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Topic: Super Mario Galaxy + Super Mario Galaxy 2

Posts 101 to 120 of 142

TrogdorTheBurninator

I've already payed full price for these games in the past, so I've would have been fine with paying for the upgrade Wii/U to switch 1. Like the $10 upgrades we have now for switch 1 to switch 2 edition.
$20 a piece even since the consoles are not siblings like switch 1 and 2.

I can see how someone that has not already payed before can see this as a decent package.

But as an old fan I just feel taken advantage of... again.

$100 to be able to rent 30 year old games, pinch me now!

ElRoberico

JaxonH wrote:

@skywake
I guess I'm part of the problem

No youre not. You don't have to preface explaining how you spend your own money with anything. You want the game so you're buying it. That's not being a part of any problem. The only problem is people feeling external pressure as to what games they buy and play with their own money. You saying "Idgaf what anyone says- I want this game so I'm buying it" makes you part of the solution

I'd add to this that the only other problem is spending games with money that you don't have or when it's eating into other aspects of your life, but that's a different conversation.

Bigmanfan wrote:

I can confirm that after playing a few hours today, Mario Galaxy 2 is still as awesome as ever. Truly shocking news I know.

Big if true.

"I've spent two years wallowing in misery... and tonight, I just want you to know that tonight, I am happy."
-"Hangman" Adam Page, 7/12/2025

charliecarrot

skywake wrote:

But I still don't like the precedent the price sets

Personally I'm pumped to see HD remasters of Wii games go for only $40 instead of the $50 or $60 we've seen before (Twilight Princess HD, Skyward Sword HD, Donkey Kong Country Returns HD). Seems like a great precedent to set to me.

I've supp'd for months on naught but broth of bean

ElRoberico

@charliecarrot The real question is what would these be priced if they weren't separated?

"I've spent two years wallowing in misery... and tonight, I just want you to know that tonight, I am happy."
-"Hangman" Adam Page, 7/12/2025

NintendoWife

Not sure if it was already mentioned, but there's (besides some other bugs) one technical problem that annoys me. Do you all notice the constant color banding? Basically every tilted or spherical surface shows horizontal lines that move with you / with the camera. Just walk around a bit on 'Starship Mario' of Galaxy 2, it's hard to unsee.

Isn't there some sort of interpolation they could apply? Really hoping for a patch.

NintendoWife

sixrings

@charliecarrot wouldn’t they have dropped the price of donkey Kong returns permanently if that was their intention?

sixrings

Buizel

@NintendoWife I've noticed this, and it's been bothering me quite a bit - wondered if something was up w/ my Switch settings. Was this not in the original?

At least 2'8".

NintendoWife

Buizel wrote:

@NintendoWife I've noticed this, and it's been bothering me quite a bit - wondered if something was up w/ my Switch settings. Was this not in the original?

Yeah I too checked my TV settings, if the culprit could be something like scaling, but the stripes remained.

Was it visible on Wii - Digital Foundry said there was no color banding in the original. I'm curious about the technical background.

NintendoWife

FishyS

@NintendoWife Do you know if it happens on tvs which don't have 4K? I don't recall anything weird on all stars.

[Edited by FishyS]

FishyS

Switch Friend Code: SW-2425-4361-0241

NintendoWife

FishyS wrote:

@NintendoWife Do you know if it happens on tvs which don't have 4K? I don't recall anything weird on all stars.

Me neither, don't recall having the problem with 3D All Stars (via OG Switch on a 4K TV). Right now I only have a Switch 2 connected to that same 4K TV.

Digital Foundry mentioned color banding and included a shot of a Luma in front of a night sky, where the light was color banded. They said it's only a very occasional issue, but my impression is that it's quite distracting on many more objects.

NintendoWife

Grumblevolcano

So far the only issue I've noticed with Galaxy 2 is the white lighting looks messed up in Tall Trunk Galaxy's starting area. This is on Switch OLED docked by the way.

