Wow, seems like we're getting most of the major GameMaker games announced pretty quick. HLD, Undertale, Rivals of Aether, Crashlands... The only ones I can think of that haven't been announced are Spelunky, Hotline Miami and Gunpoint, both of which I'd love to see. I seem to remember the Spelunky creator mentioning they wanted to get something on the Switch so....
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Honestly, unless the devs have some weird grudge against Nintendo, the Hotline Miami games seem like an inevitability at this point. Pretty much every indie that's not platform-exclusive seems to be coming to the Switch.
@Ralizah Hotline Miami is in my top ten games of all time. The combination of the soundtrack and the incredibly challenging but additive gameplay keeps me coming back for more, time and time again.
I put over 80 hours into the game across both the PS Vita and PlayStation 4, and it slightly scares me just how much time I would put into the game if a Switch version was announced...
@Peek-a-boo They're OK. The games are at their best when they're letting you tackle big, baddie filled levels in whatever manner you see fit. They're less fun when you're stealthing around (the hospital level in the first one especially sucks) or the game is throwing frustrating and borderline unfair boss fights at you.
I didn't feel like the second one was a very compelling evolution on the first game. If anything, it was a downgrade, considering they made it harder to maintain combo chains, removed the ability to instantly kill enemies when unnoticed AND the ability to use an enemy as a human shield. In exchange, they added in a borderline useless gimmick where you could dual wield weapons and shoot in opposing directions.
Also, I found the games uncomfortable to play on PS4 and PC, for some reason. The Vita versions, crucially, made the lock-on mechanic much less finicky, so they're my go-to versions of those games.
With that said, I do think they'd make a good addition to the Switch's library.
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Topic: The Nintendo Switch Thread
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