@Spoony_Tech Seeing as Beyond Good & Evil 2 was unveiled at the Ubidays event in the Louvre (in Paris) on the 28th of May back in 2008, NINE years ago, it does make me laugh to think that it is probably 'still a ways off'.
And Michel Ancel has been working on WiLD (for the PlayStation 4) for a shy over two years now too.
I have got a horrible feeling that BG&E2 has been placed in the back of the broom closet for good...
@Spoony_Tech Seeing as Beyond Good & Evil 2 was unveiled at the Ubidays event in the Louvre (in Paris) on the 28th of May back in 2008, NINE years ago, it does make me laugh to think that it is 'still a ways off'.
The Last Legend of Beyond Zelda Guardian Good & Evil Versus XIII Breath of the Ghosts Forever Wild.
Zelda is never really gone long enough for people to worry. We know once the console one comes out they start on another one soon after, and in the mean time we get a bunch of ports or handheld games. Not by any stretch of the imagination would Zelda be considered vaporware
Zelda is never really gone long enough for people to worry. We know once the console one comes out they start on another one soon after, and in the mean time we get a bunch of ports or handheld games. Not by any stretch of the imagination would Zelda be considered vaporware
I disagree with the wording of that as it makes it sounds like the top down/handheld Zelda aren't fully-fledged Zeldas like the 3D ones. Link's Awakening, ALBW, Oracles and Minish Cap have earnt their keep imo.
@Nintenerdguy If Stars is something bigger, like a full on sequel but on a greater scale than even Black/White 2, I'd rather it was announced at E3.
Then again - pipe dream here - what if Stars was a game set in Alola first, then introduced a new set of islands to explore away from Alola. In other words, Kanto-Johto style.
@jump That was not my intention and I agree. What I mean is that even after the "main" Zelda games, being the 3D console ones are released, we still get full fledged handheld spinoffs/whatever in the years following it.
@BiasedSonyFan
I didn't cherry pick those examples and I made a point of trying to control the variables. I specifically picked games that had one release early on in a console cycle and another similar release later on. The second release in all cases was just as well received critically and is just as fondly remembered by fans. Yet in all cases sold worse.
If you think my examples are cherry picked and don't try to control for various other factors? Post some of your own. And while you're doing that please note how many you are skipping over because they don't suit your argument. Because I didn't skip any.....
@BiasedSonyFan I personally believe that you have made some good points along with some disputable opinions however, I think we have all come to a collective realisation that this debate has gone on for too long
I'm not convinced of that. Look, if I can be bothered I'll do a graphic later on that shows clearly how there is a correlation between time of release and sales. Then the argument can be dead. If it's clear there is none I'll concede, if there is some correlation then the "people only ever buy content based on merit" nonsense is clearly false.
@BiasedSonyFan I find it amusing that you're the one saying you don't care anymore when it's you who starts the majority of arguments on here and keep them going for days/weeks, long after others have moved on.Not saying you don't sometimes make good points but you need to learn when to give it a break.
@BiasedSonyFan
As I said, I'll post an exhaustive graph later if I can be bothered. Meanwhile you're yet to produce any stats at all to back your claim. The fact that you're now offended by notifications says something about how hard it is for you to find evidence to support your argument.
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An opinion is only respectable if it can be defended. Respect people, not opinions
What you're posting would fail a grammar school science course.
Well here's a bit of quick spreadsheet foo. Every game from the Wii that sold more than 500k units along with the year of release. Then the median sales for each year of release. I stopped in 2012 because there were only 8 games released after then that sold more than 500k. Why median? Well because it stops releases like Wii Sports massively influencing the result. If your theory is correct? We should expect a flat line. If what I'm saying is true? Well you'd expect median sales for games that released in 2006/2007 to be higher. Guess what.
Since you're such a statistics expert I look forward to you telling us all why the above graph is wrong. Hopefully with some actual evidence to back your claim this time rather than personal attacks.
I've wanted to play Mighty Gunvolt since I first saw it, but it didn't look... substantial enough for the asking price. I'll wait and see if this version changes that, as it looks pretty cute, otherwise.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
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