Nah! Personally, if a game is easily available to obtain and play then and not some obscure release or only existed on a less popular / unsuccessful console, then I'd prefer resources go towards new gaming experiences rather than remaking old ones. SM64 is available on the N64, Wii and Wii U (and technically DS/3DS) so its not exactly hard to obtain it to play.
I do like someone's suggestion of SM64 levels being offerred as SM Odyssey DLC Levels.
It'd require too much of an overhaul to really be worth it. 64's level design is a product of its time, they're too small and barren and wouldn't be as fun to play.
Mario 64 is such an important game in history. Gameplay wise I think it still has a lot of lessons to offer even divorced from it’s time and place.
It deserves a graphically superior version that reapplies a layer of varnish and sands off some of the rough edges gameplay wise (like the camera). It’ll never look as impressive to a modern audience as it did when brand new but it can look less antiquated and be more approachable.
Oh and should it ever happen Nintendo should stick close to the original - not the DS Version.
@FragRed it does not fit my idea of how a Mario game environment should look. Barbed wire give a harsh feeling to the stage it makes me think of Silent Hill games not Mario games
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@Bass_X0 Neither of those games deserved remasters either.
But, considering Nintendo's love of remastering games that don't need nor deserve it, it is rather surprising that we haven't had one recently of Mario 64.
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Super Mario 64 DS was more of a sequel than a remaster in a lot of ways. I think if we ever do see another Super Mario 64 title, it would need to be the same, a sequel to push the series in new directions. There hasn't been a played straight remake of a Mario title since... All Stars/Deluxe. And, it seems likely that it will stay that way for the foreseeable future, for better or worse.
What you are suggesting is a remake, not a remaster.
A remaster is Wind Waker HD, where they just changed some textures, lightning and voila, there you have it.
Pokemon Fire Red and Leaf Green are remakes, new graphics and big changes as you are suggesting.
Personally, I hope they don’t remake either Mario 64 or Zelda Ocarina of Time, since you’ll have an escenario like with Final Fantasy VII - since there are a lot of things to change to bring it to the actual gaming standards, you’ll get people complaining it isn’t faithful to the original or that it changes too much stuff...
@Luna_110 True, but OTOH, FFVII didn't really need a remake....it just needed a remaster. It aged just fine and needed some UI tweaks and texture tweaks to fix it. The pre-rendered backgrounds though couldn't be fixed. I imagine the source materials are long gone. It still is such an odd choice.
@LuckyLand SMB3 had columns of tanks and a floatilla of battleships in world 8 demonstrating Bowser commanding an actual military. Barbed wire is actually strangely appropriate for the series.
I would love a remaster. Odyssey is fun and all but my 7 year old son can easily beat it. He would be tore up at Mario 64 which is my main beef with Odyssey, it's just way way to easy. Mario 64 has a certain nostalgia that would get me to purchase it in a heartbeat. I'm quite certain they would profit from all the nostalgia purchases.
@_aitchFactor Super Mario 64 DS doesn't count. It was an original DS release game so has bad graphics. It can't be considered the definitive Super Mario 64 experience. I don't care that Super Mario Odyssey does it all better.
I would kill (my wallet) if there were to release a Mario 64 remaster with a realistic and detailed art style. Realistic explosions, water effects, and Mario would don the realistic denim overalls like in Smash Bros Brawl. I'm just saying, imagine going to Wet-Dry Ruins where you could get a sense of atmospheric ruins or even Lethal Lava Land with believable heat effects to sell the spiciness of the place. I can only hope, though.
It's kind of hard to remaster a platformer without recreating old mechanics, and at that point you're just talking about a level pack for Odyssey.
I'd much rather see Ocarina of Time ultra HD. Maybe with Twilight Princess combat and physics, but it doesn't need it. Zelda games are so focused around puzzles and quests that the mechanics still work fine.
Okay, so I know this forum has been dead for 3 months, but here’s my proposal for a remake. The original game, with added SM64DS content, Odyssey controls, graphics, an option to revert to each style (N64, DS and Switch) and maybe some content that was supposed to be in the sequel!
The DS version was pretty bad, I like to pretend it doesn't exist.
I've been playing through Mario 64 again, and I just cannot see how it would work in a modern coat of paint. A simple remaster won't work. They need to rework the game beyond the point that you can still call it Mario 64. That's not to say it's bad, it isn't. But I think that the levels will look quite empty and bare-bones with ''Odyssey graphics''.
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Topic: Super Mario 64 deserves a modern remaster
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