This year will likely have a similar amount of platformers as the early Wii U era. You had Kirby in March, Tropical Freeze in May, likely Yoshi in August and possibly 3D World or 2D Mario during the holiday. That's only 1st party games, there's also the many indie games which are platformers including the conclusion to Shovel Knight.
I'm probably all talk. Thing is though, I'm buying so many games on Switch to encourage support (I'm one of the roughly 28 people that have bought South Park and the Telltale Batman game and I paid full price for FIFA) but that situation would test me. That's past the point where they should need encouraging to release stuff.
Yoshi, Kirby and DKC for sure, so 3 total 2D platformers by the end of year 2. It's more than you see other platforms get, but usually they frontload their platformers. So we may only see 1-2 more from them the entire generation. Indies don't really count, because all systems have a ton of indie platformers. They're just not the same experience as a full AAA 2D platformer. They could release 1000 games like Shovel Knight and Super Meat Boy, and it wouldn't scratch the itch a game like DKC does.
But given how AAA platformers are the most ignored genre of AAA game there is, I'm glad at least one company gives us a small handful each generation. Nintendo is very skilled at making games in this genre so, it makes sense for them to do what they're good at, and it tends to balance out with the fact no one else really makes them. So across 3 console platforms, I'm lucky to see even 6 high quality AAA platformers in a generation. It's not much.
@electrolite77
I hear ya. But it's not like we buy the game just to encourage support- we buy it because we genuinely want to play the game. The fact that it also shows them there is demand on the platform for that series, and thus demand for Valkyria Chronicles 1... just reinforces the decision.
I think it's well established games are selling, but I still think they're trying to sort out which game series sell in particular. The fact it's long been proven that games are selling on Switch means they are willing to start bringing different franchises to see what sticks now. But if a particular franchise doesn't resonate with the audience then I don't think they will be too interested in following through with more games in that series.
edit
We should tweet at Sega that we want VC1 in the west. And anyone else in this forum reading this should do the same. There's not really a good tweet to reply to, so just a general @Sega should do the trick. Ask em what's up with Valkyria Chronicles 1 for Switch in the west. Said it's already localized, so why hasn't it been announced yet...
I wasn't blown away by Tropical Freeze on the Wii U, but then, I didn't play too much of it, either. I absolutely loved DKCR on the 3DS, so I'm tempted to snag Tropical Freeze on the Switch. I think I just inherently enjoy certain types of games more on portable platforms.
But, you know, not everybody is going to love certain games. I'm that way with a lot of the action games people rave about: Uncharted, Bloodborne, Bayonetta, etc.
I played through DKCR relatively fast, though I didn't like the new controls and physics, and the overall presentation (graphics and audio) were generic compared to when DKC launched on the SNES which had some of the best graphics and music at the time. DKCR is my least favourite DKC game. Even Jungle Beat with the bongo controller was better.
A few years later I bought DKC:TF for Wii U, and even though it had much better graphics, much better sound, and much better level design, it took me a year or two to get in the mood to complete it. I like it now, but I was never totally into it.
Well, Retro Studios is a weird company. They make games with "Metroid" and "DKC" in the title, and with characters from Metroid and DKC, but they never feel like Metroid or DKC.
@JaxonH
Oh, btw.
Speaking about 2D Platformer, Super Princess Peach NDS was my Favorite.
I finished that game until 99.99% contents unlocked.
What made you stop? I'm not much of a 'completionist' myself - but if I'd have made it all the way to 99.99% completion, I think I'd have felt obliged to polish off the remaining 0.01%!
I'm so happy seeing the game finally be embraced. It deserved so much more than it's initial reception.
What's up with certain games not getting physical releases here in the US? One Piece Pirate Warriors 3, like Unlimited World Red before it, I have to import from Amazon UK. Urban Trials Playground, also getting a physical release May 4th in EU but not the US. So I'm importing that one also (I like Trials games).
And Little Nightmares Complete Edition has no listings up in the US aside from GameStop, and that doesn't even have an icon for the boxart. Meanwhile it's listed on Amazon UK.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH Usually I'd agree about there not being more platformers, but I think things are different this time.
1. HAL does almost nothing but 2D platformers, and is quite prolific. With them not working across multiple systems now, it seems guaranteed we'll get at least 1 more main series Kirby, and 1 more spinoff Kirby, which may be a platformer like Mass Attack. Given they've released at least 3 games each generation, that's a given.
2. Given we haven't actually seen an original DK game this generation, it's quite likely one will show up down the road, since every single generation has had an original game since the SNES.
