Started playing on Tuesday and have six of the seven stars now. This is gonna be a short RPG.
I'm not sure how I feel about it. Obviously, it's a BEAUTIFUL game. Probably the most attractive title I've played in handheld mode to date, so there's worth to it purely on an aesthetic level (although it bothers me that, not only is there not voice acting, but there's not even sound effects when characters stumble, scream, etc. It's very weird). The script is decent, with some fairly funny moments peppered throughout. And while there's not much to the soundtrack, what's there sounds decent (although, sadly, I'm not taken with the battle theme).
The pacing is weird. It feels like it rushes you from one thing to the next, so it doesn't feel as substantial as something like a Paper Mario game, and you're not given long enough to become attached to characters.
I love the idea of Peach, Mario, and Bowser needing to team up to combat an external threat, but that threat remains largely abstract throughout the game. You would think a world where wishes can't come true would manifest itself in more explicit ways.
The triple moves are interesting. Remind me heavily of the stylized Showtime attacks from Persona 5 Royal.
The dungeon design... ugh. Not my cup of coffee.
There's also this preoccupation with minigames that don't really amount to much of anything in terms of how they integrate into the rest of the game.
I'm enjoying my time with Mario RPG, but I guess I'm just amazed this is the game people have been raving about all these years. Even compared to other Squaresoft contemporaries, this isn't terribly impressive. I understand the novelty it probably represented at the time, but we've seen many decent Mario-themed RPGs since.
@Ralizah Honestly, the writing makes the game for me. I'm not excited by the plot or a lot of the actual gameplay, I just love the humour. This was my first play of the game and I'm still not finished; I've been slowly taking my time with it over a few months because I discovered I wasn't enjoying it as much if I rush through the game whereas if I play it in small chunks every piece feels like a marvel.
@FishyS It's funny in parts. Not as sharp-tongued as Paper Mario: TTYD, but it definitely established the... tone... that would go on to define early Mario RPGs, I think.
@Dev-N
Wow that price is steep. Especially for Japanese consumers since the average per capita income is lower than the US. I was going to preorder but backed out after seeing the price.
Forums
Topic: Super Mario RPG Remake
Posts 161 to 167 of 167
Please login or sign up to reply to this topic