@Slowdive I understand- The extended use of motion controls/pointer function that doesn't work well would NOT work well for yoshi- Imagine all the lives lost on levels relying on yoshi's tongue.
@Snatcher I don't understand. Do you mean does 3D land count as a "3D All-Star" Or Do you mean It should have it's own HD switch port?
@theJGG Yeah, Good point. I've already beaten galaxy with 63 Stars and now am on sunshine. I'm keeping my fingers crossed for Super Mario 3D All-Stars 2 with SM64 DS, 3D Land, and SMG2 with refined motion controls.
@Marioman2020 why would they need a Wii mote and sensor bar when they have demonstrated that the joy cons work with galaxy 1. Galaxy 2 would work exactly the same but handheld only would be the problem with yoshi.
I did it today I got all 120 stars in galaxy and got luigi but that was a'lot and idk if I could play that game over i'm pretty burnt out of platformer's now I may buy ni no kuni just to take a brake.
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Since we're talking about mario games does anyone else think It's high time for a Mario land 2 remake? I always loved that one and only recently discovered a full color hack of the game online. It's so much nicer that way but imagine a new updated version like how they remade Link's awakening! You could add an extra world or new levels and update it. Still keep it 2D but you know spruce it up. I'd buy it!
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@Clyde_Radcliffe I always think that in Sunshine when you do a triple jump it sounds like Mario says an expletive when he’s probably actually saying “wa hoo”. I suppose Sunshine was also a game made around the same time as TTYD which had a few things that pushed the PG boundary. And other Nintendo stuff on GameCube like Captain Rainbow.
@WahooTime I don’t think the Yoshi stuff is inherently more difficult to adapt to Switch than the pointer and motion stuff in Galaxy 1. I played that mostly handheld and it was fine (if not perfect).
The Yoshi stuff is harder (as Galaxy 2 is in general) but it’s not the hardest and they could always find ways to make it more forgiving if they felt it necessary.
@zeldafan79 I think I’d like Nintendo to hire M2 and get them to do Mario Land 2 as a “lost 16-bit Mario World” - like they did with Castlevania Adventure Rebirth.
I also don’t understand why the carrot and some of the enemies/gimmicks could have found their way into Mario Maker.
@StuTwo I didn’t say it’s harder. I meant in handheld mode how would you control yoshis tongue. Would you control yoshi with the left stick and control his tongue with the touch screen.
@ToadBrigade exactly, first time I played it on the cube. I spent more time looking for the blue coins then the actual game.
I had to look up some on YouTube like spraying the trunk, spraying the sign board spraying something. I’m glad it’s over 😉
We don't stop playing because we grow old; we grow old because we stop playing.
@ToadBrigade yeah the 96 shines on it’s own is really enjoyable to complete. It’s a great game and the blue coins are extra but it’s a Mario game and I always try and 100% Mario games
We don't stop playing because we grow old; we grow old because we stop playing.
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Topic: Super Mario 3D All-Stars
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