@VoidofLight Beyond just the sales and heavy rumors, it also makes a ton of business sense for them to bring back Prime Trilogy. They're making a 4th entry in a series that's been dormant for over 10 years. If people are interested in or even curious about the Prime series, having the older Prime games would help bring in more fans for Prime 4 since the series is now relevant again. It just makes too much sense for it not to happen, regardless of whatever rumors or sales figures are out there.
@Bolt_Strike I mean, it makes sense, yeah. Nintendo however, doesn't always make much sense. You'd think they'd do something similar for classic Metroid when Dread was released, given that Dread's a continuation of the other Metroid games, but they just didn't.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@VoidofLight Dread is more self-contained and not officially numbered (although they do have Metroid 5 in the credits), so they're better able to get away with not having the past games. Also we just had Samus Returns 4 years previously, so even if they didn't play all of the previous games they at least had a chance to try it on the 3DS recently (really they should've ported it to the Switch too, but they probably didn't have the resources to do both that and Dread). Meanwhile Prime 4 is an explicitly numbered entry and both the most recent game in the series and the last 3D Metroid period (not counting FF which is a very unpopular spinoff) was 15 years ago on the Wii so there's a greater need for the series to be reintroduced to younger gamers since this would be their first opportunity to experience a proper Metroid Prime game.
@Euler
When did I say sales didn't matter? And what does this have to do with bogus StarFox rumors?
If Metroid Dread sold like 2,740 copies in 3 months rather than 2.74 million copies, than sure, Nintendo is probably canning the series for good, but that's not what happened.
@skywake They only narrowly edged out the best-selling game in the series (which was on the Gamecube). Contrast that with Luigi's Mansion or Animal Crossing (which blew previous instalments out of the water).
So far, and with a 2D entry. Sure it is generally one of Nintendo's less popular franchises, I agree, but I don't think I'd call the numbers it moved poor. I mean Luigi's Mansion 3 moved 11mill units which is significantly better than 2 on the 3DS which moved around 6mill. But Metroid Dread's ~3mill I wouldn't call poor given Metroid Prime 3 moved ~1.4mill, Hunters ~1mill, Fusion 1.6mill and Samus Returns was ~500k.
I mean, how many sales would you have called good for Dread? 5mill? 10mill?
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Luigi's Mansion 3 didn't instantly sell 11 million copies - it sold ~5.4 million copies during it's launch quarter and only recently surpassed 11 million copies sold 2+ years after launch.
It took a solid ~6 months for Luigi's Mansion 3 to outsell Luigi's Mansion 2.
@westman98
You're "well actually"-ing here doesn't really serve much of a purpose given I was arguing that the sales of Metroid Dread are not poor.....
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An opinion is only respectable if it can be defended. Respect people, not opinions
I was wondering when you think the Indie World for this spring will be. We have had one about this time every year so I'm expecting it in the next two weeks or so
@westman98 Y'know, people claim that Dread selling 5 mil lifetime is farfetched, and then we see long term sales stats like that... I still think almost 3 million in 2 months
@skywake P sure they weren't well-actuallying you but arguing with Euler's original claim that 3 million sales in 2 months isn't impressive because it didn't blow Prime's sales out of the water in that time period.
I'm reminded of when Square Enix initially called the (already after a few months) best selling Hitman game of All TIME a sales disappointment. Beyond nonsensical. If your series has reached a new peak in popularity, than it is an objective improvement on how things have gone. The only way I could maybe understand being disappointed by it would be if Nintendo had an obnoxiously bloated marketing budget (in which case I would've blamed the marketing budget), or if it didn't review great.
I think the same company that continually supports Platinum despite Platinum putting out higher budget games and only two of them (that have never been on a Nintendo system) have sold better than Dread already did is more than fine with this (maybe Bayo 1 has sold that if you include literally every re-release).
@Blooper987 I was thinking announce today (28th) with airing tomorrow (29th) but with all these heavy rumours about massive PS news this week, maybe next week instead.
Well generally the indie directs have been after PAX and PAX East is in late April this year, so they might just wait (if this does happen, it probably confirms these indie directs are specifically worked on at PAX events to some degree).
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