3. With any luck, we'll get a new Wario platformer soon.
4. GoodFeel has only done 2D platformers for their large games, and have at least 4 years to go this generation after Yoshi comes out. I'd expect something from them in a few years.
5. 2D Mario will happen this generation, Nintendo would be fools to turn down the money that brings in. The only question is when.
6. Don't know if this technically counts or not, but a Mario Maker upgrade/sequel seems a given as well.
7. Again not sure if it counts, but with any luck we might get another 2-D Metroid this generation.
So that's a good 5-7 that are still likely to release, plus anything that comes out of left field, mostly due to the fact that they've merged the usual releases from portable and home.
@JaxonH Whats up with certain games not getting physical releases here in the EU?
I can get a lot of Capcom's games physical in America, but not here. We almost didn't (Albeit delayed) get Dark Souls physically until Nintendo funded it here for retail.
At this point its obvious why Im all digital. Its just easier and less stress.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@link3710
That's following the old rules of split platforms though. They'll probably balance it out being all on one console now.
Even so, toss another couple in there. It's not much over the span of 6 years. If all HAL does is make Kirby platformers, then I don't think that's anything to complain about if they continue doing that. We'll probably see a Mario Maker also, but that's more creation tools, and Metroid isn't a platformer. It might be a 2D game but, a different genre, and that's something people really want. Doubt anyone would ever say "don't make a 2D Metroid because I count 5 platformers on the system".
I doubt we'll see a Wario platformer either, specifically because they are going to be balancing genres all combined on Switch. Game & Wario is my bet, not a platformer.
Maybe Goodfeel gets another game out, but they only put out one 2D platformer game on Wii U and only put out one 2D platformer game on Wii edit actually they did put out WarioLand Shake It also, but that would kill two of your birds with one stone, if Goodfeel made a WarioLand game it would be both the Wario platformer you speak of, and it would be their second game. Yoshi might be all we get from them. But it's possible we see one more. I seriously doubt it though specifically because they're not going to just do platformers. Nintendo will probably tell them to make something else.
Which means this is pretty much it. Aside from Mario Maker and a Kirby sequel or two. Doubt anyone is touching DKC. Retro is working on something else. And 2D Mario is now likely now going to be represented via Mario Maker. Unless they reinvent their direction, in which case I would be genuinely interested in whatever they put out, which means it would be a good thing, not bad
@YummyHappyPills
Less demand in EU, as Nintendo has a much lower market share there. I completely understand why certain games don't get a physical release in EU, for that very reason.
But vise versa? It makes no sense. Any game with enough demand to see a physical release in EU almost certainly could weather a physical release in NA. Aside from perhaps ⚽️ sims.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@YummyHappyPills I kinda wish I had gone that way when getting the Switch. But I really find it hard to go all digital now I've been buying physical for so long.
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I don't think there'll be any damage to control, really.
People have known for over a year now they're going to a paid online service, and we've known it's going to be $19.99/year here. And it got pushed back so online was free for an extra year.
The only discontent I can see would be lack of cloud save option. But provided that's included I don't really see any pushback at all. In fact, if that's included I imagine most people will feel the service can't come soon enough.
If they actually add in some decent online features as well- like messaging any friends you want via the app and party chat for any game via the app... people will be thrilled.
I mean, they've got to be adding something. They just announced to investors there's going to be an internal cost associated with the launch of the service, so clearly they're going to be bringing something to the table. It's not just going to be a new pay wall put in place- I don't know exactly what it will be but it's costing them something. What comes to mind when I hear that is servers for cloud save uploads/downloads, new app developed for messaging and party chat, online classic games developed for the service, etc.
I also wouldn't overlook the fact it was delayed. It's evident to me they had a change of plans and decided there were features originally absent they felt needed to be included. The sheer time it'll have been since Switch launched (18 months) indicates to me that whatever it is, it will be more than people are likely expecting. I don't know if it will address every need, but it's certainly going to be something of substance given it's taken them 18 months to implement it. I also recall them stating it's going to be worth the wait- I have a feeling a proper party chat system for the new app along with cloud save backups is coming.
I think Nintendo made the delay when they realised that people weren't going to be happy with such a basic and poorly thought out paid online service. It must have taken them by surprise and have been trying to get something together in the hopes of pleasing the Switch owners. I still do not expect Nintendo to manage to get it right even with the delay.
NEW WEBSITE LAUNCHED! Regular opinion articles, retro game reviews and impression pieces on new games! ENGAGE VG: EngageVG.com
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