I think some people might over estimate how many gamers actually care about "fps" or resolution specs. Even of the minority who do care about those things, I think a great many of them will find portable version of games they like... to be a very appealing proposition.
The only people who likely won't care are people who absolutely have no interest in portability and also own other consoles. But I think a lot of people who, as of now, consider themselves not interested in portability, would actually love the portability once they experience it for themselves.
I never really considered myself a handheld gamer. I never really took my handhelds with me on the go, save the rare trip on my empoyer's dime or the seldom vacation. I only really bought them for the exclusive games. But ever since I got a Switch, it's made me a portable gamer. It's changed how I think, and how I play. I take it with me to work every single day. And it's not just about leaving the house with it either- it's the convenience of, "oh I'm in an online hunt in Monster Hunter, can't pause, but I want some snacks and tea, and need to run to the bathroom... just grab it and go, come back and dock it". It's something you really can't appreciate until you own one and you realize just how dang practical having a hybrid system really is.
And I think a lot of people who play games like DOOM, would really love playing said games on their break at work, or while they're getting an oil change, or when someone else is using the TV, or at a friend's house, etc... sure it's not pound for pound in terms of technical specs, but it's still DOOM, it still looks and feels 85% as good as a technically "superior" version, and looks even better on a small screen so the compromises made aren't as evident...
The game is $60 because it's brand new on the system. When it was brand new on PS4/X1, it was $60 also. But even right now, even at $30 I still think a lot of people would rather pay twice as much and get two versions in one. Why pay $30 for a television version when you could pay $30 for a television version and $30 for a handheld version and have seamless transition between the two? It's the same price value wise, when you break it down. And seeing as sSwitch games offer more than just the sum of their parts (you're not getting a separate console version and a separate handheld version with their own separate save files, you're getting one hybrid version with one save file that switches between the two versions on demand) I actually think the best value for your money is with the Switch version. But if you really want a fair comparison, wait til DOOM has been out on Switch a year like other consoles and it's $30 just like the rest. Then it's going to be the same exact price but two versions in one.
Now, I don't have any delusions about this game selling as much as on the other consoles. But I do think it can sell well. Keep in mind the install base is still in the single digits, and as Pete Hines said, the fanbase is not familiar with these franchises yet so I think the sales expectations should be kept in line with that in mind. But also as Hines said, not only do you have an untapped market of Nintendo-only gamers who might buy it, you have a considerable number of PS4/X1 gamers buying a Switch as a secondary console who will want to play their favorite games anywhere, particularly on the go. And Bethesda is not shortchanging us- they are making a real effort to bridge the gap and build a lasting relationship- and I think fans will respond well to being treated with dignity, especially among a fanbase who is used to being treated as second rate gamers.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
The full price tag sucks - there's no talking your way out of that one. But that's a perennial problem that the hobby's been dealing with for the last couple console cycles, and I guess internal analysts have yet to see any significant blow back to change course on the thinking.
Just be logical about it: publishers aren't going to push their game out at a certain price (especially late ports) unless they have market research telling them that it will sell. Everybody on this site scoffed at Bomberman's price tag when the Switch launch, and the darn thing went on to be remarkably successful. It's just a combination of two things: you need to use your head a bit and understand that publishers aren't suicidal, and you need to (again) understand that forum environment like this one do NOT accurately represent consumer mindset.
I normally resent late ports being released at full price while other versions are available dirt-cheap, but this is friggin' DOOM. I'll be there day one. They can rip me off if they wanted to. As long as the full game is on cartridge and there's no sneaky underhanded BS being executed by the publisher, I'm there. I've been itching for iD Software support for years and here we are. I would have been chuffed with a Doom 3 BFG Edition port, but this completely exceeds my expectations. I still hope for a port of Doom 3. It's one of few 3D games that I feel has aged really, really well. It was state-of-the-art in 2004, and it still impresses me today. Hell, they even ported it to the original Xbox! That was a feat in itself.
I will also grab Wolfenstein day one without hesitation.
The Switch has been exceeding my expectations at such a rapid rate and to think that we're only in the first year of its life!
And I know it's really unlikely, but a Commander Keen reboot would be a dream come true, and the Nintendo fanbase is perfect for it.
@sillygostly
Well, just a heads up the full single player game is indeed on cart, but the multiplayer portion will be offered as a download. It's not an ideal situation but, it's DOOM, and personally, as long as they get all the single player content on there I can accept it, because ultimately the multiplayer content won't be viable when the servers are shut down, which means it won't do any good on a cart long-term anyways. And, the game is a single player game- that's the main course meal.
