The game doesn't have any mention of online capabilities, it says it's single player only (the description of the remakes say single player too, but add "2-3 players on for trading/battling").
The main characters have an stylized version of the Team Galactic logo on their clothes.
I could get behind not really having online functions. Especially when this is more supposed to be a single player focused entry. The Galactic thing is interesting though.. and I wonder what it could mean.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@Octane I mean, the town has at least one brick building with glass windows, and street lights. If they're electric, that would put it in or after the Meiji period
The smartsy poketuber that makes the weird videos thinks it matches this time period too:
Of course there's electricity... there's Voltorb. If the knights and princesses in feudal Europe would've had Voltorb, they surely would've built traffic lights?
One thing that kind of scared me a bit is how the environments look great.. but empty. I really hope that there’s more to do in the world than just simply catching pokemon.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
The leaked images showed three silhouettes. Now, the last one may as well be a Staraptor, and the second one could be the trainer itself in a fancy costume, but I'm pretty sure that the first one is a new Pokemon. Meaning all three may be new Pokemon, or new forms.
The last image in this picture also contains a Pokemon I don't recognise, but maybe it's just the particle effects of an attack. The big health bar also looks like there are 'overworld bosses'. It really is just BOTW with a Pokemon skin, isn't it?
My biggest fear right now is that the Pokémon spawn like they do in Sword and Shield. Pop out of nowhere and majority is of the same species in highly restricted area. I want it be more natural. Same goes for the weather if there are weather effects. I honestly thought the Wild Area was the weakest point in Sword and Shield. It's so lifeless. I don't want this to turn the same way.
Other than that I'm excited but I hope they take their time. Delay it if needed. So far it looks very rough but promising. I doubt they would've showed it already if it weren't for the anniversary but it's also odd they didn't at least polish the bits they needed for the trailer.
It's its, not it's.
Switch Friend Code: SW-8287-7444-2602 | Nintendo Network ID: LateXD
@Octane the silhouettes, they kinda look more like weird versions of pokemon from other regions. Maybe steampunk-type recreations to serve as replacements to the bike/HM/poke rides?
The first one looks like a fat sawsbuck, it could be a fast method of transportation.
The second one looks like nuzleaf or grovyle parts applied to the human main character, perhaps the alternative to Rock Climb. It includes some sort of backpack, maybe like a fuel container.
The third one, I’m not sure, kinda looks like a braviary, or some sort of flying machine based on it. Most definitely either to fly or float down from high places.
The yellow thing, it kinda looks like a Sirfetch’d that has been shocked or super charged somehow? It almost looks like it has an axe!
@Eel My first thought was the goat from XY, but this one is way bigger. Not sure if they are ''machines'', when Pokemon can serve the same purpose, and would make way more sense. I think they did mention you could ride some of them. I think they're definitely new forms/new Pokemon.
Yeah, looks like an axe/spade. Sirfetch'd is quite small I think, this looks like a big boy.
I'll put this in spoiler tags just in case. This is about the leaked images.
I'm sure someone else has translated those images before and they are pretty self explanatory in the first place but the first picture basically describes different actions you can do with and without Pokémon. The bottom row with the Pokémon silhouettes says high-speed movement, mountain climbing and flying.
The second image describes seamless battles. The text at the top cuts out a bit but it says how unlike earlier games, battles don't have designated battlefields. The bigger thing is that it also seems to say that battles don't use the traditional turn based system but an ATB (active time battle) system instead. The red text says that Pokémon will attack your main character if you don't send out a Pokémon. If the player character takes too much damage, the battle ends. I have trouble with stylized kanji so I can't quite tell what the first option in battle is but the lower one is "run" as usual. The yellow thing has text "king battle" next to it so it probably is some kind of special encounter.
Again, I'm sure this information is already out there, this is my first time seeing these images, but I thought I'd have fun translating them myself. Makes me really appreciate how much I've been able to learn in just one year.
It's its, not it's.
Switch Friend Code: SW-8287-7444-2602 | Nintendo Network ID: LateXD
@Snaplocket I think that's because they aren't in motion
Just kidding, but the leaked images also show a little bit more variety, with different times of day, a berry tree(?), but it's honestly not much. Going back to the trailer from yesterday, they haven't shown anything amazing really. What we've seen is just a big empty map with a couple of trees. The Pokémon don't really seem to react to the player. The other Shinx is just literally idling while its friend gets caught. And the framerate and animation weren't all that great. We've seen one simple, and empty town. There weren't any NPCs. And the trailer doesn't really tell you what you'll be doing, apart from catching Pokemon, but that seems as easy as chucking a ball.
I have no doubt there's more depth to it, but they haven't shown that. Yet at the same time, it's also a little worrying that what they've shown looked so empty and choppy. They've still got a year left, but 12 months fly by in development time.
@Octane Actually the description that came with the trailer is confusing as it seems to suggest to battle them you throw a ball or you can capture them by throwing a ball too. So you still need to throw a ball either way or it’s the same thing?
“To catch wild Pokémon, players can study the Pokémon’s behaviours, sneak up to them, then throw Poké Balls. Players can also battle wild Pokémon with their ally Pokémon. By throwing the Poké Ball holding their ally Pokémon near a wild Pokémon, players will seamlessly enter battle. This new gameplay angle is intended to provide Trainers with an immersive experience.”
@jump What they're saying is that you can catch them by throwing a [empty] poke ball, OR you can battle them by throwing a poke ball [that contains your Pokémon] to release your 'mon.
I presume you can still catch them after you've weakened them, increasing the capture chance.
@Octane Yes. The trailer made it look like the battles follow the same old format which is odd considering the text in the image clearly mentions ATB. They could be intentionally hiding that part for now to make it more surprising later. Who knows.
I wish they had taken the changes further and made it possible to move your trainer and Pokémon during battle. I really like how dynamic battles are in Pokémon Adventures manga. I guess the anime too but I think the manga handles it even better. And they could've borrowed the Poké Ball sweet spot thing from it too.
As far as wild Pokémon go, my guess would be that throwing a Poké Ball without initiating a battle corresponds to throwing one at a Pokémon with full health. You can choose to battle them to make catching easier. At least that's how I hope it is.
Also, now that I took another look at the second image, the kanji designated to A button seems to be 戦 so it just says "battle".
It's its, not it's.
Switch Friend Code: SW-8287-7444-2602 | Nintendo Network ID: LateXD
Moving both would be a bit awkward I think. Controlling the Pokemon would be neat, but it could also be too much. You already have the Zelda moveset copy-pasted on the Trainer, if you then also can control the Pokemon during battle, that's a lot. And I think it would be disappointing if you could control the Pokemon only during battle in that case. But if you can also control them out of battle it may as well be a PokePark sequel, who cares about the Trainer at that point?
I think this is a good balance between both worlds. I think?
I do wonder how in-depth the battling is. Is it like any other game? Let's Go was a bit dumbed down with limited and OP moves. But the lack of information on screen (no PP for example), means it may be a simpler battle system. At the same time, they already have a refined battle system, so there's no need to ditch it, but I can see them focusing on the adventure aspect more. Wouldn't be surprised if online battling isn't a thing in Legends. EV training, anyone?
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