I know you just gotta make your peace with some jank in Monster Hunter, but in World I found you rarely have a clue why you die like 99% of the time though, and I think that is bad. I actually started to record my playtime so I could look back over footage and try and learn anything from a death. Half the time even in slow motion I couldn't work out what the ***** I died to. I guess a monster sneezed or something and it killed me.
Zinogre and a lot of the flying monsters or monsters with AOE abilities in World were just the ***** worst. No fun in those fights at all. Their speed or mobility just had no counter in World. You either got good or got curb stomped, but there was no in between with the astronomical difficulty spikes that game had to be able to get good, so instead it just involved teaming up with randos and hoping someone carried you. Just a frustrating chore.
It is a big part of why I mained the IG in World. The game never really came together for me, until that weapon set me free. I spent so much time grounded, locked in combos, getting my ass beat. When I could suddenly launch myself over a charging a monster and then do damage on the way down, I suddenly felt invincible. The wirebug allows me to do that with every weapon, to the point of making the IG somewhat redundant for me (especially with the weird inverted controls). I guess to some that spoils the game, but to me it actually makes the game fun in the moment to moment, in the way World never was for me.
Rise does still have a bit of weapon inequality, I know they offset it by giving them lower defence, but sometimes when I see a ranged user just sitting back pouring down massive damage and never needing to wait for windows, I wonder why I bother putting myself at risk to try and use something like the dual blades, but the wirebug really is an equaliser in a lot of scenarios, that adds viability to more weapons than ever before at end game.
That is why I will be sad if they remove the wirebug from future titles like you predict. That is unless they completely rebalance the entire game to slow things way down to give players an actual chance, which maybe they will do, given Rise is an aracedier, easier, time than World and other games like GU.
My real dream for a future MH Game is to move into a more class based system, I know we have some aspects of this already, but I would love for them to lean into it more. Give me a guy with a shield who has skills to draw agro and can tank even the meatiest of hits, give me a guy with a dootdoot whose build is entirely about dedicated healing, give me a long ranged, glass cannon, sniper and a high damage, DPS, close range melee user all battling a monster.
G-rank usually doesn't start off too tough (that'll be especially true with the armor we have right now) but it does start to ramp up in the latter half. I look forward to Gold Ian and Silver Los in an arena, a triple monster quest with Lunagaron, Garangolm and Malzeno, and Serigios + Astalos. It's gonna be brutal. I'm so ready for it.
Btw, you up for some World later today?
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@TeeJay Bleh, ah well, lol. I have like, only one friend that helped me in IB. Even though I kinda stopped shortly after Shara (Furious Rajang just made me quit and move on to other games, I even went back to 3U on my 3DS, ugh...wished that game would get a Switch version, TwT)...
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@Joeynator3000
Ya we only play on Switch and PC now. I got to Master Rank on PS but when Iceborne released I switched to PC, since I don't have any other games I play online on PS and didn't want to continue paying $60/yr indefinitely for it.
I do have a save file in Master Rank on PS but I don't sub to PS+ and haven't touched that save file since 2018. I have the game on Xbox as well, and do have online for that since I have Gamepass, but I'm still Low Rank in that save file.
You have a PC though. What's stopping you from just playing there
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
All I have left is Emergency Apex Zinogre....Diablos gave me some trouble at first but I still managed that one. I'm guessing Zinogre will be the hardest one.
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@Ralizah
My save file says 11 hrs and I did the Blue Lions route. My Switch only says 5 hrs though.
I'd estimate 5 hrs of actual playtime per route. You can do multiple routes with different save files but I'm just sticking with Blue Lions.
Which btw, I highly recommend Blue Lions. I played Black Eagles in Three Houses, Church route and did most of Blue Lions on a separate classic run. And Blue Lions, imo, has the best story and characters.
I also like that 4 of the BL students grew up together, Felix and Dimitri being part of that group but their relationship now has turned sour (for spoiler reasons I won't go into, but you'll learn of why Felix is so nasty to Dimitri through story and his supports, especially with his father Rodrigue who is playable btw, also Mercedes and Annette are best friends... Ashe is the only one without a real connection to other students. It makes the group feel more closely knit than any other house.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
I think when I did the level 100 climb on Switch, I did a bunch of Rampages as they were some of the most efficient ways to level up fast. I found that so tedious though so on PC I am trying to make the climb just doing quests, however, I am about HR 65ish and am really running out of stuff.
I think I have a bunch of Apex or Advanced Event quests left which are so brutal they are no fun at all, and a couple of high rank quests where it is like... face three monsters in this tiny arena and aren't fun at all, either. At least to me.
Since making it to HR100 isn't required for Sunbreak, I may end up giving up on my quest to get to HR100 on both Switch and PC, but for now at least, the climb continues through gritted teeth.
@JaxonH Trust the save file. The Switch's built in playtime counter is trash. Which is weird, given the accuracy and encyclopedic amounts of play knowledge the 3DS and Wii U stored. One design choice on Nintendo's part I'll NEVER understand.
OK, so if you want to complete different routes, you'll have to play through the game multiple times like Three Houses? 90% of the playtime in Warriors games is optional endgame stuff, so it seems weird that the game would gate you out of having access to most of the cast that way.
Out of interest, have you seen a way to recruit students from other houses?
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