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Topic: Nintendo's E3 and prices

Posts 21 to 30 of 30

Dogorilla

@link3710 Where did they say it will have new versus maps? If that's true then fair enough, that's a pretty big addition.

"Remember, Funky's the Monkey!"

Funky Kong

Dogorilla

@link3710 Cool, thanks. I'm still not completely sold until we know exactly what's being added, but that seems like a good sign.

A couple of other interesting points from that page:

  • The file size is 12 GB, much higher than I would have expected
  • It says cloud saves are not supported, but that might just be a placeholder

"Remember, Funky's the Monkey!"

Funky Kong

Matt_Barber

skywake wrote:

Matt_Barber wrote:

With Link's Awakening, Nintendo demonstrated that they can re-make a single GBC game, charge full price for it, get rave reviews, and still sell over 5 million copies.

This is a bad take. In what world is Link's Awakening HD just a GB remake? By that logic Samus Returns was also. I know we as Nintendo fanboys like to say "gameplay > graphics" but some of you really are taking the piss....

That perhaps came over a bit harsher than I intended but I'm not out to denigrate Link's Awakening at all. It's a great game, probably in my top handful for the Switch.

Rather, it's just to point out what Nintendo are capable of doing with their back catalogue. They don't need to sell remakes of their older games at budget prices or in the form of massive bundles when they can pull off single game releases that successfully.

As for Advance Wars, I'm totally on board. Considering that Fire Emblem remakes have usually been of individual games too, it's unusually good value to be getting two for the price of one.

Matt_Barber

kkslider5552000

skywake wrote:

Matt_Barber wrote:

With Link's Awakening, Nintendo demonstrated that they can re-make a single GBC game, charge full price for it, get rave reviews, and still sell over 5 million copies.

This is a bad take. In what world is Link's Awakening HD just a GB remake? By that logic Samus Returns was also.

I could be wrong on this, but I'm pretty sure that Samus Returns had far more original gaming content added to it than Link's Awakening did. (the Link's Awakening addition AFAIK was just randomizing dungeon rooms...from the already existing dungeons). And also didn't cost 60 dollars.

Edit: Actually I was just talking about the more definitely new parts of Samus Returns, but I think even the things more directly from Metroid 2 were more often changed in various ways, including the layout of the entire map. While Link's Awakening is just Link's Awakening with really nice graphics and some QOL changes added.

I should also add just in case that quality is not a real factor in discussing this, I like the GBC Link's Awakening DX a lot more than Samus Returns and thus that has no basis in my opinion on this.

Edited on by kkslider5552000

Non-binary, demiguy, making LPs, still alive

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kkslider5552000

sixrings wrote:

anything HD Nintendo is $60. Even if it’s a up res 3ds port.

but it was literally 50 dollars

it cost 50

that's not 60

the 3DS port in HD that just came out was 50

can people stop posting if they're just factually wrong

Edited on by kkslider5552000

Non-binary, demiguy, making LPs, still alive

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Ralizah

I don't think $60 for the Advance Wars collection is too unreasonable. After all, they seem to be fully remade, and you're really paying $30 per game. The games themselves probably have 30 - 50+ hours worth of content each, so they're a good value if you're looking at the amount of content they have, and that's assuming they don't add extra stuff to these remakes.

Metroid is a premium, bigger-budget 2D game, like Rayman Origins/Legends or Yoshi's Woolly World. Full price is justified.

But yeah, if you're not comfortable with paying full retail, then Nintendo games aren't for you. Nintendo values its IPs, and games they publish rarely go on sale.

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (SD)

Haruki_NLI

So here's the thing.

We live in a capitalist society. Supply and demand rules the roost. If people won't pay for it, they won't, the price changes. If demand for a product outstrips supply the price rises.

Trying to tell people how to spend their money because you don't think it's value is antithetical to the markets.

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StuTwo

The other aspect about the price of Nintendo games is that - if you keep them in good condition - they will retain resale value (many Nintendo games actually end up appreciating in value over time…).

Whilst the price upfront is high and I get the frustration the long term prospects are not so bleak.

The Ubisoft and EA model of selling millions quickly then heavily discounting three month old games to fire sale levels is not good for anyone long term (even if you might think you’ve got a bargain in the moment). I’m glad Nintendo kind of resists that.

StuTwo

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