I'm not a huge fan of the Crash games but the shenanigans with the Euro release has caught my attention. Ironically finding out I can't buy a physical copy now makes me want to buy a physical copy even though it was a game I wasn't fussed about.
It's about time and it's about timing your jumps!! Cause you will really need it in this game. The difficulty parts comes from the jumping aspects of the game. Apart from that it's not that hard or tough.
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@Green_Shyguy Very much, its is very hard to 100 percent i can see that but Its going to be fun I think, the perfect relics are going to be a pain in the ass. I have not finish the game but like I said I'm loving it, the cool thing about me is All I have to do is watch a video on some won doing it and I just use there tech, it may sound cheap but thats how I learn how to do stuff.
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Bought it on release day last week, and am a little bit through the game. It has its moments of frustration through its difficulty but it keeps me coming back. Not going to bother 100% completing the game though - I'd probably have to quit my job.
R.I.P. Crash series. Sounds as though Crash 4 didn't sell well enough. Activision is laying off a chunk of the development team, Toys For Bob, and folding those who aren't layed off into other projects. It feels as though Crash 4...will be the last Crash game for quite a while.
I wonder if the physical version was pulled from Europe as they saw the lower than expected sales of the other consoles so that was an early sign of Crash’s DOOM? Still I would have thought the Switch version would have had strong enough sales to warrant a physical release.
I wonder if the physical version was pulled from Europe as they saw the lower than expected sales of the other consoles so that was an early sign of Crash’s DOOM? Still I would have thought the Switch version would have had strong enough sales to warrant a physical release.
Yeah, they should've had more faith in it. Releasing it as download only felt like such a non event and made it feel like a cheap indie game instead of an AAA release.
I also think completely remaking the original three games may have inadvertently hurt Crash 4 sales. Some people might have seen it as a bit expensive compared to the trilogy which offered them three Crash games with modern visuals for the same price, if not less...
I don't think it's Crash 4 not having sold enough but rather that CoD needs more resources to maintain the annual releases and Activision will do anything to keep the annual CoD releases going even if it means killing off other franchises.
@Grumblevolcano could be true but they let go of people from the studio whilst shifting them to COD, it looks more like the studio was of no use to them now rather than they need COD developers.
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Topic: Crash 4 Its about time thread.
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