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Topic: Super Mario RPG Remake

Posts 141 to 160 of 167

blindsquirrel

The part where you climb the beam stalks is terrible. So far the only part of the game I haven’t liked.

Currently playing: Pokemon Soul Silver, Mario RPG
Enos 1:15

MasterKnightDH

blindsquirrel wrote:

The part where you climb the beam stalks is terrible. So far the only part of the game I haven’t liked.

I take it you're referring to that one jump on the second screen of the Beanstalk? That was always a problematic thing in the original as well. Of course, it's at least optional, though I do wish the Defense Scarf, which is the main reward for that path, provided +25 to Physical and Magic DEF, not +20.

I should also bring up that the game allows for D-Pad usage in case you're not already using that. That could help, since the Beanstalk vine patterns operate on a upper right to bottom left diagonal.

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Eel

Finally got my copy and played for a bit. It’s amazing just how much it still feels like the SNES game. It’s like I’m playing literally the same game, down to character animation and everything (I even changed the battle menus to work the classic way).

Though I was so expecting the characters to have the typical Mario-game voice acting during cutscenes… Y’know, a little “Mario!!” from Peach, and random grunts and noises here and there… so it’s a bit strange how silent everyone is.

[Edited by Eel]

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blindsquirrel

Reading online it seems like I’m a bit over leveled. Every character is somewhere between level 24-26, and I just got the sixth star. I haven’t even been grinding, just fighting any enemy I come across.

Currently playing: Pokemon Soul Silver, Mario RPG
Enos 1:15

blindsquirrel

@KaiserGX
Huh, guess my Mario and Luigi strategy was a bit to effective in this case. Oh well, I’m okay with the game being easier.

Currently playing: Pokemon Soul Silver, Mario RPG
Enos 1:15

FawfulsFury

I think all the post game bosses (except the bomb maker who’s a gimmick boss) are more difficult than base culex

[Edited by FawfulsFury]

FawfulsFury

Joeynator3000

...Here, take a screenshot.
Untitled
You're welcome. lol

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MarkL1987

Got my second star piece yesterday

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rough-machine01

Is there a super fast way to get my entire party to level 30 so I can fight Culex before I take on Smithy?

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Kingy

@IceDomino Idk about specific levels but you should be more than ready to fight Culex by the time you get the sixth star piece (or even just beating Valentina). As long as you have the lazy shell equipped he can't beat you.

Go on, gay bowser.

rough-machine01

Not to brag or nothing, but...guess who just beat Culex AND Jinx, and THEN Smithy? Me!

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LinkxPeach

I liked the enhanced graphics, and team special moves you can do.

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D-Star92

While I do love this game, there's one area that I really don't like... and that's the beanstalk climb. The first part wasn't actually too bad for me, but there's a later part that especially sucks. There's a leftmost beanstalk that you'd have to climb, but it's nearly out of reach, which resulted in so many failed attempts to grab the dang thing. And even when I do grab onto it, I slip off when I try to climb up. Just... why? Because I grabbed the very bottom of the beanstalk? Then I found the solution by complete accident. There's an invisible platform on the center beanstalk that you have to hit like it's an invisible question block. And now you can climb that beanstalk. While I'm glad I made it through that part, I have to ask... how was I supposed to know that, game? I'll give it this, though. Maybe there was an NPC I somehow skipped who'd tell me about this...?

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rallydefault

@MarioLover92
Oh my gosh, YES. I cruised through this game and had such a fun time UNTIL I got to this part. And I'm a platforming fan, but the physics in this game just isn't meant for real platforming, and I almost walked away in frustration.

rallydefault

D-Star92

@rallydefault Yeah, the platforming isn't too great in this game. Especially coupled with its isometric viewpoint. I do recall this is the only part in Super Mario RPG that blew, I've finished the game on Wii VC long ago, so now that I've finished the beanstalk climb, it should be relatively smooth sailing from here on out.

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MasterKnightDH

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rough-machine01

I loved how the game introduced the Triple Move mechanic.

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kkslider5552000

For the most part I think the game's updated soundtrack is awesome, but my expectations were so through the roof based on what I heard and the fact that its modernized Super Mario RPG music that occasionally it doesn't hit the same. Some of it is that it has the issue that trying to accurately recreate midi music with real instruments does not always mean you get the same thing from it, because those sounds were supposed to sound like music you would hear on an SNES (and not even that, Mario RPG sounds fairly unique and weird for an SNES game). I feel the same way about how trying to accurately remake the gameboy Zelda as a Switch game with modern updates is almost surreal and isn't the same, for better and worse.

Granted this is more an interesting case of how re-creating the magic for something truly incredible is also incredibly difficult rather than a real issue with the soundtrack, which in fact is still better music than you'll get from the vast majority of games, easily. And some of it not only nails it but does improve it, I think so far my favorite example being Mushroom Kingdom, which sounds like it was always meant to sound like this.

Also because most of this game is just a remake of a great game so I don't know what I'd add. I will say, this is probably the quickest paced game in the series, its amazing how quickly you go on to the next thing, compared to Paper Mario where there was an entire section of the game to play just to get to the next chapter.

[Edited by kkslider5552000]

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