It's not a surprise...
When I compare Xenoblade X to Xenoblade 2, I clearly see how Monolith had to scale everything down for Xenoblade 2.
So, if we add to this, that the gamepad is a key element to X and the Switch is not able to handle 2 screens at the same time... hummmm yeah, it will be too difficult to port X on the Switch...
@FragRed Sounds like a cart problem, the Wii U file size was very large by Wii U standards (over 20GB if I recall correctly) and Monolith Soft probably don't want to use the 3rd party trick (mandatory update required to play).
@Grumblevolcano Yeah, but how much of that was music? Sakurai said the music in Smash Ultimate is a third the size of Smash Wii U due to all the new compression techniques the Switch supports, I'd wager it might be possible to cut it down to 16GB. I mean, I think every Switch Wii U port has ended up being smaller than it's original. Lego City Undercover is probably the most ridiculous, going from 21GB to 7.1GB. Probably not the issue in my opinion.
@Cobalt It's not a Xenoblade X game which had much different design philosophies to Xenoblade 1 and 2. 2 scales up 1's landscape with more Titans and more detailed environments throughout the world.
X also suffered with a pretty lackluster main story and characters with only sidequests making up the rest of the game with big cutbacks on its own.
Again, you lack context and how each game is designed. Instead you're just saying "wah downgrades wah" without even considering why Xenoblade 2 was made the way it was, as a follow-up to Xenoblade 1 and not X.
Besides, the GamePad functionality is extremely easy to fit into the Switch. I'd know because I played Xenoblade X while barely using the GamePad since my monitor didn't support audio, so I never used the map much. You can just plaster it into the main menu and have at it just like that.
Also, they can totally compress the game just fine. Remember DKC: Tropical Freeze and how that is uber tiny compared to the Wii U version?
@Grumblevolcano Does that file size include the optional data packs, though? Because Monolith could totally do the same thing on Switch. Between that and additional compression techniques on Switch, I don't see why they couldn't shrink it to fit on a 16GB card.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Cobalt
"So, if we add to this, that the gamepad is a key element to X and the Switch is not able to handle 2 screens at the same time... hummmm yeah, it will be too difficult to port X on the Switch..."
Nintendo can Always find a solution to make Dual screen become 1 screen.
Don't make an excuse to defend Wii U too much.
And btw, you still not answering my question about your complaints against port games on Switch.
I don’t think you know what that word actually means. Xenoblade 2 being more “compact” is clearly a design choice by Monolith, just like the original was and how X was. Nothing wrong with that btw. It brings along its own strengths and weaknesses.
personally I always though paying for DLC upgrade packs was a ripoff, most usually charge $15-$20 and what you get was usually not worth more than $5, I'm glad most games on Switch have stopped the paid DLC upgrade packs
"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"
Does anyone know why Penguin Wars was a retail exclusive? I bought it at a Best Buy and I didn’t obtain any golden coins from it and looked for the page on the Nintendo EShop.. and there was none.
I finished Bayonetta, very good game and my favourite chapter was by far Chapter 14. I wish difficulty was handled better though as forcing automatic on lower difficulties makes the game too easy (easy without automatic would've probably been the best difficulty for a first playthrough) but apparently Bayonetta 2 fixes the difficulty issue.
So I guess that you're gonna play Bayonetta 2 now ?
If that's the case, I'd like to show you something to encourage you to play the best way as you can...
Because that game is just MARVELOUS !
My Top 10 Games
1. Judgement
2. Baldur's Gate 3
3. Bully (Rockstar)
4. Person 4 / Golden
5. Sonic Adventure 2
6. Xenoblade X
7. Ape Escape 2
8. Animal Crossing: New Leaf
9. James Bond 007 Nightfire
10. Persona 3: Reloaded
Switch Friend Code: SW-5070-3616-4044 | My Nintendo: Aozz101x
@Ralizah The optional data packs weren't even extra data. All of that was on the disc. The whole point of the downloads was accelerated loading times by storing an uncompressed version of it on a faster HDD than on the slow optical disc, thus freeing p CPU for decompression as well. So if you're using the original version you need only the disc content, and I'm pretty sure there was redundant content on the disc, or if using the uncompressed version you'd need to take the download bpacks but subtract an unknown quantity of unused disc content.
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