Thankfully there are only three games today which required downloads- NBA 2k18 (16gb), DOOM (9gb) and Resident Evil Revelations Collection (26gb). Obviously with Resident Evil they couldn't fit everything on the largest carts made. Same tactics were used on Vita for larger games. And in hindsight not too many games did it overall. So I'm not expecting more than two or three per year. But I think a microSD card is definitely something everyone should pick up. And then you don't have to worry about anything.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
the multiplayer content won't be viable when the servers are shut down, which means it won't do any good on a cart long-term anyways.
That's the only reason why I'm not particularly bothered about this, however, if it does take up a large amount of space, then I would consider that to be poor form on Bethesda's part, but it's not a deal-breaker by any stretch as multiplayer can constitute a significant portion of space which will inevitably amount to naught, so it's no sweat off my back. If the game offered local multiplayer and this content was withheld from the cartridge, then I would take issue with that.
If the game is only 9GB (!?!!!?), then they would have to be using a 16GB cartridge. It seems bizarre to me that they can hack and slash and optimise the single player campaign to 9GB, but couldn't squeeze the multiplayer portion of it onto the cartridge as well (which should only take up a few gigs more; surely it's nothing more than a few maps?).
Obviously with Resident Evil they couldn't fit everything on the largest carts made.
That is not true. They wouldn't have been able to fit both games onto one 32GB cartridge in their current forms (I'm sure they could have though with a little further optimisation, I mean, the first game on 3DS was only 3.15GB so it can be done). Capcom chose not to put the LARGER of the two games (being Revelations 2 at 26GB) onto the cartridge (which incidentally has never been previously available on a Nintendo platform), and chose to give us the first (and smaller) game instead, which had already been released on 3DS and Wii U. In addition to that, the retail release is budget-priced, which is even more baffling as I'm sure that they could have justified a full price release seeing as we're getting two games as opposed to just one. I would much rather have had a full-priced release that takes the Bayonetta route, with both games on their own cartridge (or at least the second game), as opposed to the idiotic direction that Capcom have taken with this release. As excited as initially was for both of these games, I won't be supporting this release unless Capcom issues the second game on cartridge.
Even if I were to download only the second game (which will probably cost $40 in Australia), that is also going to require $25 worth (on average) of micro SD storage. It is unacceptable for publishers passing on such large expenses to the consumer without giving us the option to buy the game at retail. This isn't a home console where 26GB is chump change on a 1TB-2TB hard drive. Every gigabyte counts on a portable device, and as I said, I would happily have paid full-price on day 1 for these games, even if they were released separately, but in its current state, I won't consider it, not even at a discount, which is really disheartening as I was really looking forward to playing Revelations 2, and the enhancements look really swell, but not having the second game on cartridge is a deal breaker.
Whatever they do, they have to ADD GYRO AIMING to DOOM and any other game with first person and third person shooting, just like they did for Skyrim!
I don't care about any other kind of motion control but gyro-aiming is a must-have. An optional must-have if there ever was one!
Many of us aim in our games with IR or gyro since 2007 (Wii - ten years ago), but having twin stick controls at max? This is what GoldenEye gave us in 1997, twenty years ago!
Just saying, it's not so easy to get away on a Nintendo console when you do not offer at least the bare minimum of standard controls!
Yes, gyro aiming is standard. Maybe it's the future on Xbox and PS but on Nintendo it is the expected standard.
"Oh I never said I was not impressed. I am. I am just not excited about a $60 price tag on a game that costs $30 now."
A very relevant point if you have another system to play it on. For a Nintendo-only gamer the price on other systems is irrelevant. I have it on XB1, when I bought it I could have got it cheaper on PC but I don't have a PC that would run it so that price was irrelevant.
"Skyrim has already made its money twice over and the Switch will suffer greatly from it. It will have low sales."
We'll see but I think it will do fine. There are still millions of people out there who haven't played it, it's laser-targetted at a Nintendo audience, and portability may tempt double-dippers. People keep saying this about ports and remasters but they keep getting made because there is always a new audience for them and they don't cost as much to make as a new game
"FIFA is not eve the same game as the home consoles and is lacking game modes. It will have the lowest sales. I think people will choose 2K18 over Fifa if they have to make a choice."
