@BLP_Software So Nintendo will either go with a 32gb card and swallow the extra cost or go with a 16gb card that requires a download for optional data packs or perhaps even the main game. On Wii U it was manageable because hard drives are cheap and size isn't really an issue, plus it was completely optional.It'll be interesting to see what approach they take with XC2.
@OorWullie Nintendo have some data compression magic, remember? Look at Super Mario Odyssey, there's a lot to do in this game, and yet it's only 5GB file size.
Well since more then likely Nintendo is holding these carts I don't think the cost is nearly as big for these things for them. I highly doubt they will pass on extra data to us as that's a slippery slope right now.
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MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
It's not like they couldn't use a 32GB cartridge. In fact, Dragon Quest Heroes I & II for Switch was released on a 32GB cartridge several months ago, and that was a third party game by Square Enix.
@Azooooz
Very true. Nintendo always does an excellent job of optimizing their file sizes. BotW from any other dev would've pushed 80 gigs lol (ok ok... I'll say 50-80 haha)
@JaxonH Hmpf, I might be being cynical here, but in a years time and the bigger carts are cheaper, I dare say companies might increase double dippers with GotY editions etc. Now own all the game and dlc on one cartridge.
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@rallydefault True, but it's not an entirely fair comparison. Nintendo knows their hardware better than any other company, so optimising is less of a problem to them. On top of that, they can also permit the extra resources spent on optimising because not every game has to be as profitable. Remember, Nintendo sells games to sell their hardware, which in turn sells third party games from which they can collect royalty fees. It's the reason why Sony has no issue with releasing a game like The Last Guardian after a development cycle of almost ten years!
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They're clearly after the profit. The question is why even bother putting the game on a 8GB cartridge? Why don't they buy a small 1GB cartridge or even better, a 1MB cartridge with just the installer on it?
Because there's always a price floor with these sort of things. It wouldn't surprise me if the smallest Switch cartridge worth making was something like 2GB. It also wouldn't surprise me if the cost gap between a 2GB and 8GB cartridge was so small that it's not really a factor.
With that said when a game has a mandatory 20GB+ download? I don't know why the physical release even exists at that point. They're basically just selling you a code in a box at that point so why not just do that? If this is entirely a cost saving thing give up on the cartridge entirely and just throw a code in the box.
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@Qwertyninty From what I've read one of the moderators has been accused of sexual harassment and now all the others have jumped ship leaving the whole site to collapse in on itself. No loss.
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I must admit that I occasionally popped onto NeoGAF for their excellent LEGO thread and the friendly community within, as well as the tennis discussion. It was actually quite an exciting place to be during the lead up to E3, even though all three companies event/showcase was a bit of a damp squib this year.
I will also miss those important threads, such as the one with the outrage about Switch icons for certain indie games!
I am sad to see the community and all those (positive) threads reduced to rubble however, given light of the recent news about sexual harassment across all forms of entertainment media, it was absolutely the right thing to do.
Nobody should be supporting a place - no matter how popular or influential it is (or was) - whereby the owner has a history of sexually harassing other people. I thoroughly hope he pays a high price for what he has done.
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