpus, infamous coppermine vs Thunderbird era, and the very very very very very painful early adopter nightmare of moving from ide to sata, the first half of my saga must seem alien. the second half merely from the early 360 era though.
Open up the case and clean the dust out. Other than that and DRM, I can't say I've had the issues with PC that you have (and third parties solved the majority of my DRM issues). I don't think I've ever had to do a firmware update of my mobo to play a game.
Well, well, well....
Let's back to talk about Switch.
Anyway, i really hope SquareEnix will release the Physical version of World of Final Fantasy Maxima + Chocobo Mystery Dungeon Every Buddy + FF Crystal Chronicles HD. Their game's size are definetely UNDER 16 GB by compression, so NO Excuses to Not release them in Physical.
Cart costs. Going by the discussions lots of publishers still think they’re too expensive. But apparantly they feel that a physical release of the game is worth it on Xbox.
I saw a YouTuber playing Spiderman on PS4 pro and the game crashed multiple times during his playthrough. So even flagship titles crash on consoles.
I would say ports to PC from consoles are the worst offenders, they are quite often handled by external studios. Who are quite often under a lot of stress to deliver.
OG XB1 has been a headache for awhile now. I know the solution is to upgrade to the XB1S or XB1X but I'm not falling for that trap because Scarlett in 2019 is possible, 2020 at the latest.
But this will always be the case. There will always be a new refresh in a couple of years.
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