To me, it doesn't even have that much what I'd consider "music". It's mostly just ambient noises. It works well for it, but I'm definitely not going to be caring much for any OSTs
Yeah, while the sounds fit here since an overworld music would be annoying after a while, I don’t think I’ll have any memories from this soundtrack going forward, not like Wind Waker’s, for example, that I still keep in my MP3 since I adore it.
@shadow-wolf
You could very well be right, but with the music video Nintendo put out with Mario dancing with real people, I would say its a safe bet that song will be played more often then not, at least in New Donk City. If it does not and is only the opening or closing song of the game, it's still more memorable then any song in BoTW, at least for me (outside of Kass playing).
I’m sure this has been talked about a lot, but it’s so annoying that after you complete the story you can’t carry on playing. When I completed it ages ago I was so annoyed, as I still had shrines and other stuff to complete. I don’t understand why they’d make an open world game like this and then not let you carry on after completing the main story.
I know, but that’s not the same is it. You go back in time and the castle isn’t back to normal, so again not being able to carry on like pretty much every open world game is a bit silly...
Without Ganon around there's no point in "carrying on". The castle would not be back to normal, it would just be the same castle in ruins, just without purple fog.
You would just be walking around in a world without monsters or malice. And what's a hero without evil to fight off.
I hope the upcoming DLC will be able to offer a good after-game storyline.
Honestly, with how disappointing it was that the world didn't even seem all that panicked or worried about Ganon, I wouldn't have expected much to be different after he's gone, if at all. Would have been neat, though, to see the castle cleaned up.
I honestly would have preferred a version of Hyrule Castle without the monsters and Malice.
On Wii U it slowed down so badly that I just had to hurry to the end, so an option to explore it without tons of enemies and particle effects might make it bearable.
Is it much better on Switch? I heard that korok forest is still bad on any console so I wasn't hopeful.
I had serious problems in Korok Forest and Hyrule Castle. Kakariko was okay after an update unless it rained. Everywhere else only had small issues when it became really busy on screen.
I was disappointed but I expected it with how big the game is. Slowing down sometimes is fine but some areas where so bad that I thought the game would just shut down, which just isn't okay with me
No, it's fairly bad on Wii U. Digital Foundry showed that it's basically 20fps in most towns.
Some people just have more sensitivity to framerate than others.
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Topic: The Legend of Zelda: Breath of the Wild
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