Grumblevolcano

charliecarrot

The concerns I had with controlling Yoshi with gyro pointer controls were sorta valid, because it obviously isn't as precise as the IR pointer of the Wiimote, but it's not bad once you get used to it.

It's weirdest at first, but once you get a feel for the gyro pointer, you hardly notice it anymore. I even use the pro controller and it works fine.

I've supp'd for months on naught but broth of bean

skywake

The gyro works alright, especially on the Switch 2 JoyCon. Slightly less so on the Pro Controller although it's serviceable. What's hard to get used to on the Pro Controller is using a button for spin jumps, just feels wrong

The one thing that does slightly annoy me though is that there's still no ability to use WiiMotes of any kind on Switch. And I know that seems like a crazy complaint to have but think about it. There are official NES controllers, SNES controllers, N64 controllers. We have had GC controller support for every console since the GC and now also entirely new wireless GC controllers. They've even revived the Virtual Boy with that shell and to some extend the Wii U GamePad with GameShare

But the WiiMote is just.... not in the mix. What's even wilder to me about this is that the WiiMote literally connects via Bluetooth. They could just do this in software. Just throw it in there. Why not? At this point we have Galaxy 1 & 2 and Skyward Sword plus Switch Sports and Metroid Prime Remastered. We have Switch 2 pushing mouse-mode for games, what is a mouse if not a pointer, just bundle that in surely

Don't get me wrong, these are pretty good and the controls here are good enough. And I'm not sure if it's the Switch 2 JoyCon being more stable or something but it's better than I remember it being on 3D All Stars. But man, if I could use original WiiMotes for this that'd just be perfection

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

skywake

@WaveBoy
It's not bad it's just different. Mostly it's the weight that's kinda bothering me a bit and I expect that's mostly because I'm used to playing this game with that specific controller.

The Pro Controller is fine it mostly just feels off doing some of these actions with a button rather than shaking the WiiMote. I can get behind throwing a fireball being mapped to Y. That's definitely better. But most of the other actions less so. And the pointer on the Pro Controller is.... serviceable... but the JoyCon is better. Just ergonomically

But yeah, this game was designed to be played with a specific controller that's not the JoyCon. A controller with a feature set and feel which the JoyCon gets close to replicating but it's also not quite the same. It can't be. The WiiMote was primarily designed for holding, swinging around and for pointing at a screen. The JoyCon was primarily designed to be a portable console controller that can detach from the screen. They're close, but they're not the same

Another year, another Wii release on Switch, once more I am asking where the WiiMote is

[Edited by skywake]

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

Bigmanfan

Well, I got 120 stars without too much hassle in Galaxy 2. Now it's time for the true torture of the green starts to begin.

Bigmanfan

Mana_Knight

Slightly off-topic, but I really hope the strong sales of this result in a re-release of Super Paper Mario. I’d definitely buy it again! 😁

SW-2955-4696-6969

sixrings

I don’t understand either. Couldn’t a sensor bar be connected via usb which the dock has. And then Nintendo could charge $50 for an accessory. Seems right up their alley other than trying to make docked play an after thought.

sixrings

sixrings

Actually they could have released a $100 4k 120fps Wii sports bundle with two wiimotes and a sensor bar. And then had them comparable with galaxy.

sixrings

Nep-Nep-Freak

@sixrings, people would've complained about the price of that for sure.

Formerly ShieldHero

My top 5 favorite games:
1: Pokémon Violet
2: Super Smash Bros. Ultimate
3: Animal Crossing New Horizons
4: Mario + Rabbids Sparks of Hope
5: The Legend of Zelda Tears of the Kingdom

Mario Maker 2 Maker ID: MNH-8JB-PKG

Switch Friend Code: SW-5325-5009-2423

FishyS

Mana_Knight wrote:

Slightly off-topic, but I really hope the strong sales of this result in a re-release of Super Paper Mario. I’d definitely buy it again! 😁

I've really been hoping for that one. Easily one of my favorite paper marios.

FishyS

Switch Friend Code: SW-2425-4361-0241

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