FIFA will outsell NBA like it always does. And the only thing it's missing is the Journey mode. The important thing-the sport-seems to be in there. As for 'lowest sales' well, yeah, of course the Switch version will sell less. It has the smallest userbase by a long way. That's meaningless really.
I read numerous comments from "older" gamers, that they'd love to take a game like this with them on the go - because they are on the road for example or love to play at lunch breaks...
"That may be true for some. But I own and operate a construction company and my lunch breaks consist of me grabbing a pop-tart and eating while I work. So my opinion is based off my life style and those I am around2
You're transposing how you live onto a much larger group of people. We don't know how it will sell but just because you see no value in portability doesn't mean that applies to everyone else.
Hopefully when they get the game out they can patch in 1080p docked but for some reason I doubt they will. Once done with Doom they will probably move on to Wolfenstein. Same with Rocket League.
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
Gyro aiming would be nice but I'm fine with the classic control scheme. It's an old-school shooter. I kind of expect old-school controls.
Resident Evil Revelations already annoyed me with the announcement of gyro aiming and motion reloading, both great features to have except they are locked into a right-handed control setup. I'm strongly left-handed, and that's not going to work for me. I might be able to get used to the reloading. but I'll be fighting against years of muscle memory, and my aim with my right hand will never be as good as the left hand.
Switch FC: SW-5152-0041-1364
Remind yourself that overconfidence is a slow and insidious killer.
There are still millions of people out there who haven't played it,
Where is your source for that??? Skyrim has sold over 25 million physical copies and who knows how many digital. Probably not many people left that have not already played the game.
You're transposing how you live onto a much larger group of people. We don't know how it will sell but just because you see no value in portability doesn't mean that applies to everyone else.
@Lethal There are 7.5 billion humans alive right now.
Thats a lot of people yet to play Skyrim by my math.
Even then, if we assume everyone with a PS4 has played Skyrim, thats still what, 25 million or so on PS4 alone who have yet to play it if we take a generous guess at digital sales? Then theres all the people who have an Xbox One who dont have a PS4, which would add to that nimber. Then all the people who have a Switch but not either of those consoles who havent played it, and then all the PC players who I know because I can just look and see, who havent played it.
Hell, Ive never played it. TES is a game you need to sit down and commit time to to play and progress. Ive never had the drive or time to do so with a game like this. But now I can. In short pick up and play sessions. In train rides. On a plane of I ever get that daring and over my fears.
There is always a market for a game. The trick is making sure you reach them.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@Lethal By your logic everyone is like you and there are only a small amount of people who are able to play games.
You need to comprehend better. At no point did I say a small amount of people are able to play games. Maybe when you have a real job, wife, and a family, you will understand when grown ups actually get a chance to play video games...
@Lethal Having spent 3 years of my life in a committed relationship, which recently ended, going to a full time job 40 hours a week in a phone store and doing another 30 hours of study for a degree per week, all at the same time, I think I understand the concept of limited time.
In fact, I am willing to say that having had a real job, a relationship, and extensive and expensive commitments, the Switch is a blessing in disguise given the time I spent on a train traveling, the time in cars, the brief periods between classes, downtime with my then-partner after studying.
Yes everyone is different, and you are entitled to your opinion about this, but for a lot of people my age, and people like @JaxonH the Switch is something that fits into their life. Maybe not yours, and that's fine, but saying "All these responsibilities means no one should have time" is simply false.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
Please don't let gyro aiming be the reason this doesn't sell. Come on.
It's the reason it's not selling to me, at least. You want Splatoon-playing Switch owners to buy your FPS, you oughta get with the program, I reckon. And it's not like that's a tall order.
I appreciate that there are people who will still get it "because DOOM", but I was on the fence and this is what knocked me off of it.
@sillygostly
The game is 25gb, not 9gb. The multiplayer is 9gb. Single player is 16gb.
No way RE Revelations Collection could have fit on a cart together. The first game is 16gb and the second is 26gb. The 3DS version is like Fire Emblem Warriors. Small on 3DS but the Switch version is like 14gb. That's what happens with higher performing console versions. They're wayyy bigger. The second game alone would take up a 32gb cart.
They could have sold separately, each on their own cart, but there's no way price would have been $19.99 each using 32gb carts. Probably would have been $29.99 each, so $60 for the pair. Personally, I'd have been ok with that but... quantity demanded drops significantly with a 50% price increase.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
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